Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
Aldhuinn
Vulcan
Level 61
God Stats
11W - 17L
1,455 SR
Queue Stats
145W - 143L
1,545 Elo+
Party 4
Ullr
Ullr
MyLifeForNexos
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 2
Fenrir
Fenrir
OrhiD
Fenrir
Level 102
God Stats
46W - 32L
1,530 SR
Queue Stats
234W - 231L
1,476 Elo+
Solo
Bacchus
Bacchus
Tiltmasterr
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Team Averages
Level 86
1,497 SR
1,463 Elo+

VS

Team Averages
Level 79
1,503 SR
1,564 Elo+
Kukulkan
Kukulkan
Advaitic
Kukulkan
Level 43
God Stats
2W - 0L
1,745 SR
Queue Stats
15W - 13L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
Astamic
Kuzenbo
Level 33
God Stats
4W - 5L
1,189 SR
Queue Stats
327W - 288L
1,580 Elo+
Party 1
Da Ji
Da Ji
KaarnaKulli
Da Ji
Level 48
God Stats
7W - 5L
1,461 SR
Queue Stats
90W - 100L
1,551 Elo+
Party 3
Bake Kujira
Bake Kujira
Tybouh
Bake Kujira
Level 163
God Stats
127W - 93L
1,632 SR
Queue Stats
860W - 817L
1,561 Elo+
Solo
Chernobog
Chernobog
krjbagkarbg
Chernobog
Level 109
God Stats
6W - 7L
1,486 SR
Queue Stats
215W - 196L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 1
7,628
509
10,564
20,127
13,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Aldhuinn
Vulcan
14
0 / 2 / 3
7,524
502
4,283
8,286
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 2
6,608
441
7,123
12,245
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
OrhiD
Fenrir
14
5 / 3 / 0
7,954
530
6,111
10,986
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Tiltmasterr
Bacchus
11
1 / 5 / 3
6,749
450
4,394
10,855
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Advaitic
Kukulkan
15
7 / 3 / 3
9,256
617
9,840
6,437
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Astamic
Kuzenbo
13
1 / 1 / 5
7,433
496
5,890
8,884
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 9
7,746
516
9,042
14,721
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Tybouh
Bake Kujira
14
2 / 1 / 4
8,539
569
11,867
12,841
13,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
krjbagkarbg
Chernobog
15
5 / 1 / 7
8,836
589
7,043
7,044
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
17
18
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
W
Kukulkan
Advaitic
Kukulkan
7
3
3
2.83
L
Vulcan
Aldhuinn
Vulcan
0
2
3
0.75
W
Kuzenbo
Astamic
Kuzenbo
1
1
5
3.5
W
2
2
9
3.25
L
1
4
2
0.5
L
Fenrir
OrhiD
Fenrir
5
3
0
1.67
L
Bacchus
Tiltmasterr
Bacchus
1
5
3
0.5
W
Bake Kujira
Tybouh
Bake Kujira
2
1
4
4
W
Chernobog
krjbagkarbg
Chernobog
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
43,682
62,499
Taken
49,927
37,392
Mitigated
35,631
15,820
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,564
2,293
0
6,640
20,127
13,676
0
10,450
8,839
0
72,796
W
Kukulkan
Advaitic
Kukulkan
9,840
553
0
532
6,437
2,481
122
4,016
2,421
77,792
1,890
L
Vulcan
Aldhuinn
Vulcan
4,283
1,709
0
1,446
8,286
3,541
0
4,847
3,390
57,015
1,395
W
Kuzenbo
Astamic
Kuzenbo
5,890
2,289
0
2,511
8,884
9,938
0
1,701
7,183
22,371
2,632
W
9,042
1,977
0
5,922
14,721
6,459
201
328
14,393
0
58,474
L
7,123
2,983
0
1,912
12,245
4,754
0
3,932
8,313
0
48,621
L
Fenrir
OrhiD
Fenrir
6,111
1,613
0
4,565
10,986
4,954
0
2,063
8,923
0
55,853
L
Bacchus
Tiltmasterr
Bacchus
4,394
878
0
1,257
10,855
10,467
0
3,792
7,020
15,976
339
W
Bake Kujira
Tybouh
Bake Kujira
11,867
4,977
0
1,758
12,841
13,492
354
305
12,536
70,455
797
W
Chernobog
krjbagkarbg
Chernobog
7,043
3,799
0
2,646
7,044
3,261
199
1,957
5,087
0
74,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
41,810
401
Minions Killed
478
0
Camps Cleared
0
1,451,145
Distance Traveled
1,481,040
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,628
509
107
7
0
268,210
0
W
Kukulkan
9,256
617
133
9
0
294,174
0
L
Vulcan
7,524
502
105
7
0
291,594
2
W
Kuzenbo
7,433
496
29
2
0
309,454
4
W
Da Ji
7,746
516
90
6
0
322,040
0
L
Ullr
6,608
441
73
5
0
256,323
0
L
Fenrir
7,954
530
90
6
0
324,992
0
L
Bacchus
6,749
450
26
2
0
310,026
0
W
Bake Kujira
8,539
569
110
7
0
266,030
6
W
Chernobog
8,836
589
116
8
0
289,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role