Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FirreiRa
Ix Chel
Level 49
God Stats
0W - 3L
1,159 SR
Queue Stats
17W - 17L
1,501 Elo+
Solo
Mulan
Mulan
PRIMEVAL 666
Mulan
Level 128
God Stats
3W - 2L
1,733 SR
Queue Stats
86W - 78L
1,456 Elo+
Solo
Maman Brigitte
Maman Brigitte
THOMPSON22csgo
Maman Brigitte
Level 69
God Stats
6W - 4L
1,733 SR
Queue Stats
190W - 213L
1,421 Elo+
Solo
Bakasura
Bakasura
bazoozoomaster
Bakasura
Level 69
God Stats
4W - 6L
1,305 SR
Queue Stats
172W - 180L
1,420 Elo+
Solo
Team Averages
Level 84
1,486 SR
1,459 Elo+

VS

Team Averages
Level 98
1,473 SR
1,493 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Fiictiion
Xbalanque
Level 99
God Stats
1W - 1L
1,261 SR
Queue Stats
27W - 25L
1,538 Elo+
Solo
Terra
Terra
Steamsport
Terra
Level 67
God Stats
3W - 3L
1,603 SR
Queue Stats
172W - 175L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
5,112
1,022
3,295
5,352
4,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
FirreiRa
Ix Chel
11
0 / 2 / 1
5,480
1,096
2,350
3,996
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,734
947
2,755
5,933
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
THOMPSON22csgo
Maman Brigitte
6
0 / 1 / 0
4,670
934
647
2,192
913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
10
1 / 1 / 0
5,337
1,067
1,766
4,585
2,947
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 1 / 6
6,003
1,201
7,066
3,549
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
11
1 / 0 / 7
5,657
1,131
4,329
3,710
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
 
Zeus
11
1 / 0 / 5
5,536
1,107
2,451
1,365
471
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Fiictiion
Xbalanque
11
4 / 0 / 4
6,088
1,218
4,577
3,183
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
9
0 / 0 / 7
5,579
1,116
581
3,770
3,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
9
9
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Agni
 
Agni
3
1
6
6
W
Chiron
 
Chiron
1
0
7
4.5
W
Zeus
 
Zeus
1
0
5
3.5
W
Xbalanque
Fiictiion
Xbalanque
4
0
4
6
L
Ix Chel
FirreiRa
Ix Chel
0
2
1
0.25
L
0
4
0
0
W
Terra
0
0
7
3.5
L
Maman Brigitte
THOMPSON22csgo
Maman Brigitte
0
1
0
0
L
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,813
Damage
19,004
22,058
Taken
15,577
13,050
Mitigated
7,606
5,390
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,295
419
0
2,409
5,352
4,393
0
2,586
2,766
0
7,998
W
Agni
 
Agni
7,066
225
340
657
3,549
1,283
0
629
2,839
13,160
578
W
Chiron
 
Chiron
4,329
1,750
862
509
3,710
1,415
0
394
3,221
0
9,432
W
Zeus
 
Zeus
2,451
531
355
80
1,365
471
0
303
1,062
13,672
0
W
Xbalanque
Fiictiion
Xbalanque
4,577
2,134
991
676
3,183
1,190
104
1,228
1,955
0
7,235
L
Ix Chel
FirreiRa
Ix Chel
2,350
274
474
697
3,996
1,735
0
1,600
2,396
10,428
0
L
2,755
236
0
121
5,933
3,062
0
2,563
3,370
0
5,453
W
Terra
581
21
1,693
1,624
3,770
3,247
0
795
2,965
709
0
L
Maman Brigitte
THOMPSON22csgo
Maman Brigitte
647
23
242
411
2,192
913
0
1,258
934
3,345
0
L
Bakasura
1,766
1,082
349
687
4,585
2,947
0
1,712
2,873
352
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,333
Gold Earned
28,863
44
Minions Killed
60
0
Camps Cleared
0
490,032
Distance Traveled
492,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,112
1,022
6
1
0
118,640
0
W
Agni
6,003
1,201
17
3
0
109,886
0
W
Chiron
5,657
1,131
14
3
0
111,286
0
W
Zeus
5,536
1,107
17
3
0
93,730
0
W
Xbalanque
6,088
1,218
11
2
0
85,719
0
L
Ix Chel
5,480
1,096
21
4
0
114,184
0
L
Mulan
4,734
947
2
0
0
104,192
0
W
Terra
5,579
1,116
1
0
0
92,356
0
L
Maman Brigitte
4,670
934
5
1
0
50,965
0
L
Bakasura
5,337
1,067
10
2
0
102,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role