Player Matchup

Thanatos
Thanatos
BAJIAKAC
Thanatos
Level 123
God Stats
1W - 3L
1,317 SR
Queue Stats
29W - 24L
1,483 Elo+
Solo
Bake Kujira
Bake Kujira
Miguelete03
Bake Kujira
Level 121
God Stats
4W - 2L
1,833 SR
Queue Stats
171W - 173L
1,409 Elo+
Solo
Maui
Maui
S-C-H-W-E-E-N
Maui
Level 79
God Stats
7W - 9L
1,480 SR
Queue Stats
174W - 170L
1,526 Elo+
Party 2
Izanami
Izanami
schneeeIix
Izanami
Level 109
God Stats
4W - 3L
1,561 SR
Queue Stats
64W - 57L
1,558 Elo+
Party 2
Eset
Eset
Ф0ЛК
Eset
Level 109
God Stats
2W - 9L
1,284 SR
Queue Stats
45W - 50L
1,403 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,476 Elo+

VS

Team Averages
Level 121
1,518 SR
1,486 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bczyoung
Morgan Le Fay
Level 139
God Stats
6W - 8L
1,553 SR
Queue Stats
82W - 74L
1,486 Elo+
Party 1
Arachne
Arachne
Ripcord
Arachne
Level 127
God Stats
17W - 14L
1,523 SR
Queue Stats
75W - 75L
1,486 Elo+
Party 1
Surtr
Surtr
TheDark_Paladin
Surtr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,515 Elo+
Solo
Jormungandr
Jormungandr
manuuucod
Jormungandr
Level 88
God Stats
3W - 0L
1,515 SR
Queue Stats
53W - 37L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAJIAKAC
Thanatos
10
1 / 11 / 1
6,678
445
3,914
18,053
7,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bake Kujira
Miguelete03
Bake Kujira
12
1 / 4 / 0
7,812
521
10,308
15,098
17,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 2
7,567
504
4,586
11,024
9,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
schneeeIix
Izanami
12
1 / 4 / 2
7,318
488
6,799
10,828
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Ф0ЛК
Eset
11
1 / 4 / 1
6,741
449
3,550
8,425
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 3
7,207
480
6,088
8,182
3,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Bczyoung
Morgan Le Fay
15
8 / 0 / 4
9,818
655
12,685
7,942
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ripcord
Arachne
16
12 / 2 / 4
9,772
651
16,537
14,572
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 5
8,089
539
6,151
12,979
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
manuuucod
Jormungandr
13
2 / 1 / 6
8,699
580
4,616
9,415
8,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
25
26
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
3
2.5
L
Thanatos
BAJIAKAC
Thanatos
1
11
1
0.14
W
Morgan Le Fay
Bczyoung
Morgan Le Fay
8
0
4
10
L
Bake Kujira
Miguelete03
Bake Kujira
1
4
0
0.25
W
Arachne
Ripcord
Arachne
12
2
4
7
L
1
3
2
0.67
W
2
1
5
4.5
W
Jormungandr
manuuucod
Jormungandr
2
1
6
5
L
Izanami
schneeeIix
Izanami
1
4
2
0.5
L
Eset
Ф0ЛК
Eset
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
46,077
63,428
Taken
53,090
44,018
Mitigated
31,711
12,919
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,088
5,042
0
2,822
8,182
3,481
2,179
3,105
5,077
0
54,990
L
Thanatos
BAJIAKAC
Thanatos
3,914
747
0
7,021
18,053
7,711
0
4,249
13,804
0
36,299
W
Morgan Le Fay
Bczyoung
Morgan Le Fay
12,685
336
0
3,096
7,942
3,406
859
3,218
4,724
65,174
2,055
L
Bake Kujira
Miguelete03
Bake Kujira
10,308
7,045
0
500
15,098
17,857
0
3,321
11,777
61,585
1,614
W
Arachne
Ripcord
Arachne
16,537
14,092
0
5,371
14,572
6,777
0
2,868
11,704
0
74,798
L
4,586
652
1,643
1,665
11,024
9,850
0
2,767
8,257
21,965
2,554
W
6,151
2,402
0
2,857
12,979
9,310
436
6,688
6,291
807
50,238
W
Jormungandr
manuuucod
Jormungandr
4,616
858
0
1,069
9,415
8,737
314
2,335
7,080
36,523
0
L
Izanami
schneeeIix
Izanami
6,799
4,743
0
901
10,828
5,275
0
3,761
7,067
0
67,781
L
Eset
Ф0ЛК
Eset
3,550
189
110
1,079
8,425
3,325
0
3,336
5,089
43,767
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
43,585
404
Minions Killed
418
0
Camps Cleared
0
1,264,219
Distance Traveled
1,529,973
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,207
480
93
6
0
315,470
0
L
Thanatos
6,678
445
51
3
0
281,373
3
W
Morgan Le Fay
9,818
655
108
7
0
309,224
4
L
Bake Kujira
7,812
521
111
7
0
241,959
1
W
Arachne
9,772
651
99
7
0
338,204
0
L
Maui
7,567
504
31
2
0
265,321
0
W
Surtr
8,089
539
72
5
0
285,460
0
W
Jormungandr
8,699
580
46
3
0
281,615
0
L
Izanami
7,318
488
129
9
0
253,436
0
L
Eset
6,741
449
82
5
0
222,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role