Player Matchup

Horus
Horus
Glacеon
Horus
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,912 Elo+
Party 2
Ix Chel
Ix Chel
Scanddline
Ix Chel
Level 140
God Stats
62W - 50L
1,594 SR
Queue Stats
164W - 153L
1,515 Elo+
Solo
Anhur
Anhur
Snоrlax
Anhur
Level 158
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 2L
2,001 Elo+
Party 2
Team Averages
Level 158
1,611 SR
1,809 Elo+

VS

Team Averages
Level 104
1,531 SR
1,610 Elo+
Chang'e
Chang'e
Rayz1123
Chang'e
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 132L
1,578 Elo+
Party 1
Nut
Nut
Sqyid
Nut
Level 147
God Stats
1W - 5L
1,378 SR
Queue Stats
84W - 91L
1,662 Elo+
Party 1
Surtr
Surtr
blackdaishu
Surtr
Level 109
God Stats
7W - 8L
1,715 SR
Queue Stats
174W - 172L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glacеon
Horus
16
7 / 0 / 9
10,706
824
16,087
18,557
23,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ix Chel
Scanddline
Ix Chel
15
0 / 3 / 11
9,614
740
9,678
8,271
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Snоrlax
Anhur
17
10 / 1 / 5
11,918
917
21,966
14,801
7,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rayz1123
Chang'e
12
0 / 6 / 2
7,911
609
5,002
17,330
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
Sqyid
Nut
14
2 / 5 / 1
8,778
675
13,219
15,752
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 1
8,395
646
11,509
20,975
19,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
4
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
Glacеon
Horus
7
0
9
11.5
L
Chang'e
Rayz1123
Chang'e
0
6
2
0.17
W
Ix Chel
Scanddline
Ix Chel
0
3
11
1.83
W
Anhur
Snоrlax
Anhur
10
1
5
12.5
L
Nut
Sqyid
Nut
2
5
1
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
29,730
41,629
Taken
54,057
34,761
Mitigated
28,971
21,119
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Glacеon
Horus
16,087
5,239
1,077
8,275
18,557
23,409
314
2,944
15,613
104
33,142
L
Chang'e
Rayz1123
Chang'e
5,002
583
681
3,736
17,330
4,192
0
3,050
13,567
26,032
0
W
Ix Chel
Scanddline
Ix Chel
9,678
1,362
2,397
2,717
8,271
4,055
724
861
7,410
50,753
210
W
Anhur
Snоrlax
Anhur
21,966
13,891
0
6,653
14,801
7,297
1,821
2,105
12,696
0
61,262
L
Nut
Sqyid
Nut
13,219
7,944
0
1,775
15,752
5,360
0
1,436
13,872
0
45,141
L
11,509
4,881
106
3,266
20,975
19,419
12
4,277
15,749
1,487
25,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
25,084
214
Minions Killed
138
0
Camps Cleared
0
751,226
Distance Traveled
617,969
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,706
824
29
2
0
267,375
0
L
Chang'e
7,911
609
33
3
0
213,870
0
W
Ix Chel
9,614
740
113
9
0
242,752
7
W
Anhur
11,918
917
72
6
0
241,099
0
L
Nut
8,778
675
76
6
0
198,172
0
L
Surtr
8,395
646
29
2
0
205,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role