Player Matchup

Chronos
Chronos
AzOG_ZeY
Chronos
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
113W - 115L
1,553 Elo+
Party 1
Pele
Pele
HERONE-SHADOW
Pele
Level 144
God Stats
20W - 14L
1,609 SR
Queue Stats
112W - 92L
1,562 Elo+
Party 1
Vamana
Vamana
teledandy76
Vamana
Level 109
God Stats
7W - 8L
1,363 SR
Queue Stats
136W - 124L
1,553 Elo+
Party 1
Team Averages
Level 119
1,491 SR
1,556 Elo+

VS

Team Averages
Level 98
1,500 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Reiza_Schinee
Horus
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,634 Elo+
Party 2
Medusa
Medusa
ScarletReiza
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AzOG_ZeY
Chronos
13
1 / 1 / 6
7,747
775
8,410
6,406
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 2 / 3
7,956
796
9,017
10,387
5,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
12
2 / 0 / 6
7,439
744
8,708
8,438
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
6,694
669
4,856
9,467
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 1
6,420
642
5,148
16,063
14,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
10
0 / 4 / 2
6,438
644
5,277
9,305
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
7
Kills
2
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Chronos
AzOG_ZeY
Chronos
1
1
6
4
W
4
2
3
2.75
L
1
1
1
1.5
L
Medusa
0
4
2
0.25
W
Vamana
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
15,281
25,231
Taken
34,835
15,767
Mitigated
21,565
4,130
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,856
796
1,457
1,688
9,467
3,391
51
1,306
7,837
19,627
462
W
Chronos
AzOG_ZeY
Chronos
8,410
3,150
0
446
6,406
2,750
1,048
1,204
5,193
32,487
0
W
9,017
1,550
0
2,712
10,387
5,511
43
2,409
7,968
0
28,575
L
5,148
2,113
576
5,319
16,063
14,469
0
4,739
10,863
0
8,815
L
Medusa
5,277
1,545
0
463
9,305
3,705
162
2,298
6,815
0
28,371
W
Vamana
8,708
4,091
0
972
8,438
7,506
352
1,331
7,107
0
27,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
19,552
134
Minions Killed
93
0
Camps Cleared
0
605,765
Distance Traveled
516,799
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,694
669
31
3
0
170,916
2
W
Chronos
7,747
775
68
7
0
193,136
0
W
Pele
7,956
796
40
4
0
201,246
0
L
Horus
6,420
642
12
1
0
196,203
1
L
Medusa
6,438
644
50
5
0
149,680
2
W
Vamana
7,439
744
26
3
0
211,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role