Player Matchup

Charon
Charon
Platinum II
Izqix
Charon
Platinum II
Level 176
God Stats
8W - 4L
1,646 SR
Queue Stats
78W - 48L
1,849 MMR
Party 1
Fafnir
Fafnir
Diamond II
sealzman
Fafnir
Diamond II
Level 158
God Stats
9W - 9L
1,632 SR
Queue Stats
122W - 85L
2,271 MMR
Party 1
Anhur
Anhur
Diamond V
thanosofd00m
Anhur
Diamond V
Level 169
God Stats
66W - 53L
1,763 SR
Queue Stats
640W - 558L
2,073 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,680 SR
2,064 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,695 SR
1,528 MMR
Ix Chel
Ix Chel
Bronze III
Oasisdeity
Ix Chel
Bronze III
Level 116
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 7L
1,597 MMR
Solo
Chaac
Chaac
Gold IV
ThaGee913
Chaac
Gold IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 118L
1,444 MMR
Solo
Bacchus
Bacchus
Bronze III
kyFowdaSquaaa
Bacchus
Bronze III
Level 129
God Stats
1W - 1L
1,842 SR
Queue Stats
2W - 3L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Izqix
Charon
16
2 / 2 / 7
10,428
695
11,329
11,546
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
sealzman
Fafnir
17
6 / 0 / 5
11,391
759
14,979
16,646
24,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 8
10,881
725
15,198
13,020
6,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesCu ChulainnThothAthenaNe Zha

VS

Bans
SurtrGilgameshScyllaHou YiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Oasisdeity
Ix Chel
14
1 / 4 / 2
9,425
628
10,364
12,742
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ThaGee913
Chaac
15
2 / 3 / 0
9,384
626
7,388
18,207
21,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
14
0 / 4 / 2
8,777
585
7,265
15,713
17,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Izqix
Charon
2
2
7
2.75
L
Ix Chel
Oasisdeity
Ix Chel
1
4
2
0.5
L
Chaac
ThaGee913
Chaac
2
3
0
0.67
L
Bacchus
0
4
2
0.25
W
Fafnir
sealzman
Fafnir
6
0
5
8.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,506
Damage
25,017
41,212
Taken
46,662
42,458
Mitigated
45,128
9,928
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Izqix
Charon
11,329
1,481
0
1,958
11,546
11,739
200
5,045
6,424
34,025
1,037
L
Ix Chel
Oasisdeity
Ix Chel
10,364
1,340
252
409
12,742
5,792
0
8,023
4,321
44,142
0
L
Chaac
ThaGee913
Chaac
7,388
1,392
0
4,549
18,207
21,800
0
7,083
10,636
1,390
27,530
L
Bacchus
7,265
224
0
1,182
15,713
17,536
82
6,574
8,334
20,158
769
W
Fafnir
sealzman
Fafnir
14,979
3,951
0
6,306
16,646
24,685
468
5,459
11,014
26,955
6,131
W
15,198
8,470
0
1,664
13,020
6,034
2,225
7,077
5,837
0
58,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
27,586
170
Minions Killed
149
0
Camps Cleared
0
786,760
Distance Traveled
799,104
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,428
695
40
3
0
267,540
0
L
Ix Chel
9,425
628
73
5
0
251,642
0
L
Chaac
9,384
626
45
3
0
261,849
5
L
Bacchus
8,777
585
31
2
0
285,613
0
W
Fafnir
11,391
759
38
3
0
258,843
2
W
Anhur
10,881
725
92
6
0
260,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role