Player Matchup

Bacchus
Bacchus
AnonymoGamer
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 52L
1,283 Elo+
Solo
Mulan
Mulan
BxneUrSister
Mulan
Level 34
God Stats
3W - 1L
1,494 SR
Queue Stats
67W - 81L
1,439 Elo+
Solo
Medusa
Medusa
Gittaro13
Medusa
Level 82
God Stats
34W - 20L
1,487 SR
Queue Stats
263W - 244L
1,462 Elo+
Solo
Ravana
Ravana
SeraphLionKnight
Ravana
Level 128
God Stats
5W - 6L
1,678 SR
Queue Stats
134W - 144L
1,479 Elo+
Solo
Yu Huang
Yu Huang
spudacus98TTV
Yu Huang
Level 171
God Stats
15W - 8L
1,878 SR
Queue Stats
331W - 298L
1,532 Elo+
Solo
Team Averages
Level 109
1,607 SR
1,439 Elo+

VS

Team Averages
Level 66
1,553 SR
1,506 Elo+
Chaac
Chaac
Da04vid
Chaac
Level 97
God Stats
4W - 6L
1,456 SR
Queue Stats
220W - 229L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Hi Its Play
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Party 1
Thoth
Thoth
XosotedX
Thoth
Level 40
God Stats
2W - 2L
1,598 SR
Queue Stats
241W - 230L
1,505 Elo+
Solo
Hachiman
Hachiman
lalanchas
Hachiman
Level 144
God Stats
3W - 2L
1,714 SR
Queue Stats
210W - 182L
1,557 Elo+
Solo
Mercury
Mercury
wylie81
Mercury
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnonymoGamer
Bacchus
14
2 / 0 / 7
9,068
533
4,193
8,257
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 2
10,553
621
10,854
13,854
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Gittaro13
Medusa
16
2 / 0 / 2
9,990
588
9,324
9,729
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 0 / 9
10,188
599
9,296
5,538
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
spudacus98TTV
Yu Huang
15
5 / 1 / 3
9,440
555
14,881
8,318
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Da04vid
Chaac
15
1 / 2 / 0
9,038
532
7,329
16,550
18,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Jormungandr
Hi Its Play
Jormungandr
13
0 / 1 / 0
7,791
458
4,358
13,891
13,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
XosotedX
Thoth
14
1 / 5 / 0
8,109
477
4,191
9,889
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
lalanchas
Hachiman
17
0 / 3 / 0
9,352
550
5,157
9,477
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
wylie81
Mercury
12
0 / 7 / 0
7,394
435
2,294
17,990
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
2
2
Deaths
18
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AnonymoGamer
Bacchus
2
0
7
5.5
W
2
1
2
3
L
Chaac
Da04vid
Chaac
1
2
0
0.5
W
Medusa
Gittaro13
Medusa
2
0
2
3
L
Jormungandr
Hi Its Play
Jormungandr
0
1
0
0
W
6
0
9
10.5
L
Thoth
XosotedX
Thoth
1
5
0
0.2
L
Hachiman
lalanchas
Hachiman
0
3
0
0
W
Yu Huang
spudacus98TTV
Yu Huang
5
1
3
6.5
L
Mercury
wylie81
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
23,329
45,696
Taken
67,797
33,912
Mitigated
46,404
17,854
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AnonymoGamer
Bacchus
4,193
409
0
2,125
8,257
9,736
0
1,938
6,319
17,150
523
W
10,854
1,918
0
7,860
13,854
13,024
250
0
13,854
0
91,815
L
Chaac
Da04vid
Chaac
7,329
941
0
5,477
16,550
18,839
0
538
14,739
0
71,371
W
Medusa
Gittaro13
Medusa
9,324
4,126
0
3,421
9,729
4,781
1,007
522
9,207
0
89,309
L
Jormungandr
Hi Its Play
Jormungandr
4,358
1,099
0
1,973
13,891
13,416
0
6,794
6,609
26,495
0
W
9,296
2,514
0
2,308
5,538
3,023
1,297
815
4,723
0
88,955
L
Thoth
XosotedX
Thoth
4,191
200
0
1,112
9,889
3,144
0
6,297
2,860
67,917
0
L
Hachiman
lalanchas
Hachiman
5,157
3,258
0
2,967
9,477
3,721
0
722
8,755
0
99,441
W
Yu Huang
spudacus98TTV
Yu Huang
14,881
587
235
1,905
8,318
3,348
0
5,849
2,469
69,912
0
L
Mercury
wylie81
Mercury
2,294
1,025
0
3,175
17,990
7,284
0
3,351
14,431
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
41,684
557
Minions Killed
518
0
Camps Cleared
0
1,746,213
Distance Traveled
1,593,232
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,068
533
32
2
0
355,286
6
W
Mulan
10,553
621
154
9
0
355,118
5
L
Chaac
9,038
532
117
7
0
307,140
0
W
Medusa
9,990
588
134
8
0
344,597
0
L
Jormungandr
7,791
458
39
2
0
331,659
0
W
Ravana
10,188
599
110
6
0
362,898
0
L
Thoth
8,109
477
121
7
0
307,134
0
L
Hachiman
9,352
550
144
8
0
297,058
0
W
Yu Huang
9,440
555
127
7
0
328,314
0
L
Mercury
7,394
435
97
6
0
350,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role