Player Matchup

Hercules
Hercules
Mear215
Hercules
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
da_bull_teazy215
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
damf203
Baron Samedi
Level 127
God Stats
17W - 14L
1,336 SR
Queue Stats
68W - 60L
1,489 Elo+
Solo
Team Averages
Level 86
1,522 SR
1,562 Elo+

VS

Team Averages
Level 111
1,380 SR
1,462 Elo+
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PapaReaper8443
Sobek
Level 103
God Stats
3W - 4L
1,397 SR
Queue Stats
310W - 316L
1,516 Elo+
Party 1
Anubis
Anubis
SmokeeG
Anubis
Level 122
God Stats
1W - 1L
1,242 SR
Queue Stats
10W - 12L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mear215
Hercules
8
0 / 2 / 1
5,977
598
539
3,625
1,274
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Muzen Cab
da_bull_teazy215
Ah Muzen Cab
8
0 / 2 / 1
6,053
605
1,618
4,060
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
damf203
Baron Samedi
13
3 / 4 / 1
7,884
788
6,506
9,426
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 3
8,779
878
5,659
7,866
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 8
7,238
724
2,363
8,852
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SmokeeG
Anubis
13
3 / 2 / 5
8,427
843
4,614
7,042
3,380
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
8
8
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
L
Hercules
Mear215
Hercules
0
2
1
0.25
W
0
2
8
2
W
Anubis
SmokeeG
Anubis
3
2
5
2.75
L
Ah Muzen Cab
da_bull_teazy215
Ah Muzen Cab
0
2
1
0.25
L
Baron Samedi
damf203
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,663
Damage
12,636
17,111
Taken
23,760
6,990
Mitigated
15,501
1,098
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,659
1,765
0
2,360
7,866
2,880
957
2,098
5,710
0
29,735
L
Hercules
Mear215
Hercules
539
37
0
140
3,625
1,274
0
1,287
2,317
0
4,431
W
2,363
208
0
1,311
8,852
9,241
270
2,073
6,750
11,575
1,518
W
Anubis
SmokeeG
Anubis
4,614
275
0
2,076
7,042
3,380
1,204
1,987
4,968
34,249
653
L
Ah Muzen Cab
da_bull_teazy215
Ah Muzen Cab
1,618
432
0
75
4,060
1,184
0
1,985
2,075
0
11,128
L
Baron Samedi
damf203
Baron Samedi
6,506
264
88
795
9,426
4,532
0
3,457
5,969
34,198
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
24,444
97
Minions Killed
135
0
Camps Cleared
0
334,061
Distance Traveled
564,080
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,779
878
53
5
0
203,755
3
L
Hercules
5,977
598
9
1
0
90,802
0
W
Sobek
7,238
724
22
2
0
194,656
0
W
Anubis
8,427
843
60
6
0
165,669
0
L
Ah Muzen Cab
6,053
605
30
3
0
76,280
0
L
Baron Samedi
7,884
788
58
6
0
166,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role