Player Matchup

Yemoja
Yemoja
Moolaria
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
Sauceacul
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
YoungChevre
Neith
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,500 Elo+

VS

Team Averages
Level 104
1,500 SR
1,376 Elo+
Medusa
Medusa
Emmothy
Medusa
Level 27
God Stats
104W - 80L
1,481 SR
Queue Stats
317W - 339L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
StarLord261029
Ah Puch
Level 133
God Stats
31W - 21L
1,533 SR
Queue Stats
299W - 311L
1,279 Elo+
Solo
Surtr
Surtr
WMD_Blaapworths
Surtr
Level 151
God Stats
39W - 36L
1,486 SR
Queue Stats
365W - 382L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moolaria
Yemoja
10
1 / 6 / 4
6,341
705
2,662
10,979
9,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Sauceacul
Artemis
10
2 / 3 / 2
6,234
693
3,274
7,948
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 3 / 1
6,217
691
6,261
7,891
3,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emmothy
Medusa
11
1 / 3 / 11
7,122
791
4,778
6,960
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 3
8,373
930
13,891
5,444
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 6
7,396
822
4,132
10,955
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Emmothy
Medusa
1
3
11
2.17
L
Yemoja
Moolaria
Yemoja
1
6
4
0.5
L
Artemis
Sauceacul
Artemis
2
3
2
1
W
7
1
3
8.5
W
4
1
6
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
22,801
26,818
Taken
23,359
16,035
Mitigated
14,879
1,491
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Emmothy
Medusa
4,778
1,932
0
593
6,960
2,609
940
721
6,239
0
18,341
L
Yemoja
Moolaria
Yemoja
2,662
681
374
1
10,979
9,327
0
5,409
5,570
10,000
0
L
Artemis
Sauceacul
Artemis
3,274
939
0
40
7,948
3,237
0
4,765
3,183
0
9,280
W
13,891
528
454
524
5,444
2,000
593
650
4,794
43,547
0
W
4,132
1,305
0
1,763
10,955
10,270
93
1,324
9,625
432
13,539
L
6,261
1,793
242
834
7,891
3,471
0
3,897
3,994
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
22,891
64
Minions Killed
102
0
Camps Cleared
0
393,720
Distance Traveled
510,465
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,122
791
21
2
0
187,123
2
L
Yemoja
6,341
705
12
1
0
118,488
0
L
Artemis
6,234
693
10
1
0
132,827
0
W
Ah Puch
8,373
930
68
8
0
154,385
3
W
Surtr
7,396
822
13
1
0
168,957
2
L
Neith
6,217
691
42
5
0
142,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role