Player Matchup

Janus
Janus
Platinum IV
BaraQuan
Janus
Platinum IV
Level 198
God Stats
52W - 40L
1,607 SR
Queue Stats
120W - 112L
1,818 MMR
Solo
Ullr
Ullr
Platinum V
Rdr4go
Ullr
Platinum V
Level 104
God Stats
0W - 2L
1,306 SR
Queue Stats
233W - 220L
1,764 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
SvirveL
Hun Batz
Platinum V
Level 109
God Stats
26W - 35L
1,521 SR
Queue Stats
187W - 173L
1,802 MMR
Solo
Geb
Geb
Platinum V
XxEL_PTO_7w7xX
Geb
Platinum V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 176L
1,751 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
落难小猪猪
Sun Wukong
Platinum III
Level 103
God Stats
4W - 4L
1,914 SR
Queue Stats
153W - 123L
1,776 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,570 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,499 SR
1,784 MMR
Lancelot
Lancelot
Gold I
KitsLegacy
Lancelot
Gold I
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,829 MMR
Party 2
Hercules
Hercules
Gold II
MentorM
Hercules
Gold II
Level 145
God Stats
3W - 0L
1,628 SR
Queue Stats
14W - 11L
1,708 MMR
Solo
Sol
Sol
Platinum V
SurvivaLRomerO
Sol
Platinum V
Level 149
God Stats
3W - 2L
1,367 SR
Queue Stats
52W - 47L
1,823 MMR
Solo
Odin
Odin
Platinum V
Youlose8797
Odin
Platinum V
Level 146
God Stats
4W - 1L
1,352 SR
Queue Stats
203W - 196L
1,745 MMR
Solo
Vulcan
Vulcan
Platinum IV
eZeuz_
Vulcan
Platinum IV
Level 159
God Stats
187W - 131L
1,648 SR
Queue Stats
662W - 666L
1,815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaraQuan
Janus
15
0 / 3 / 0
8,501
531
2,496
8,360
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Rdr4go
Ullr
12
0 / 6 / 0
6,822
426
6,315
15,336
5,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SvirveL
Hun Batz
14
6 / 5 / 1
8,476
530
8,259
15,024
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 0
6,658
416
4,337
14,359
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
落难小猪猪
Sun Wukong
14
1 / 3 / 4
8,810
551
13,855
15,839
13,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CharonBake KujiraTsukuyomiAresArachne

VS

Bans
AwilixThanatosThorRamaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KitsLegacy
Lancelot
17
14 / 1 / 2
10,522
658
14,962
13,358
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
MentorM
Hercules
13
3 / 1 / 5
7,901
494
5,860
18,418
12,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 3
8,496
531
10,616
10,264
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 4 / 3
9,192
575
10,288
15,774
16,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
eZeuz_
Vulcan
17
2 / 1 / 1
10,104
632
6,025
5,410
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
21
21
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
BaraQuan
Janus
0
3
0
0
W
Lancelot
KitsLegacy
Lancelot
14
1
2
15
W
Hercules
MentorM
Hercules
3
1
5
5.5
L
Ullr
Rdr4go
Ullr
0
6
0
0
W
1
1
3
2.5
L
Hun Batz
SvirveL
Hun Batz
6
5
1
1.3
L
1
4
0
0.25
W
1
4
3
0.63
W
Vulcan
eZeuz_
Vulcan
2
1
1
2.5
L
Sun Wukong
落难小猪猪
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,262
Damage
47,751
68,918
Taken
63,224
39,772
Mitigated
41,578
10,570
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BaraQuan
Janus
2,496
125
0
1,449
8,360
3,006
0
2,819
5,223
78,088
0
W
Lancelot
KitsLegacy
Lancelot
14,962
3,903
0
5,873
13,358
6,423
0
1,748
11,568
0
89,723
W
Hercules
MentorM
Hercules
5,860
2,366
0
7,318
18,418
12,527
0
3,922
14,456
79
30,853
L
Ullr
Rdr4go
Ullr
6,315
2,584
0
2,561
15,336
5,933
0
4,614
10,722
0
53,968
W
10,616
4,958
0
6,625
10,264
3,830
335
1,899
8,365
63,148
15,099
L
Hun Batz
SvirveL
Hun Batz
8,259
2,742
0
1,997
15,024
6,576
0
2,422
12,474
0
60,816
L
4,337
470
0
1,822
14,359
10,775
0
5,388
8,905
15,804
0
W
10,288
1,669
0
6,653
15,774
16,635
0
1,258
14,516
335
69,431
W
Vulcan
eZeuz_
Vulcan
6,025
1,830
0
1,293
5,410
2,163
0
2,310
2,912
93,828
847
L
Sun Wukong
落难小猪猪
Sun Wukong
13,855
3,584
0
2,741
15,839
13,482
0
11
14,506
6,121
69,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
46,215
452
Minions Killed
552
0
Camps Cleared
0
1,645,874
Distance Traveled
1,705,928
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,501
531
162
10
0
332,497
0
W
Lancelot
10,522
658
119
7
0
414,229
0
W
Hercules
7,901
494
39
2
0
335,487
0
L
Ullr
6,822
426
80
5
0
301,872
0
W
Sol
8,496
531
107
7
0
299,251
5
L
Hun Batz
8,476
530
76
5
0
339,907
6
L
Geb
6,658
416
9
1
0
350,765
1
W
Odin
9,192
575
110
7
0
289,369
2
W
Vulcan
10,104
632
177
11
0
367,592
4
L
Sun Wukong
8,810
551
125
8
0
320,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role