Player Matchup

Mulan
Mulan
Mumpfel
Mulan
Level 148
God Stats
0W - 5L
1,325 SR
Queue Stats
50W - 39L
1,615 Elo+
Party 1
Ah Puch
Ah Puch
Shrykar
Ah Puch
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,376 Elo+
Solo
Cerberus
Cerberus
eiskalt-Schock4
Cerberus
Level 11
God Stats
51W - 74L
1,371 SR
Queue Stats
53W - 74L
1,376 Elo+
Solo
Rama
Rama
okuuuuuu
Rama
Level 174
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 47L
1,594 Elo+
Party 1
Ra
Ra
thug-es
Ra
Level 148
God Stats
2W - 3L
1,331 SR
Queue Stats
126W - 144L
1,481 Elo+
Solo
Team Averages
Level 99
1,405 SR
1,488 Elo+

VS

Team Averages
Level 148
1,573 SR
1,493 Elo+
Ra
Ra
BigCuzzzz
Ra
Level 108
God Stats
5W - 1L
1,903 SR
Queue Stats
68W - 48L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KristofferBRas
Ah Muzen Cab
Level 153
God Stats
4W - 6L
1,462 SR
Queue Stats
17W - 15L
1,533 Elo+
Solo
Surtr
Surtr
Ser-ve
Surtr
Level 127
God Stats
12W - 12L
1,167 SR
Queue Stats
126W - 158L
1,381 Elo+
Solo
Geb
Geb
Voidio
Geb
Level 222
God Stats
26W - 19L
1,849 SR
Queue Stats
472W - 432L
1,619 Elo+
Solo
Nut
Nut
oORedSkinsOo
Nut
Level 128
God Stats
11W - 10L
1,486 SR
Queue Stats
270W - 318L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mumpfel
Mulan
13
0 / 3 / 1
7,365
737
4,431
10,377
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Shrykar
Ah Puch
13
0 / 3 / 0
7,210
721
3,319
5,063
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
0 / 0 / 0
7,021
702
3,265
5,805
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
1 / 2 / 0
7,748
775
5,695
10,513
4,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 0
7,802
780
3,285
4,797
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,625
863
5,830
2,706
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KristofferBRas
Ah Muzen Cab
16
2 / 0 / 5
8,590
859
8,783
6,962
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Ser-ve
Surtr
14
1 / 0 / 3
7,793
779
4,735
6,926
6,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
Voidio
Geb
14
1 / 0 / 2
8,288
829
7,275
8,571
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 5
7,897
790
4,795
4,615
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Ah Muzen Cab
KristofferBRas
Ah Muzen Cab
2
0
5
4.5
L
Mulan
Mumpfel
Mulan
0
3
1
0.17
W
Surtr
Ser-ve
Surtr
1
0
3
2.5
L
Ah Puch
Shrykar
Ah Puch
0
3
0
0
W
Geb
Voidio
Geb
1
0
2
2
L
Cerberus
0
0
0
0
W
0
1
5
2.5
L
Rama
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
31,418
36,555
Taken
29,780
24,749
Mitigated
20,061
8,375
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
524
1,927
800
2,706
1,231
653
1,755
906
28,915
0
W
Ah Muzen Cab
KristofferBRas
Ah Muzen Cab
8,783
2,349
0
673
6,962
3,164
814
2,296
4,537
0
35,524
L
Mulan
Mumpfel
Mulan
4,431
1,119
0
1,080
10,377
10,911
0
3,914
6,458
0
16,335
W
Surtr
Ser-ve
Surtr
4,735
1,625
332
1,935
6,926
6,431
623
2,369
4,519
396
19,841
L
Ah Puch
Shrykar
Ah Puch
3,319
245
0
54
5,063
2,310
164
2,361
2,644
15,506
0
W
Geb
Voidio
Geb
7,275
1,029
0
1,278
8,571
7,211
0
2,137
6,145
19,785
0
L
Cerberus
3,265
145
0
1,196
5,805
4,231
0
1,268
4,530
16,007
0
W
4,795
3,285
0
0
4,615
2,024
1,388
902
3,553
0
17,714
L
Rama
5,695
5,216
0
3,246
10,513
4,981
0
3,338
7,091
0
25,460
L
3,285
30
179
2,620
4,797
2,316
0
2,327
2,468
31,362
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
41,193
251
Minions Killed
265
0
Camps Cleared
0
891,059
Distance Traveled
1,107,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,625
863
79
8
0
242,961
0
W
Ah Muzen Cab
8,590
859
76
8
0
214,673
2
L
Mulan
7,365
737
37
4
0
214,069
0
W
Surtr
7,793
779
35
4
0
223,122
0
L
Ah Puch
7,210
721
37
4
0
187,891
0
W
Geb
8,288
829
20
2
0
241,299
2
L
Cerberus
7,021
702
35
4
0
141,183
0
W
Nut
7,897
790
55
6
0
185,546
0
L
Rama
7,748
775
68
7
0
191,399
0
L
Ra
7,802
780
74
7
0
156,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role