Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DEUELME
Surtr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,439 Elo+
Party 2
Arachne
Arachne
Nerotier
Arachne
Level 167
God Stats
3W - 2L
1,478 SR
Queue Stats
119W - 132L
1,470 Elo+
Party 2
Horus
Horus
Pub Gubbler
Horus
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 18L
1,690 Elo+
Party 1
Janus
Janus
RumplyFoil15637
Janus
Level 85
God Stats
10W - 3L
1,657 SR
Queue Stats
36W - 25L
1,676 Elo+
Party 1
Team Averages
Level 143
1,527 SR
1,555 Elo+

VS

Team Averages
Level 113
1,521 SR
1,519 Elo+
Gilgamesh
Gilgamesh
DareDevil1013
Gilgamesh
Level 106
God Stats
1W - 2L
1,307 SR
Queue Stats
90W - 79L
1,542 Elo+
Solo
Cupid
Cupid
NaJeZ
Cupid
Level 125
God Stats
6W - 4L
1,655 SR
Queue Stats
241W - 237L
1,563 Elo+
Solo
Awilix
Awilix
SPOOKSPIKE
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,525 Elo+
Solo
Bacchus
Bacchus
SkataN821
Bacchus
Level 100
God Stats
22W - 17L
1,501 SR
Queue Stats
555W - 554L
1,476 Elo+
Solo
Nu Wa
Nu Wa
VacantSoul420
Nu Wa
Level 89
God Stats
42W - 29L
1,643 SR
Queue Stats
108W - 119L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
2 / 0 / 2
6,753
482
4,921
9,193
3,760
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Surtr
DEUELME
Surtr
15
5 / 1 / 0
9,152
654
11,044
13,410
13,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Nerotier
Arachne
14
0 / 0 / 5
7,593
542
3,609
11,759
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 0 / 3
7,330
524
5,757
11,044
8,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 0
7,379
527
5,651
5,124
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DareDevil1013
Gilgamesh
12
1 / 5 / 0
7,313
522
8,935
16,193
14,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cupid
NaJeZ
Cupid
13
0 / 1 / 0
6,967
498
4,982
7,857
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
SPOOKSPIKE
Awilix
12
0 / 1 / 0
6,288
449
3,832
13,918
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SkataN821
Bacchus
11
0 / 2 / 0
6,784
485
5,349
11,314
11,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 0
7,633
545
4,646
6,699
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
2
0
2
3
W
Surtr
DEUELME
Surtr
5
1
0
5
L
Gilgamesh
DareDevil1013
Gilgamesh
1
5
0
0.2
L
Cupid
NaJeZ
Cupid
0
1
0
0
W
Arachne
Nerotier
Arachne
0
0
5
2.5
W
1
0
3
2.5
W
2
0
0
2
L
Awilix
SPOOKSPIKE
Awilix
0
1
0
0
L
Bacchus
SkataN821
Bacchus
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,982
Damage
27,744
50,530
Taken
55,981
31,879
Mitigated
36,254
24,423
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
4,921
324
0
3,818
9,193
3,760
0
2,495
6,554
51,548
4,861
W
Surtr
DEUELME
Surtr
11,044
6,131
0
6,860
13,410
13,413
69
419
12,873
1,383
77,060
L
Gilgamesh
DareDevil1013
Gilgamesh
8,935
3,422
0
3,657
16,193
14,118
0
423
15,770
0
58,005
L
Cupid
NaJeZ
Cupid
4,982
2,711
122
3,138
7,857
3,020
0
1,784
6,033
0
64,728
W
Arachne
Nerotier
Arachne
3,609
2,452
0
7,120
11,759
4,737
0
1,290
10,305
0
70,633
W
5,757
2,537
480
4,526
11,044
8,157
10
4,117
6,777
0
22,369
W
5,651
209
0
1,619
5,124
1,812
0
922
4,026
49,999
0
L
Awilix
SPOOKSPIKE
Awilix
3,832
1,426
0
7,802
13,918
5,464
0
1,719
11,945
0
51,615
L
Bacchus
SkataN821
Bacchus
5,349
590
0
3,272
11,314
11,393
0
3,408
7,868
25,349
0
L
4,646
398
0
1,148
6,699
2,259
288
2,563
3,782
53,430
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
34,985
428
Minions Killed
448
0
Camps Cleared
0
1,454,434
Distance Traveled
1,389,273
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,753
482
80
6
0
306,559
0
W
Surtr
9,152
654
127
9
0
279,652
0
L
Gilgamesh
7,313
522
97
7
0
248,993
0
L
Cupid
6,967
498
105
8
0
239,746
0
W
Arachne
7,593
542
108
8
0
313,578
0
W
Horus
7,330
524
27
2
0
295,406
4
W
Janus
7,379
527
86
6
0
259,239
0
L
Awilix
6,288
449
81
6
0
338,377
0
L
Bacchus
6,784
485
34
2
0
292,657
3
L
Nu Wa
7,633
545
131
9
0
269,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role