Player Matchup

Raijin
Raijin
Itsderiva84
Raijin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 76L
1,340 Elo+
Party 1
Thor
Thor
TeNkO_117
Thor
Level 104
God Stats
2W - 10L
1,407 SR
Queue Stats
36W - 82L
1,299 Elo+
Party 1
Apollo
Apollo
TheReverseCard20
Apollo
Level 131
God Stats
7W - 9L
1,531 SR
Queue Stats
200W - 175L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
ivi_UwU_44
Baron Samedi
Level 24
God Stats
6W - 9L
1,521 SR
Queue Stats
14W - 39L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
tarraga-06
Cthulhu
Level 89
God Stats
3W - 9L
1,507 SR
Queue Stats
47W - 102L
1,326 Elo+
Party 1
Team Averages
Level 75
1,493 SR
1,359 Elo+

VS

Team Averages
Level 69
1,453 SR
1,505 Elo+
Yemoja
Yemoja
BitGoCommand
Yemoja
Level 49
God Stats
36W - 41L
1,481 SR
Queue Stats
231W - 220L
1,525 Elo+
Party 2
King Arthur
King Arthur
Blaystor
King Arthur
Level 118
God Stats
93W - 92L
1,501 SR
Queue Stats
405W - 391L
1,546 Elo+
Solo
Hel
Hel
Boogie120
Hel
Level 15
God Stats
9W - 17L
1,099 SR
Queue Stats
259W - 235L
1,415 Elo+
Party 3
Ishtar
Ishtar
DirectButton28
Ishtar
Level 87
God Stats
14W - 13L
1,343 SR
Queue Stats
540W - 495L
1,515 Elo+
Party 2
Ymir
Ymir
wizeasscanBnuts
Ymir
Level 77
God Stats
14W - 3L
1,841 SR
Queue Stats
358W - 319L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 1 / 0
4,938
494
1,494
3,805
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
1 / 1 / 0
5,119
512
2,164
8,000
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
4,763
476
5,291
10,453
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ivi_UwU_44
Baron Samedi
9
1 / 1 / 0
5,009
501
2,583
6,427
2,768
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
tarraga-06
Cthulhu
8
0 / 3 / 1
4,737
474
3,123
8,378
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 2
5,321
532
1,137
6,103
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Blaystor
King Arthur
11
2 / 1 / 2
6,228
623
6,600
7,968
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 1
6,106
611
1,772
2,989
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
4,954
495
7,262
7,512
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 1
6,420
642
3,832
5,474
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
2
2
W
King Arthur
Blaystor
King Arthur
2
1
2
3
W
0
0
1
0.5
W
0
1
3
1.5
L
Raijin
0
1
0
0
L
Thor
1
1
0
1
L
0
2
1
0.25
L
Baron Samedi
ivi_UwU_44
Baron Samedi
1
1
0
1
L
Cthulhu
tarraga-06
Cthulhu
0
3
1
0.17
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
20,603
37,063
Taken
30,046
18,032
Mitigated
16,380
9,174
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,137
351
300
1,499
6,103
3,650
247
1,447
4,656
7,610
0
W
King Arthur
Blaystor
King Arthur
6,600
764
0
1,388
7,968
6,134
0
3,060
4,908
0
43,593
W
1,772
155
0
1,364
2,989
1,085
0
1,068
1,921
44,195
0
W
7,262
4,607
0
2,978
7,512
2,659
630
987
6,525
0
44,863
L
Raijin
1,494
163
0
710
3,805
1,258
0
2,309
1,496
26,001
2,369
L
Thor
2,164
845
0
1,320
8,000
3,770
0
185
7,815
0
37,783
L
5,291
2,915
0
3,844
10,453
3,450
135
1,243
9,210
0
39,461
L
Baron Samedi
ivi_UwU_44
Baron Samedi
2,583
410
1,025
1,183
6,427
2,768
0
1,445
4,982
11,292
866
L
Cthulhu
tarraga-06
Cthulhu
3,123
383
0
1,092
8,378
6,786
0
1,442
6,936
20,935
473
W
3,832
882
0
3,263
5,474
2,852
0
391
5,083
39,458
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
29,029
256
Minions Killed
304
0
Camps Cleared
0
875,640
Distance Traveled
938,724
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,321
532
12
1
0
189,201
2
W
King Arthur
6,228
623
71
7
0
192,425
0
W
Hel
6,106
611
95
10
0
178,131
0
W
Ishtar
4,954
495
61
6
0
158,094
2
L
Raijin
4,938
494
41
4
0
161,609
0
L
Thor
5,119
512
74
7
0
228,677
1
L
Apollo
4,763
476
62
6
0
173,629
0
L
Baron Samedi
5,009
501
25
3
0
154,784
0
L
Cthulhu
4,737
474
54
5
0
156,941
0
W
Ymir
6,420
642
65
7
0
220,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role