Player Matchup

Fenrir
Fenrir
Silver II
BeSirius
Fenrir
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Party 1
Discordia
Discordia
Gold II
Eidayna
Discordia
Gold II
Level 175
God Stats
2W - 3L
1,827 SR
Queue Stats
60W - 45L
1,605 MMR
Solo
Ix Chel
Ix Chel
Silver II
litsyrehia
Ix Chel
Silver II
Level 59
God Stats
2W - 0L
1,782 SR
Queue Stats
7W - 10L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,703 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,464 SR
1,532 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
AP IMABEAST
Chaac
Gold IV
Level 178
God Stats
8W - 2L
1,594 SR
Queue Stats
86W - 78L
1,505 MMR
Solo
Ares
Ares
Gold I
M4STERxHUNTER
Ares
Gold I
Level 98
God Stats
10W - 19L
1,298 SR
Queue Stats
290W - 319L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeSirius
Fenrir
8
1 / 2 / 2
4,938
823
3,891
5,091
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Eidayna
Discordia
10
2 / 0 / 1
5,545
924
2,748
1,853
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
litsyrehia
Ix Chel
9
0 / 0 / 3
4,672
779
1,375
1,464
456
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboNe ZhaAchillesHeraCharon

VS

Bans
BacchusPersephoneBake KujiraVulcanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
4
0 / 0 / 0
3,881
647
102
654
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
4,891
815
2,616
4,845
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
4,790
798
2,525
5,397
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
2
2
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
L
1
1
1
1.5
W
Fenrir
BeSirius
Fenrir
1
2
2
1
W
Discordia
Eidayna
Discordia
2
0
1
2.5
L
1
2
1
0.75
W
Ix Chel
litsyrehia
Ix Chel
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,014
Damage
5,243
8,408
Taken
10,896
3,236
Mitigated
7,062
2,025
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
102
0
0
0
654
194
0
373
281
1,953
0
L
2,616
360
0
1,326
4,845
3,594
0
1,717
2,920
0
13,985
W
Fenrir
BeSirius
Fenrir
3,891
1,696
0
896
5,091
2,280
0
1,608
3,056
0
14,378
W
Discordia
Eidayna
Discordia
2,748
246
0
750
1,853
500
185
424
1,207
23,740
629
L
2,525
232
0
1,061
5,397
3,274
0
1,811
3,294
8,819
0
W
Ix Chel
litsyrehia
Ix Chel
1,375
130
320
59
1,464
456
165
249
1,141
5,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,155
Gold Earned
13,562
95
Minions Killed
50
0
Camps Cleared
0
355,946
Distance Traveled
243,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,881
647
4
1
0
17,307
0
L
Chaac
4,891
815
33
6
0
110,203
0
W
Fenrir
4,938
823
22
4
0
126,100
0
W
Discordia
5,545
924
63
11
0
108,812
0
L
Ares
4,790
798
13
2
0
115,502
0
W
Ix Chel
4,672
779
10
2
0
121,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role