Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AB0RWINT0UR
Ix Chel
Level 137
God Stats
17W - 14L
1,806 SR
Queue Stats
704W - 737L
1,574 Elo+
Solo
Chaac
Chaac
BILLyTSR
Chaac
Level 130
God Stats
10W - 11L
1,594 SR
Queue Stats
75W - 74L
1,557 Elo+
Solo
Persephone
Persephone
TeriyakiPocky
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,606 Elo+
Solo
Nut
Nut
davdisaac77
Nut
Level 68
God Stats
4W - 5L
1,473 SR
Queue Stats
29W - 39L
1,482 Elo+
Solo
Team Averages
Level 113
1,574 SR
1,544 Elo+

VS

Team Averages
Level 58
1,503 SR
1,414 Elo+
Baba Yaga
Baba Yaga
DemonECE
Baba Yaga
Level 69
God Stats
2W - 0L
1,881 SR
Queue Stats
24W - 26L
1,669 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fox_Alistair
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,362 Elo+
Solo
Artio
Artio
Jakwob
Artio
Level 41
God Stats
4W - 3L
1,535 SR
Queue Stats
8W - 19L
1,277 Elo+
Party 1
Nut
Nut
JankBoteko
Nut
Level 34
God Stats
5W - 7L
1,383 SR
Queue Stats
17W - 29L
1,394 Elo+
Party 1
Bacchus
Bacchus
JcMaimZ
Bacchus
Level 34
God Stats
3W - 5L
1,214 SR
Queue Stats
24W - 36L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 4 / 5
9,704
1,078
11,052
10,448
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
AB0RWINT0UR
Ix Chel
16
2 / 4 / 8
10,143
1,127
14,583
12,585
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
BILLyTSR
Chaac
16
5 / 6 / 6
10,453
1,161
14,882
17,678
24,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
TeriyakiPocky
Persephone
13
0 / 0 / 0
7,640
849
0
0
0
15
3 / 8 / 7
10,083
1,120
12,308
16,105
7,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

197

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DemonECE
Baba Yaga
16
3 / 1 / 15
10,211
1,135
9,080
5,427
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Fox_Alistair
Ah Muzen Cab
16
3 / 4 / 10
9,512
1,057
12,407
11,153
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Jakwob
Artio
16
3 / 3 / 16
11,125
1,236
7,794
14,921
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 2 / 10
11,315
1,257
18,377
11,618
7,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JcMaimZ
Bacchus
16
4 / 2 / 14
10,110
1,123
6,312
12,986
14,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
12
Kills
22
22
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
5
1.13
L
Ix Chel
AB0RWINT0UR
Ix Chel
2
4
8
1.5
L
Chaac
BILLyTSR
Chaac
5
6
6
1.33
W
Baba Yaga
DemonECE
Baba Yaga
3
1
15
10.5
W
Ah Muzen Cab
Fox_Alistair
Ah Muzen Cab
3
4
10
2
W
Artio
Jakwob
Artio
3
3
16
3.67
W
9
2
10
7
W
Bacchus
JcMaimZ
Bacchus
4
2
14
5.5
L
Persephone
TeriyakiPocky
Persephone
0
0
0
0
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,825
Damage
53,970
56,816
Taken
56,105
43,837
Mitigated
50,599
5,965
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,052
860
0
690
10,448
6,342
0
3,911
6,537
0
29,323
L
Ix Chel
AB0RWINT0UR
Ix Chel
14,583
1,330
746
591
12,585
5,764
0
5,515
7,070
37,949
0
L
Chaac
BILLyTSR
Chaac
14,882
1,945
0
2,424
17,678
24,537
0
6,866
10,812
657
24,935
W
Baba Yaga
DemonECE
Baba Yaga
9,080
840
290
1,150
5,427
3,152
0
166
5,040
38,520
0
W
Ah Muzen Cab
Fox_Alistair
Ah Muzen Cab
12,407
5,627
0
11
11,153
5,991
0
2,102
8,829
0
25,620
W
Artio
Jakwob
Artio
7,794
1,244
1,396
3,050
14,921
19,800
0
5,280
9,194
13,273
903
W
18,377
11,751
0
2,528
11,618
7,153
0
2,853
8,716
0
31,911
W
Bacchus
JcMaimZ
Bacchus
6,312
1,132
0
790
12,986
14,503
0
4,839
7,988
11,182
0
L
Persephone
TeriyakiPocky
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
12,308
7,559
0
1,514
16,105
7,194
0
5,991
10,114
0
24,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
52,273
168
Minions Killed
153
7
Camps Cleared
4
692,512
Distance Traveled
859,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,704
1,078
47
5
2
182,965
0
L
Ix Chel
10,143
1,127
56
6
4
183,525
0
L
Chaac
10,453
1,161
23
3
0
182,775
0
W
Baba Yaga
10,211
1,135
69
8
1
162,581
0
W
Ah Muzen Cab
9,512
1,057
30
3
1
165,580
0
W
Artio
11,125
1,236
10
1
1
185,369
0
W
Nut
11,315
1,257
29
3
1
154,834
0
W
Bacchus
10,110
1,123
15
2
0
191,367
0
L
Persephone
7,640
849
0
0
0
0
0
L
Nut
10,083
1,120
42
5
1
143,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role