Player Matchup

Artemis
Artemis
Fredalope
Artemis
Level 118
God Stats
2W - 1L
1,567 SR
Queue Stats
39W - 38L
1,590 Elo+
Solo
Sol
Sol
Slajah
Sol
Level 127
God Stats
2W - 0L
1,433 SR
Queue Stats
31W - 43L
1,478 Elo+
Solo
Yemoja
Yemoja
THEPYRO321
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,514 Elo+
Solo
Osiris
Osiris
om_inator
Osiris
Level 155
God Stats
4W - 0L
1,715 SR
Queue Stats
20W - 20L
1,534 Elo+
Solo
Scylla
Scylla
pinkrazor49
Scylla
Level 186
God Stats
6W - 5L
1,327 SR
Queue Stats
180W - 180L
1,496 Elo+
Solo
Team Averages
Level 147
1,509 SR
1,522 Elo+

VS

Team Averages
Level 141
1,369 SR
1,572 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChaosJunkie
Nu Wa
Level 129
God Stats
2W - 2L
1,509 SR
Queue Stats
168W - 167L
1,476 Elo+
Solo
Yemoja
Yemoja
KvngDrama
Yemoja
Level 144
God Stats
0W - 1L
1,277 SR
Queue Stats
15W - 3L
1,888 Elo+
Solo
Awilix
Awilix
OGHobbes
Awilix
Level 145
God Stats
5W - 1L
1,371 SR
Queue Stats
141W - 132L
1,496 Elo+
Solo
Artemis
Artemis
Swámp
Artemis
Level 129
God Stats
0W - 3L
1,189 SR
Queue Stats
140W - 145L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fredalope
Artemis
18
6 / 3 / 14
10,933
781
19,788
14,292
7,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Sol
Slajah
Sol
18
5 / 2 / 12
11,052
789
15,446
14,030
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
THEPYRO321
Yemoja
16
2 / 1 / 19
10,910
779
2,463
15,051
10,783
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Osiris
om_inator
Osiris
18
5 / 1 / 18
10,925
780
21,558
21,642
25,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
18
8 / 3 / 10
11,191
799
15,368
12,774
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 6 / 5
8,490
606
6,384
13,628
6,495
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 5 / 3
9,032
645
15,315
13,081
5,992
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yemoja
KvngDrama
Yemoja
16
2 / 4 / 6
10,289
735
7,892
19,738
20,794
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
OGHobbes
Awilix
16
4 / 7 / 3
9,767
698
9,212
18,754
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Artemis
Swámp
Artemis
16
1 / 4 / 5
9,373
670
14,492
13,076
6,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
26
Kills
10
10
Deaths
26
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
5
0.42
L
3
5
3
0.9
W
Artemis
Fredalope
Artemis
6
3
14
4.33
L
Yemoja
KvngDrama
Yemoja
2
4
6
1.25
L
Awilix
OGHobbes
Awilix
4
7
3
0.79
W
Sol
Slajah
Sol
5
2
12
5.5
L
Artemis
Swámp
Artemis
1
4
5
0.88
W
Yemoja
THEPYRO321
Yemoja
2
1
19
11.5
W
Osiris
om_inator
Osiris
5
1
18
14
W
Scylla
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,623
Damage
53,295
77,789
Taken
78,277
55,927
Mitigated
48,982
44,141
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,384
698
1,017
912
13,628
6,495
0
5,188
8,087
0
16,482
L
15,315
3,775
1,062
530
13,081
5,992
0
4,068
8,674
31,703
0
W
Artemis
Fredalope
Artemis
19,788
8,745
979
2,479
14,292
7,359
2,027
5,739
8,488
0
43,187
L
Yemoja
KvngDrama
Yemoja
7,892
2,157
10,358
4,538
19,738
20,794
0
9,495
9,909
12,710
280
L
Awilix
OGHobbes
Awilix
9,212
1,715
1,847
1,489
18,754
9,122
0
8,550
9,753
0
19,856
W
Sol
Slajah
Sol
15,446
4,682
880
2,847
14,030
6,393
3,091
3,197
10,754
43,723
0
L
Artemis
Swámp
Artemis
14,492
5,328
1,010
1,388
13,076
6,579
0
5,976
6,771
0
29,371
W
Yemoja
THEPYRO321
Yemoja
2,463
807
19,459
7,734
15,051
10,783
1,170
4,164
10,785
9,706
0
W
Osiris
om_inator
Osiris
21,558
5,838
1,551
3,276
21,642
25,591
1,228
6,333
15,157
0
33,067
W
Scylla
15,368
600
2,556
2,380
12,774
5,801
1,060
3,151
9,547
39,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,011
Gold Earned
46,951
190
Minions Killed
123
0
Camps Cleared
0
1,280,095
Distance Traveled
1,140,049
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,490
606
11
1
0
223,092
1
L
Nu Wa
9,032
645
25
2
0
226,154
0
W
Artemis
10,933
781
57
4
0
233,542
0
L
Yemoja
10,289
735
8
1
0
238,170
2
L
Awilix
9,767
698
29
2
0
221,238
0
W
Sol
11,052
789
63
5
0
264,880
0
L
Artemis
9,373
670
50
4
0
231,395
3
W
Yemoja
10,910
779
10
1
0
252,176
0
W
Osiris
10,925
780
22
2
0
276,340
0
W
Scylla
11,191
799
38
3
0
253,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role