Player Matchup

Achilles
Achilles
Platinum II
DÏMONI
Achilles
Platinum II
Level 79
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 16L
2,087 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond V
IMagoNegro
Baba Yaga
Diamond V
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 32L
2,105 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
iEmoKid
Kuzenbo
Platinum V
Level 196
God Stats
61W - 32L
1,859 SR
Queue Stats
1,822W - 1,655L
1,674 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,692 SR
1,955 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,475 SR
1,405 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Solo Maalla
Hercules
Gold IV
Level 87
God Stats
12W - 22L
1,388 SR
Queue Stats
254W - 318L
1,371 MMR
Solo
Agni
Agni
Gold IV
xFactor_974
Agni
Gold IV
Level 118
God Stats
22W - 16L
1,536 SR
Queue Stats
101W - 112L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DÏMONI
Achilles
14
4 / 1 / 5
8,165
742
10,057
12,221
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
IMagoNegro
Baba Yaga
13
1 / 1 / 8
8,034
730
7,160
5,949
2,618
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
iEmoKid
Kuzenbo
14
4 / 0 / 4
8,288
753
7,962
9,958
12,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ne ZhaKukulkanThothVulcanPersephone

VS

Bans
AthenaHou YiBaron SamediXbalanqueHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 1
6,983
635
6,747
9,151
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Solo Maalla
Hercules
13
1 / 2 / 0
7,291
663
6,210
10,307
8,155
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,705
610
4,812
9,278
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
1
0.75
W
Achilles
DÏMONI
Achilles
4
1
5
6.5
W
Baba Yaga
IMagoNegro
Baba Yaga
1
1
8
5
L
Hercules
Solo Maalla
Hercules
1
2
0
0.5
W
Kuzenbo
iEmoKid
Kuzenbo
4
0
4
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
17,769
28,128
Taken
28,736
27,712
Mitigated
15,943
6,396
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,747
1,506
0
1,642
9,151
4,448
0
5,056
3,649
0
18,317
W
Achilles
DÏMONI
Achilles
10,057
1,431
0
2,870
12,221
12,141
0
2,015
9,642
0
25,362
W
Baba Yaga
IMagoNegro
Baba Yaga
7,160
118
0
2,004
5,949
2,618
252
729
4,751
49,581
101
L
Hercules
Solo Maalla
Hercules
6,210
952
0
3,981
10,307
8,155
0
5,744
4,019
621
23,591
W
Kuzenbo
iEmoKid
Kuzenbo
7,962
2,684
0
1,522
9,958
12,953
151
2,326
7,069
15,511
0
L
4,812
279
0
814
9,278
3,340
0
4,246
4,592
23,972
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
20,979
150
Minions Killed
109
0
Camps Cleared
0
705,693
Distance Traveled
623,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,983
635
22
2
0
233,504
0
W
Achilles
8,165
742
32
3
0
239,425
0
W
Baba Yaga
8,034
730
92
8
0
223,772
0
L
Hercules
7,291
663
38
3
0
198,373
0
W
Kuzenbo
8,288
753
26
2
0
242,496
0
L
Agni
6,705
610
49
4
0
191,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role