Player Matchup

Xing Tian
Xing Tian
BrotherKageTTV
Xing Tian
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,567 Elo+
Party 1
Ix Chel
Ix Chel
TheShinyHunt3r
Ix Chel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 1
Thanatos
Thanatos
gramwgryczesto
Thanatos
Level 63
God Stats
2W - 0L
1,702 SR
Queue Stats
60W - 84L
1,440 Elo+
Solo
Zeus
Zeus
starcakess
Zeus
Level 105
God Stats
1W - 1L
1,249 SR
Queue Stats
245W - 241L
1,482 Elo+
Solo
Izanami
Izanami
ze_montrealer
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,412 Elo+
Solo
Team Averages
Level 63
1,490 SR
1,495 Elo+

VS

Team Averages
Level 107
1,509 SR
1,446 Elo+
Zhong Kui
Zhong Kui
BenJoKo
Zhong Kui
Level 88
God Stats
6W - 4L
1,572 SR
Queue Stats
258W - 269L
1,438 Elo+
Solo
Bellona
Bellona
MOUTHIESTMERC67
Bellona
Level 109
God Stats
0W - 2L
1,249 SR
Queue Stats
119W - 149L
1,366 Elo+
Solo
Chronos
Chronos
MR asassassin
Chronos
Level 109
God Stats
2W - 2L
1,724 SR
Queue Stats
146W - 138L
1,488 Elo+
Solo
Izanami
Izanami
PACMAN T 420
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Vivomanki
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrotherKageTTV
Xing Tian
20
6 / 1 / 25
13,143
821
13,420
21,353
28,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 5 / 17
13,132
821
17,884
12,314
7,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 8 / 17
10,229
639
10,708
13,407
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

20
8 / 1 / 20
14,342
896
20,773
8,766
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
20
11 / 5 / 16
13,634
852
20,664
16,035
8,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BenJoKo
Zhong Kui
18
2 / 7 / 10
10,070
629
12,512
17,838
15,303
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

19
4 / 8 / 8
11,028
689
12,453
21,691
29,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
20
7 / 6 / 10
12,015
751
12,804
19,975
10,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
PACMAN T 420
Izanami
18
7 / 11 / 4
12,208
763
14,202
20,796
9,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Vivomanki
Guan Yu
9
0 / 4 / 8
7,969
498
3,501
10,903
4,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
60
36
Kills
20
20
Deaths
36
95
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BenJoKo
Zhong Kui
2
7
10
1
W
Xing Tian
BrotherKageTTV
Xing Tian
6
1
25
18.5
L
4
8
8
1
L
Chronos
7
6
10
2
L
Izanami
PACMAN T 420
Izanami
7
11
4
0.82
W
9
5
17
3.5
L
Guan Yu
Vivomanki
Guan Yu
0
4
8
1
W
Thanatos
2
8
17
1.31
W
8
1
20
18
W
Izanami
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,449
Damage
55,472
71,875
Taken
91,203
55,849
Mitigated
70,435
25,591
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BenJoKo
Zhong Kui
12,512
771
1,720
2,804
17,838
15,303
0
10,480
7,004
21,960
109
W
Xing Tian
BrotherKageTTV
Xing Tian
13,420
309
6,197
7,449
21,353
28,227
587
7,452
13,901
18,460
0
L
12,453
1,529
744
1,254
21,691
29,979
0
10,315
10,969
4,520
16,496
L
Chronos
12,804
4,089
700
3,501
19,975
10,757
0
13,815
5,948
41,297
0
L
Izanami
PACMAN T 420
Izanami
14,202
9,285
1,331
1,062
20,796
9,639
105
12,050
8,382
0
33,230
W
17,884
1,981
786
832
12,314
7,153
892
4,146
8,168
35,392
0
L
Guan Yu
Vivomanki
Guan Yu
3,501
750
1,132
2,304
10,903
4,757
0
3,860
6,823
0
6,158
W
Thanatos
10,708
1,409
1,338
2,056
13,407
6,798
530
5,932
7,475
0
14,932
W
20,773
1,688
287
2,010
8,766
4,869
1,506
4,717
4,049
57,842
0
W
Izanami
20,664
12,448
391
4,245
16,035
8,802
5,658
5,783
10,252
0
45,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,480
Gold Earned
53,290
184
Minions Killed
138
0
Camps Cleared
0
1,441,883
Distance Traveled
1,102,736
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,070
629
17
1
0
270,700
0
W
Xing Tian
13,143
821
9
1
0
359,376
0
L
Bellona
11,028
689
15
1
0
265,890
0
L
Chronos
12,015
751
57
4
0
242,234
0
L
Izanami
12,208
763
45
3
0
206,315
0
W
Ix Chel
13,132
821
33
2
0
272,992
1
L
Guan Yu
7,969
498
4
0
0
117,597
0
W
Thanatos
10,229
639
9
1
0
245,715
0
W
Zeus
14,342
896
76
5
0
311,471
0
W
Izanami
13,634
852
57
4
0
252,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role