Player Matchup

Ao Kuang
Ao Kuang
BLACKS1211
Ao Kuang
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 68L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Deity-Mez
Nu Wa
Level 132
God Stats
40W - 20L
1,597 SR
Queue Stats
107W - 96L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
KCxSlapzz
Cu Chulainn
Level 110
God Stats
29W - 25L
1,644 SR
Queue Stats
219W - 208L
1,537 Elo+
Solo
Ymir
Ymir
ThatKidTray707
Ymir
Level 170
God Stats
36W - 27L
1,647 SR
Queue Stats
218W - 222L
1,486 Elo+
Solo
Hachiman
Hachiman
The Nil8r 561
Hachiman
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 34L
1,637 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,554 Elo+

VS

Team Averages
Level 128
1,507 SR
1,489 Elo+
Horus
Horus
BaronRadial
Horus
Level 164
God Stats
12W - 16L
1,833 SR
Queue Stats
623W - 612L
1,552 Elo+
Solo
Pele
Pele
HELLDOG818
Pele
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,419 Elo+
Solo
Lancelot
Lancelot
JuuBearski
Lancelot
Level 41
God Stats
5W - 6L
1,565 SR
Queue Stats
49W - 61L
1,442 Elo+
Solo
Atlas
Atlas
Kentiepoo08
Atlas
Level 269
God Stats
11W - 18L
1,428 SR
Queue Stats
760W - 778L
1,502 Elo+
Solo
Anhur
Anhur
LIFExYAHOO
Anhur
Level 85
God Stats
1W - 5L
1,211 SR
Queue Stats
532W - 524L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLACKS1211
Ao Kuang
12
2 / 0 / 1
5,927
593
3,898
7,864
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Deity-Mez
Nu Wa
11
1 / 0 / 0
5,986
599
5,038
4,370
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
KCxSlapzz
Cu Chulainn
11
1 / 0 / 1
5,773
577
4,467
6,869
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 1 / 2
5,898
590
2,400
7,174
4,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
The Nil8r 561
Hachiman
9
2 / 2 / 3
5,468
547
6,498
6,737
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,663
566
3,628
9,079
6,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,730
473
1,585
8,073
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
JuuBearski
Lancelot
10
3 / 2 / 0
5,646
565
5,241
6,807
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,029
503
3,812
7,125
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
8
0 / 3 / 2
4,927
493
3,510
7,079
2,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BLACKS1211
Ao Kuang
2
0
1
2.5
L
0
2
0
0
W
Nu Wa
Deity-Mez
Nu Wa
1
0
0
1
L
0
2
0
0
L
Lancelot
JuuBearski
Lancelot
3
2
0
1.5
W
Cu Chulainn
KCxSlapzz
Cu Chulainn
1
0
1
1.5
L
0
1
0
0
L
Anhur
0
3
2
0.33
W
3
1
2
4
W
Hachiman
The Nil8r 561
Hachiman
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
17,776
33,014
Taken
38,163
16,536
Mitigated
16,786
9,207
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BLACKS1211
Ao Kuang
3,898
1,177
0
1,031
7,864
3,388
0
290
7,444
53,073
4,341
L
3,628
1,711
80
2,856
9,079
6,362
0
2,198
6,299
0
39,699
W
Nu Wa
Deity-Mez
Nu Wa
5,038
1,884
0
1,336
4,370
1,508
0
2,454
1,513
44,716
845
L
1,585
361
0
3,524
8,073
2,734
0
2,503
5,534
0
31,297
L
Lancelot
JuuBearski
Lancelot
5,241
795
0
988
6,807
2,412
138
891
5,916
0
22,746
W
Cu Chulainn
KCxSlapzz
Cu Chulainn
4,467
644
0
2,988
6,869
4,782
0
0
6,869
1,154
37,156
L
3,812
752
0
1,616
7,125
3,075
0
4,961
2,164
31,670
1,867
L
Anhur
3,510
2,335
0
2,444
7,079
2,203
0
876
6,203
0
29,238
W
2,400
713
0
1,613
7,174
4,825
0
136
7,025
15,125
0
W
Hachiman
The Nil8r 561
Hachiman
6,498
4,469
0
2,239
6,737
2,033
0
0
6,737
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
25,995
295
Minions Killed
276
0
Camps Cleared
0
943,538
Distance Traveled
914,659
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,927
593
88
9
0
230,573
0
L
Horus
5,663
566
72
7
0
167,319
2
W
Nu Wa
5,986
599
73
7
0
183,903
0
L
Pele
4,730
473
64
6
0
194,060
0
L
Lancelot
5,646
565
35
4
0
199,288
0
W
Cu Chulainn
5,773
577
65
7
0
162,991
0
L
Atlas
5,029
503
58
6
0
183,754
0
L
Anhur
4,927
493
47
5
0
170,238
0
W
Ymir
5,898
590
19
2
0
187,631
5
W
Hachiman
5,468
547
50
5
0
178,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role