Player Matchup

Nike
Nike
DANI1998
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 104L
1,747 Elo+
Party 1
Charybdis
Charybdis
Majorbeatings2
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 132L
1,712 Elo+
Party 1
Janus
Janus
Soer9096
Janus
Level 105
God Stats
45W - 16L
1,677 SR
Queue Stats
85W - 31L
1,656 Elo+
Party 1
Team Averages
Level 133
1,559 SR
1,705 Elo+

VS

Team Averages
Level 82
1,560 SR
1,543 Elo+
Bacchus
Bacchus
Vlaxino
Bacchus
Level 63
God Stats
8W - 8L
1,680 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 2
Nox
Nox
n8tex
Nox
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 274L
1,518 Elo+
Solo
Izanami
Izanami
pain023
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 1 / 5
9,282
714
13,330
11,370
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Majorbeatings2
Charybdis
15
1 / 2 / 5
9,127
702
8,546
8,190
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Soer9096
Janus
15
4 / 0 / 3
9,512
732
8,160
6,211
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vlaxino
Bacchus
12
1 / 3 / 1
7,788
599
8,742
12,548
14,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
n8tex
Nox
15
0 / 0 / 3
8,412
647
3,516
7,894
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pain023
Izanami
13
2 / 4 / 1
8,606
662
6,803
13,054
4,562
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
2
1
5
4.5
W
Charybdis
Majorbeatings2
Charybdis
1
2
5
1.75
W
Janus
Soer9096
Janus
4
0
3
5.5
L
Bacchus
Vlaxino
Bacchus
1
3
1
0.5
L
Nox
n8tex
Nox
0
0
3
1.5
L
Izanami
pain023
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
19,061
25,771
Taken
33,496
17,037
Mitigated
22,634
5,246
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,330
533
0
2,838
11,370
10,980
0
3,849
7,503
3,075
40,566
W
Charybdis
Majorbeatings2
Charybdis
8,546
3,462
0
1,923
8,190
3,366
1,833
3,322
4,861
0
40,251
W
Janus
Soer9096
Janus
8,160
472
0
485
6,211
2,691
165
3,806
2,405
34,655
669
L
Bacchus
Vlaxino
Bacchus
8,742
1,126
0
695
12,548
14,723
0
3,142
8,511
11,880
1,851
L
Nox
n8tex
Nox
3,516
519
0
3,388
7,894
3,349
33
2,475
4,725
33,687
0
L
Izanami
pain023
Izanami
6,803
3,987
0
1,178
13,054
4,562
0
3,543
8,752
0
36,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
24,806
196
Minions Killed
141
0
Camps Cleared
0
785,057
Distance Traveled
646,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,282
714
47
4
0
285,003
0
W
Charybdis
9,127
702
81
6
0
227,681
2
W
Janus
9,512
732
68
5
0
272,373
0
L
Bacchus
7,788
599
9
1
0
210,409
0
L
Nox
8,412
647
69
5
0
238,725
0
L
Izanami
8,606
662
63
5
0
197,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role