Player Matchup

Sylvanus
Sylvanus
Oranubis
Sylvanus
Level 136
God Stats
11W - 7L
1,546 SR
Queue Stats
17W - 18L
1,468 Elo+
Party 2
Arachne
Arachne
SF EV0LUTI0N
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
SFKingEtte
Hou Yi
Level 147
God Stats
3W - 1L
1,656 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
Turko030
Aphrodite
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 28L
1,581 Elo+
Solo
Chang'e
Chang'e
torduLama220
Chang'e
Level 124
God Stats
3W - 2L
1,346 SR
Queue Stats
233W - 251L
1,427 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,485 Elo+

VS

Team Averages
Level 74
1,528 SR
1,417 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Armadonez
Hachiman
Level 25
God Stats
1W - 2L
1,508 SR
Queue Stats
23W - 54L
1,353 Elo+
Party 1
Vamana
Vamana
Baderq80
Vamana
Level 83
God Stats
7W - 13L
1,433 SR
Queue Stats
40W - 68L
1,402 Elo+
Party 1
Ares
Ares
Damianhvt
Ares
Level 32
God Stats
3W - 5L
1,637 SR
Queue Stats
48W - 64L
1,285 Elo+
Solo
Skadi
Skadi
reyemik
Skadi
Level 108
God Stats
21W - 11L
1,562 SR
Queue Stats
43W - 33L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Oranubis
Sylvanus
11
1 / 2 / 3
6,649
665
5,066
6,997
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SF EV0LUTI0N
Arachne
13
8 / 1 / 0
7,078
708
7,554
9,869
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
SFKingEtte
Hou Yi
11
8 / 0 / 3
6,923
692
9,654
8,379
3,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Turko030
Aphrodite
10
1 / 1 / 7
6,725
673
3,949
10,987
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
torduLama220
Chang'e
12
1 / 0 / 3
7,033
703
4,358
4,932
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
5,369
537
2,298
5,548
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Armadonez
Hachiman
9
1 / 5 / 0
4,942
494
4,682
7,596
2,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Baderq80
Vamana
10
1 / 3 / 1
5,369
537
4,941
11,523
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
7
0 / 5 / 1
4,830
483
2,692
11,271
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
reyemik
Skadi
10
1 / 3 / 0
5,985
599
4,676
8,240
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Hachiman
Armadonez
Hachiman
1
5
0
0.2
L
Vamana
Baderq80
Vamana
1
3
1
0.5
L
Ares
0
5
1
0.1
W
Sylvanus
Oranubis
Sylvanus
1
2
3
1.25
W
Arachne
SF EV0LUTI0N
Arachne
8
1
0
8
W
Hou Yi
SFKingEtte
Hou Yi
8
0
3
9.5
W
Aphrodite
Turko030
Aphrodite
1
1
7
4.5
L
Skadi
reyemik
Skadi
1
3
0
0.33
W
Chang'e
torduLama220
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,581
Damage
19,289
41,164
Taken
44,178
20,163
Mitigated
21,544
21,385
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,298
371
0
488
5,548
2,051
0
3,223
2,325
35,515
0
L
Hachiman
Armadonez
Hachiman
4,682
3,090
0
1,114
7,596
2,382
0
1,008
6,588
0
29,077
L
Vamana
Baderq80
Vamana
4,941
2,742
0
2,149
11,523
6,419
0
2,516
9,007
0
37,431
L
Ares
2,692
71
0
2,189
11,271
7,965
0
1,933
9,338
14,549
0
W
Sylvanus
Oranubis
Sylvanus
5,066
2,231
60
1,935
6,997
4,667
0
0
6,997
35,999
7,367
W
Arachne
SF EV0LUTI0N
Arachne
7,554
5,053
0
3,984
9,869
4,579
0
301
9,544
0
56,259
W
Hou Yi
SFKingEtte
Hou Yi
9,654
5,320
0
2,572
8,379
3,212
2,323
760
7,619
0
41,079
W
Aphrodite
Turko030
Aphrodite
3,949
712
3,330
6,737
10,987
6,126
892
1,787
9,200
30,645
0
L
Skadi
reyemik
Skadi
4,676
2,358
0
833
8,240
2,727
0
3,975
4,265
0
42,614
W
Chang'e
torduLama220
Chang'e
4,358
540
140
2,627
4,932
1,579
863
1,702
2,814
48,815
3,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
26,495
374
Minions Killed
281
0
Camps Cleared
0
995,410
Distance Traveled
936,182
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,369
537
86
9
0
190,715
0
L
Hachiman
4,942
494
45
5
0
169,002
0
L
Vamana
5,369
537
64
6
0
206,301
0
L
Ares
4,830
483
9
1
0
198,939
0
W
Sylvanus
6,649
665
89
9
0
166,751
4
W
Arachne
7,078
708
88
9
0
251,273
0
W
Hou Yi
6,923
692
69
7
0
198,813
0
W
Aphrodite
6,725
673
41
4
0
188,368
0
L
Skadi
5,985
599
77
8
0
171,225
1
W
Chang'e
7,033
703
87
9
0
190,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role