Player Matchup

Thanatos
Thanatos
BazyLiusZ
Thanatos
Level 143
God Stats
22W - 16L
1,527 SR
Queue Stats
120W - 110L
1,505 Elo+
Solo
Hou Yi
Hou Yi
PonDeDuck
Hou Yi
Level 198
God Stats
15W - 10L
1,713 SR
Queue Stats
188W - 160L
1,582 Elo+
Solo
Achilles
Achilles
THESID546
Achilles
Level 80
God Stats
0W - 3L
1,204 SR
Queue Stats
36W - 45L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
TheHawk1ns
Ix Chel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,530 Elo+
Solo
Athena
Athena
darude302
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,515 Elo+
Party 2
Team Averages
Level 125
1,489 SR
1,521 Elo+

VS

Team Averages
Level 149
1,623 SR
1,597 Elo+
Bakasura
Bakasura
BushyTushie
Bakasura
Level 165
God Stats
2W - 1L
1,760 SR
Queue Stats
68W - 50L
1,663 Elo+
Party 1
Xbalanque
Xbalanque
Daimon_Masaru
Xbalanque
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 116L
1,575 Elo+
Solo
King Arthur
King Arthur
Soby
King Arthur
Level 127
God Stats
4W - 0L
1,686 SR
Queue Stats
109W - 102L
1,469 Elo+
Solo
Vulcan
Vulcan
TheCallidus
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,588 Elo+
Party 1
Horus
Horus
TheKryberFr
Horus
Level 148
God Stats
2W - 1L
1,669 SR
Queue Stats
85W - 57L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BazyLiusZ
Thanatos
12
3 / 4 / 0
6,749
519
4,236
12,196
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
PonDeDuck
Hou Yi
13
3 / 3 / 1
7,319
563
9,686
11,020
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
THESID546
Achilles
12
0 / 2 / 1
6,387
491
4,514
9,883
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TheHawk1ns
Ix Chel
13
0 / 2 / 0
6,947
534
3,945
6,502
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
darude302
Athena
8
0 / 6 / 1
5,525
425
3,697
12,561
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BushyTushie
Bakasura
15
8 / 0 / 2
8,219
632
7,961
12,660
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Daimon_Masaru
Xbalanque
13
0 / 4 / 5
7,626
587
8,667
10,265
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Soby
King Arthur
13
0 / 1 / 3
7,760
597
5,140
10,280
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
6 / 1 / 1
7,970
613
6,073
5,580
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 11
8,784
676
7,476
11,184
9,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BazyLiusZ
Thanatos
3
4
0
0.75
W
Bakasura
BushyTushie
Bakasura
8
0
2
9
W
Xbalanque
Daimon_Masaru
Xbalanque
0
4
5
0.63
L
Hou Yi
PonDeDuck
Hou Yi
3
3
1
1.17
W
King Arthur
Soby
King Arthur
0
1
3
1.5
L
Achilles
THESID546
Achilles
0
2
1
0.25
W
Vulcan
6
1
1
6.5
L
Ix Chel
TheHawk1ns
Ix Chel
0
2
0
0
W
3
0
11
8.5
L
Athena
darude302
Athena
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
35,317
52,162
Taken
49,969
29,204
Mitigated
30,415
19,656
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BazyLiusZ
Thanatos
4,236
699
0
7,517
12,196
5,109
186
720
10,343
0
44,401
W
Bakasura
BushyTushie
Bakasura
7,961
5,252
0
4,837
12,660
6,398
574
1,526
11,090
0
48,890
W
Xbalanque
Daimon_Masaru
Xbalanque
8,667
5,314
0
2,530
10,265
4,148
118
957
9,308
0
68,046
L
Hou Yi
PonDeDuck
Hou Yi
9,686
6,519
0
4,401
11,020
4,689
0
505
10,469
0
65,630
W
King Arthur
Soby
King Arthur
5,140
565
0
2,066
10,280
7,755
0
1,094
8,523
0
54,985
L
Achilles
THESID546
Achilles
4,514
383
0
3,033
9,883
7,790
0
1,052
8,664
0
41,357
W
Vulcan
6,073
1,506
0
646
5,580
2,466
686
851
4,729
54,762
1,212
L
Ix Chel
TheHawk1ns
Ix Chel
3,945
458
842
1,747
6,502
2,934
197
1,779
4,218
62,038
0
W
7,476
3,566
1,362
5,321
11,184
9,648
23
2,868
8,272
0
28,600
L
Athena
darude302
Athena
3,697
1,109
0
2,116
12,561
8,682
0
1,450
10,303
14,282
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
40,359
374
Minions Killed
446
0
Camps Cleared
0
1,294,973
Distance Traveled
1,450,779
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,749
519
72
6
0
310,992
2
W
Bakasura
8,219
632
112
9
0
352,160
0
W
Xbalanque
7,626
587
113
9
0
232,835
0
L
Hou Yi
7,319
563
102
8
0
220,197
1
W
King Arthur
7,760
597
97
7
0
288,091
4
L
Achilles
6,387
491
69
5
0
265,330
0
W
Vulcan
7,970
613
102
8
0
274,111
3
L
Ix Chel
6,947
534
117
9
0
239,073
3
W
Horus
8,784
676
22
2
0
303,582
0
L
Athena
5,525
425
14
1
0
259,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role