Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
S3LELE
Cernunnos
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
hiNaux
Gilgamesh
Level 85
God Stats
1W - 1L
1,620 SR
Queue Stats
10W - 14L
1,644 Elo+
Party 1
Serqet
Serqet
laForma
Serqet
Level 126
God Stats
3W - 1L
1,642 SR
Queue Stats
48W - 38L
1,580 Elo+
Party 1
Bake Kujira
Bake Kujira
miquiGR
Bake Kujira
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,493 Elo+
Party 1
Team Averages
Level 110
1,552 SR
1,536 Elo+

VS

Team Averages
Level 98
1,668 SR
1,513 Elo+
Chaac
Chaac
AORDS
Chaac
Level 52
God Stats
110W - 66L
1,544 SR
Queue Stats
242W - 225L
1,528 Elo+
Solo
Artio
Artio
Apofius
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 306L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Minérale
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,752 SR
Queue Stats
49W - 36L
1,604 Elo+
Solo
Loki
Loki
THESID546
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,478 Elo+
Party 2
Anhur
Anhur
darude302
Anhur
Level 81
God Stats
4W - 2L
2,045 SR
Queue Stats
52W - 54L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 0
4,285
429
957
3,592
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
S3LELE
Cernunnos
9
1 / 2 / 4
5,119
512
7,378
7,018
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
hiNaux
Gilgamesh
12
3 / 0 / 1
7,213
721
4,132
8,323
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
laForma
Serqet
10
6 / 1 / 1
5,975
598
4,879
7,390
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
miquiGR
Bake Kujira
9
1 / 2 / 2
5,222
522
5,461
9,477
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AORDS
Chaac
7
0 / 3 / 0
4,878
488
3,987
6,813
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Apofius
Artio
7
0 / 2 / 2
4,986
499
4,046
12,030
8,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Minérale
Morgan Le Fay
11
5 / 2 / 0
6,510
651
7,075
5,387
2,053
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
0 / 2 / 2
5,499
550
3,087
8,120
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
darude302
Anhur
9
2 / 2 / 1
5,434
543
4,701
6,243
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
7
7
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
0
0
L
Chaac
AORDS
Chaac
0
3
0
0
L
Artio
Apofius
Artio
0
2
2
0.5
L
Morgan Le Fay
Minérale
Morgan Le Fay
5
2
0
2.5
W
Cernunnos
S3LELE
Cernunnos
1
2
4
1.5
L
Loki
0
2
2
0.5
L
Anhur
darude302
Anhur
2
2
1
1.25
W
Gilgamesh
hiNaux
Gilgamesh
3
0
1
3.5
W
Serqet
laForma
Serqet
6
1
1
6.5
W
Bake Kujira
miquiGR
Bake Kujira
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
22,896
35,800
Taken
38,593
18,094
Mitigated
18,592
5,413
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
957
105
0
650
3,592
1,101
0
2,458
854
15,201
0
L
Chaac
AORDS
Chaac
3,987
1,307
0
1,991
6,813
3,063
0
0
6,813
0
27,119
L
Artio
Apofius
Artio
4,046
411
205
2,909
12,030
8,498
0
2,528
8,982
15,150
0
L
Morgan Le Fay
Minérale
Morgan Le Fay
7,075
460
0
398
5,387
2,053
478
1,864
3,072
35,807
2,411
W
Cernunnos
S3LELE
Cernunnos
7,378
3,097
0
2,186
7,018
2,222
450
2,047
4,903
0
27,610
L
Loki
3,087
811
0
4,169
8,120
2,829
0
177
7,943
0
40,515
L
Anhur
darude302
Anhur
4,701
2,663
0
1,946
6,243
2,149
0
603
5,402
0
33,569
W
Gilgamesh
hiNaux
Gilgamesh
4,132
1,426
0
1,452
8,323
6,997
0
0
8,323
0
54,277
W
Serqet
laForma
Serqet
4,879
1,782
0
375
7,390
3,039
0
2,015
5,262
0
24,678
W
Bake Kujira
miquiGR
Bake Kujira
5,461
1,488
0
750
9,477
4,735
185
3,885
5,373
27,296
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
27,307
262
Minions Killed
245
0
Camps Cleared
0
1,016,931
Distance Traveled
984,577
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,285
429
36
4
0
89,309
0
L
Chaac
4,878
488
44
4
0
124,857
0
L
Artio
4,986
499
15
2
0
232,049
1
L
Morgan Le Fay
6,510
651
66
7
0
205,870
0
W
Cernunnos
5,119
512
32
3
0
205,048
0
L
Loki
5,499
550
68
7
0
245,859
0
L
Anhur
5,434
543
52
5
0
175,942
0
W
Gilgamesh
7,213
721
99
10
0
241,349
0
W
Serqet
5,975
598
37
4
0
257,620
0
W
Bake Kujira
5,222
522
58
6
0
223,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role