Player Matchup

Kuzenbo
Kuzenbo
ButHesNotARapper
Kuzenbo
Level 67
God Stats
0W - 1L
1,495 SR
Queue Stats
4W - 9L
1,418 Elo+
Solo
Janus
Janus
CarryDk-
Janus
Level 146
God Stats
8W - 8L
1,652 SR
Queue Stats
332W - 309L
1,598 Elo+
Solo
Apollo
Apollo
Guziio
Apollo
Level 124
God Stats
3W - 7L
1,455 SR
Queue Stats
224W - 224L
1,561 Elo+
Solo
Da Ji
Da Ji
Jmoney1137
Da Ji
Level 99
God Stats
0W - 2L
1,246 SR
Queue Stats
155W - 158L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 120
God Stats
152W - 134L
1,654 SR
Queue Stats
264W - 268L
1,485 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,517 Elo+

VS

Team Averages
Level 148
1,475 SR
1,549 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Adachi
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,638 SR
Queue Stats
179W - 147L
1,651 Elo+
Solo
Tyr
Tyr
FMGBBZ JOE
Tyr
Level 159
God Stats
9W - 11L
1,470 SR
Queue Stats
217W - 216L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
YokaiNaga
Ix Chel
Level 128
God Stats
8W - 7L
1,213 SR
Queue Stats
134W - 107L
1,569 Elo+
Solo
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 145
God Stats
118W - 118L
1,555 SR
Queue Stats
281W - 295L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,894
491
4,055
12,499
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
CarryDk-
Janus
10
0 / 1 / 0
5,943
495
3,350
4,409
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Guziio
Apollo
10
1 / 2 / 1
5,758
480
5,509
7,717
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
12
1 / 2 / 1
6,139
512
2,602
9,093
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
donimique
Cu Chulainn
11
1 / 2 / 0
6,351
529
7,268
9,680
8,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 0 / 3
7,189
599
8,671
7,118
3,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Adachi
Morgan Le Fay
12
0 / 0 / 0
6,857
571
2,623
3,057
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 6
6,744
562
4,643
11,957
8,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
YokaiNaga
Ix Chel
13
2 / 1 / 0
7,366
614
5,601
9,656
5,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
6,258
522
4,135
8,502
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
3
6.5
W
Morgan Le Fay
Adachi
Morgan Le Fay
0
0
0
0
L
0
3
0
0
L
Janus
CarryDk-
Janus
0
1
0
0
W
1
1
6
4
L
Apollo
Guziio
Apollo
1
2
1
0.75
L
Da Ji
1
2
1
0.75
W
Ix Chel
YokaiNaga
Ix Chel
2
1
0
2
L
Cu Chulainn
donimique
Cu Chulainn
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
25,673
43,398
Taken
40,290
27,060
Mitigated
22,865
12,252
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,671
3,731
0
2,639
7,118
3,011
0
1,854
5,238
0
56,784
W
Morgan Le Fay
Adachi
Morgan Le Fay
2,623
176
0
556
3,057
1,137
0
1,452
1,441
51,558
2,900
L
4,055
1,561
0
4,312
12,499
9,587
136
524
11,975
24,500
0
L
Janus
CarryDk-
Janus
3,350
88
0
500
4,409
1,609
0
1,191
3,218
40,032
0
W
4,643
501
0
5,393
11,957
8,809
22
3,102
8,743
0
28,529
L
Apollo
Guziio
Apollo
5,509
3,757
0
2,908
7,717
2,643
537
93
7,624
0
43,431
L
Da Ji
2,602
590
0
1,073
9,093
4,235
0
1,258
7,835
0
41,483
W
Ix Chel
YokaiNaga
Ix Chel
5,601
1,117
314
6,109
9,656
5,273
0
83
9,573
57,840
1,839
L
Cu Chulainn
donimique
Cu Chulainn
7,268
402
0
3,459
9,680
8,986
0
5,107
4,573
0
51,419
W
4,135
1,390
0
1,843
8,502
4,635
5
558
7,890
700
45,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
34,414
360
Minions Killed
407
0
Camps Cleared
0
1,192,300
Distance Traveled
1,251,923
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,189
599
94
8
0
236,628
0
W
Morgan Le Fay
6,857
571
101
8
0
255,782
3
L
Kuzenbo
5,894
491
31
3
0
269,710
2
L
Janus
5,943
495
95
8
0
204,535
2
W
Tyr
6,744
562
37
3
0
280,308
4
L
Apollo
5,758
480
81
7
0
211,048
0
L
Da Ji
6,139
512
67
6
0
270,361
0
W
Ix Chel
7,366
614
100
8
0
204,736
4
L
Cu Chulainn
6,351
529
86
7
0
236,646
0
W
Surtr
6,258
522
75
6
0
274,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role