Player Matchup

Skadi
Skadi
DeathToBlackfyre
Skadi
Level 86
God Stats
34W - 24L
1,473 SR
Queue Stats
78W - 77L
1,464 Elo+
Solo
Loki
Loki
GoldFreckles
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 185L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 106
God Stats
256W - 174L
1,583 SR
Queue Stats
292W - 211L
1,533 Elo+
Solo
Discordia
Discordia
InTheReads
Discordia
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 78L
1,464 Elo+
Party 3
Vamana
Vamana
iiRektBotzz
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,467 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,479 Elo+

VS

Team Averages
Level 92
1,550 SR
1,516 Elo+
Yemoja
Yemoja
BitGoCommand
Yemoja
Level 49
God Stats
36W - 41L
1,495 SR
Queue Stats
231W - 220L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
DirectButton28
Danzaburou
Level 87
God Stats
140W - 96L
1,620 SR
Queue Stats
524W - 488L
1,522 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KillaColbZz169
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,496 Elo+
Party 2
Bellona
Bellona
NolanFrank
Bellona
Level 89
God Stats
3W - 3L
1,469 SR
Queue Stats
70W - 68L
1,478 Elo+
Party 2
Mercury
Mercury
vgguidry
Mercury
Level 135
God Stats
42W - 30L
1,665 SR
Queue Stats
188W - 162L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,041
532
17,178
11,785
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 4 / 4
7,987
470
7,141
15,274
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HailDAKingBB
Jormungandr
13
2 / 2 / 6
8,057
474
10,711
11,654
13,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
InTheReads
Discordia
14
1 / 5 / 1
8,255
486
6,612
10,828
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
0 / 3 / 0
8,490
499
8,505
18,018
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 3
7,823
460
4,501
13,245
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DirectButton28
Danzaburou
14
1 / 3 / 2
7,726
454
9,543
15,348
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
KillaColbZz169
Ah Muzen Cab
14
2 / 1 / 6
8,943
526
7,071
11,708
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
NolanFrank
Bellona
16
0 / 0 / 6
10,066
592
10,253
14,132
18,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
vgguidry
Mercury
18
13 / 2 / 4
10,677
628
15,827
17,700
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
17
18
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
3
1.25
L
5
4
2
1.5
W
Danzaburou
DirectButton28
Danzaburou
1
3
2
0.67
L
0
4
4
0.5
L
Jormungandr
HailDAKingBB
Jormungandr
2
2
6
2.5
L
Discordia
InTheReads
Discordia
1
5
1
0.3
W
Ah Muzen Cab
KillaColbZz169
Ah Muzen Cab
2
1
6
5
W
Bellona
NolanFrank
Bellona
0
0
6
3
L
Vamana
0
3
0
0
W
Mercury
vgguidry
Mercury
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
47,195
67,559
Taken
72,133
48,538
Mitigated
47,263
15,027
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,501
107
431
2,391
13,245
9,918
0
4,276
8,969
19,304
1,028
L
17,178
6,683
0
1,120
11,785
6,009
298
1,369
10,364
0
76,374
W
Danzaburou
DirectButton28
Danzaburou
9,543
3,821
0
2,528
15,348
6,356
0
4,410
10,938
0
65,110
L
7,141
1,350
0
6,081
15,274
7,045
0
777
14,347
0
79,423
L
Jormungandr
HailDAKingBB
Jormungandr
10,711
2,924
0
2,017
11,654
13,532
0
1,225
10,375
53,675
2,552
L
Discordia
InTheReads
Discordia
6,612
511
0
1,815
10,828
4,461
176
628
10,200
43,901
1,615
W
Ah Muzen Cab
KillaColbZz169
Ah Muzen Cab
7,071
905
0
1,898
11,708
4,421
577
4,653
7,004
0
68,090
W
Bellona
NolanFrank
Bellona
10,253
3,607
0
4,204
14,132
18,000
0
781
11,991
0
78,512
L
Vamana
8,505
3,526
0
3,994
18,018
17,491
0
0
16,760
0
61,251
W
Mercury
vgguidry
Mercury
15,827
9,796
0
1,766
17,700
8,568
0
2,857
14,753
0
90,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
45,235
540
Minions Killed
482
0
Camps Cleared
0
1,623,570
Distance Traveled
1,778,597
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,823
460
25
1
0
361,852
4
L
Skadi
9,041
532
115
7
0
320,888
2
W
Danzaburou
7,726
454
80
5
0
322,530
2
L
Loki
7,987
470
122
7
0
355,367
2
L
Jormungandr
8,057
474
93
5
0
330,303
5
L
Discordia
8,255
486
90
5
0
288,184
0
W
Ah Muzen Cab
8,943
526
107
6
0
322,467
0
W
Bellona
10,066
592
153
9
0
335,652
2
L
Vamana
8,490
499
120
7
0
328,828
1
W
Mercury
10,677
628
117
7
0
436,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role