Player Matchup

Baron Samedi
Baron Samedi
KosherMafia903
Baron Samedi
Level 105
God Stats
1W - 7L
1,060 SR
Queue Stats
61W - 74L
1,271 Elo+
Party 1
Neith
Neith
ross2019
Neith
Level 40
God Stats
26W - 21L
1,439 SR
Queue Stats
33W - 30L
1,356 Elo+
Solo
Loki
Loki
yungsru
Loki
Level 45
God Stats
1W - 4L
1,302 SR
Queue Stats
111W - 116L
1,293 Elo+
Party 1
Team Averages
Level 63
1,267 SR
1,307 Elo+

VS

Team Averages
Level 57
1,436 SR
1,266 Elo+
Sun Wukong
Sun Wukong
Ahonuss09
Sun Wukong
Level 39
God Stats
30W - 24L
1,422 SR
Queue Stats
133W - 140L
1,244 Elo+
Solo
Vulcan
Vulcan
Dongoatie
Vulcan
Level 62
God Stats
48W - 43L
1,432 SR
Queue Stats
512W - 540L
1,278 Elo+
Solo
Nut
Nut
sharkbite3244
Nut
Level 69
God Stats
4W - 4L
1,453 SR
Queue Stats
65W - 61L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KosherMafia903
Baron Samedi
16
2 / 7 / 5
10,563
660
12,208
18,932
11,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ross2019
Neith
17
3 / 5 / 5
10,900
681
8,148
14,511
5,885
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
yungsru
Loki
14
3 / 3 / 4
9,723
608
7,431
14,910
5,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahonuss09
Sun Wukong
18
5 / 2 / 4
11,720
733
8,568
15,119
17,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Dongoatie
Vulcan
18
4 / 2 / 7
12,323
770
18,082
9,192
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 5 / 6
12,353
772
13,120
15,415
7,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
15
15
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ahonuss09
Sun Wukong
5
2
4
3.5
W
Vulcan
Dongoatie
Vulcan
4
2
7
3.75
L
Baron Samedi
KosherMafia903
Baron Samedi
2
7
5
0.64
L
Neith
ross2019
Neith
3
5
5
1.1
W
6
5
6
1.8
L
Loki
yungsru
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
39,770
48,353
Taken
39,726
22,555
Mitigated
30,291
6,994
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ahonuss09
Sun Wukong
8,568
556
0
1,991
15,119
17,912
649
3,107
12,012
0
30,330
W
Vulcan
Dongoatie
Vulcan
18,082
8,569
0
1,568
9,192
5,048
1,540
2,312
6,880
60,854
730
L
Baron Samedi
KosherMafia903
Baron Samedi
12,208
777
842
2,288
18,932
11,134
0
8,073
10,766
41,055
0
L
Neith
ross2019
Neith
8,148
3,655
0
2,502
14,511
5,885
0
5,372
9,098
0
44,029
W
13,120
8,438
0
5,072
15,415
7,331
809
6,817
8,598
0
60,661
L
Loki
yungsru
Loki
7,431
2,059
0
1,362
14,910
5,536
0
4,694
10,124
0
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
36,396
137
Minions Killed
217
0
Camps Cleared
0
760,110
Distance Traveled
837,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,720
733
32
2
0
315,083
0
W
Vulcan
12,323
770
93
6
0
302,270
3
L
Baron Samedi
10,563
660
52
3
0
217,851
2
L
Neith
10,900
681
62
4
0
249,397
0
W
Nut
12,353
772
92
6
0
220,473
0
L
Loki
9,723
608
23
1
0
292,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role