Player Matchup

Tiamat
Tiamat
GoneDreamer
Tiamat
Level 139
God Stats
3W - 2L
1,531 SR
Queue Stats
191W - 187L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Ladyof_daflowers
Jing Wei
Level 104
God Stats
5W - 9L
1,419 SR
Queue Stats
179W - 171L
1,438 Elo+
Solo
Nu Wa
Nu Wa
RoguExSukuna
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
girzan
Baba Yaga
Level 129
God Stats
11W - 14L
1,540 SR
Queue Stats
387W - 384L
1,509 Elo+
Solo
Medusa
Medusa
x_Al3o
Medusa
Level 87
God Stats
3W - 2L
1,345 SR
Queue Stats
139W - 121L
1,521 Elo+
Party 1
Team Averages
Level 95
1,467 SR
1,459 Elo+

VS

Team Averages
Level 122
1,417 SR
1,480 Elo+
Nut
Nut
MAGNUS 33
Nut
Level 100
God Stats
4W - 7L
1,471 SR
Queue Stats
305W - 304L
1,492 Elo+
Party 2
Xbalanque
Xbalanque
Numbers7ven
Xbalanque
Level 149
God Stats
4W - 4L
1,578 SR
Queue Stats
216W - 202L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Prvt SnowBall92
Morgan Le Fay
Level 156
God Stats
3W - 4L
1,255 SR
Queue Stats
395W - 409L
1,456 Elo+
Solo
Hera
Hera
SkebopV1
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,443 Elo+
Solo
Mulan
Mulan
TedTalkTime
Mulan
Level 139
God Stats
0W - 5L
1,281 SR
Queue Stats
309W - 320L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 5
6,302
1,260
2,459
4,522
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 4
5,593
1,119
2,012
5,103
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 4
6,081
1,216
1,908
4,968
2,050
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
girzan
Baba Yaga
10
0 / 1 / 5
5,700
1,140
3,488
3,419
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
x_Al3o
Medusa
12
8 / 1 / 2
7,277
1,455
6,315
3,738
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
5,763
1,153
3,127
3,482
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Numbers7ven
Xbalanque
12
3 / 3 / 5
6,371
1,274
5,249
5,617
2,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Prvt SnowBall92
Morgan Le Fay
11
1 / 2 / 6
5,815
1,163
4,059
3,660
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
11
1 / 3 / 4
5,568
1,114
3,173
3,588
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
4,452
890
1,204
1,493
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
10
Kills
7
8
Deaths
10
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
1
5
3.5
W
0
2
4
1
L
2
1
5
4.5
L
Xbalanque
Numbers7ven
Xbalanque
3
3
5
1.83
L
Morgan Le Fay
Prvt SnowBall92
Morgan Le Fay
1
2
6
2
W
1
3
4
1
L
Hera
1
3
4
1
L
0
1
0
0
W
Baba Yaga
girzan
Baba Yaga
0
1
5
2.5
W
Medusa
x_Al3o
Medusa
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
16,812
21,750
Taken
17,840
11,769
Mitigated
7,581
7,590
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,459
97
0
1,448
4,522
4,485
90
594
3,928
8,277
0
W
2,012
968
1,251
775
5,103
1,981
12
2,273
2,830
0
7,398
L
3,127
1,119
242
581
3,482
1,525
0
1,631
1,851
0
9,074
L
Xbalanque
Numbers7ven
Xbalanque
5,249
1,386
490
914
5,617
2,319
0
2,854
2,763
0
14,466
L
Morgan Le Fay
Prvt SnowBall92
Morgan Le Fay
4,059
427
260
428
3,660
1,697
0
1,500
2,160
14,017
0
W
1,908
726
963
784
4,968
2,050
758
1,792
3,176
4,883
0
L
Hera
3,173
1,121
0
114
3,588
1,380
0
1,031
2,557
6,596
538
L
1,204
51
0
0
1,493
660
0
584
909
0
1,506
W
Baba Yaga
girzan
Baba Yaga
3,488
88
455
1,025
3,419
1,511
512
1,201
2,218
9,576
800
W
Medusa
x_Al3o
Medusa
6,315
2,080
222
667
3,738
1,742
600
1,230
2,508
0
13,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
27,969
68
Minions Killed
73
0
Camps Cleared
0
556,890
Distance Traveled
444,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,302
1,260
9
2
0
95,097
0
W
Jing Wei
5,593
1,119
12
2
0
116,678
0
L
Nut
5,763
1,153
15
3
0
117,303
0
L
Xbalanque
6,371
1,274
25
5
0
115,498
0
L
Morgan Le Fay
5,815
1,163
20
4
0
90,273
0
W
Nu Wa
6,081
1,216
12
2
0
102,962
0
L
Hera
5,568
1,114
13
3
0
89,754
0
L
Mulan
4,452
890
0
0
0
31,990
0
W
Baba Yaga
5,700
1,140
20
4
0
118,409
0
W
Medusa
7,277
1,455
15
3
0
123,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role