Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
DTcameronDT
Jormungandr
Gold III
Level 74
God Stats
3W - 3L
1,304 SR
Queue Stats
460W - 462L
1,366 MMR
Solo
Ganesha
Ganesha
Gold V
IsAyWaSsA9143
Ganesha
Gold V
Level 158
God Stats
3W - 2L
1,412 SR
Queue Stats
14W - 20L
1,402 MMR
Solo
Ravana
Ravana
Gold V
PAPALETAGAIMER
Ravana
Gold V
Level 116
God Stats
11W - 7L
1,811 SR
Queue Stats
152W - 155L
1,407 MMR
Solo
Martichoras
Martichoras
Gold III
SamHostetter
Martichoras
Gold III
Level 156
God Stats
4W - 0L
1,891 SR
Queue Stats
362W - 344L
1,408 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,583 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,602 SR
1,396 MMR
Surtr
Surtr
Bronze III
BlueShirtDude
Surtr
Bronze III
Level 158
God Stats
0W - 1L
1,806 SR
Queue Stats
1W - 8L
1,361 MMR
Solo
Anhur
Anhur
Silver I
Cvgnito
Anhur
Silver I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,398 MMR
Solo
Nox
Nox
Bronze III
Mobidisco
Nox
Bronze III
Level 126
God Stats
1W - 2L
1,300 SR
Queue Stats
8W - 8L
1,416 MMR
Solo
Agni
Agni
Gold V
Skypharaoh1
Agni
Gold V
Level 138
God Stats
2W - 4L
1,748 SR
Queue Stats
28W - 34L
1,396 MMR
Solo
Loki
Loki
Bronze III
ZikaObscurion
Loki
Bronze III
Level 59
God Stats
4W - 7L
1,656 SR
Queue Stats
8W - 27L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 2 / 1
7,644
546
5,795
8,800
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
DTcameronDT
Jormungandr
14
0 / 0 / 0
8,756
625
9,345
10,040
10,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
12
0 / 0 / 1
7,384
527
2,129
9,378
6,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 1
8,001
572
8,165
7,675
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
SamHostetter
Martichoras
14
3 / 1 / 0
8,616
615
8,189
9,802
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AchillesThorAwilixBake Kujira

VS

Bans
ThanatosCu ChulainnPeleKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,151
511
6,034
15,017
12,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Cvgnito
Anhur
14
2 / 1 / 1
7,427
531
6,999
9,218
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 3
6,723
480
3,686
9,921
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 1
6,971
498
5,334
7,613
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

12
1 / 4 / 0
6,551
468
3,268
10,716
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
4
4
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
1
0.25
L
0
1
0
0
L
Anhur
Cvgnito
Anhur
2
1
1
2.5
W
Jormungandr
DTcameronDT
Jormungandr
0
0
0
0
W
Ganesha
0
0
1
0.5
L
0
0
3
1.5
W
4
1
1
4.5
W
Martichoras
SamHostetter
Martichoras
3
1
0
3
L
1
1
1
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,623
Damage
25,321
45,695
Taken
52,485
27,039
Mitigated
29,521
15,890
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,795
2,379
0
4,458
8,800
2,280
0
1,232
7,516
56,630
6,943
L
6,034
1,679
0
6,901
15,017
12,952
0
7,805
6,286
4,683
53,909
L
Anhur
Cvgnito
Anhur
6,999
3,617
0
4,938
9,218
3,996
0
3,869
5,349
0
69,114
W
Jormungandr
DTcameronDT
Jormungandr
9,345
2,343
0
1,583
10,040
10,790
131
957
8,241
80,174
200
W
Ganesha
2,129
318
384
2,522
9,378
6,062
72
1,692
7,528
17,908
511
L
3,686
382
0
4,715
9,921
6,391
0
3,245
6,676
25,165
0
W
8,165
1,638
0
4,378
7,675
3,237
0
1,141
6,468
0
58,145
W
Martichoras
SamHostetter
Martichoras
8,189
3,423
0
2,565
9,802
4,670
240
4,285
5,103
0
83,407
L
5,334
438
0
628
7,613
2,579
0
424
7,189
46,897
24
L
3,268
861
0
4,078
10,716
3,603
0
364
10,302
0
43,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
34,823
533
Minions Killed
424
0
Camps Cleared
0
1,468,924
Distance Traveled
1,338,994
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,644
546
142
10
0
286,813
2
L
Surtr
7,151
511
94
7
0
251,957
4
L
Anhur
7,427
531
119
9
0
248,024
0
W
Jormungandr
8,756
625
170
12
0
258,615
0
W
Ganesha
7,384
527
5
0
0
313,834
4
L
Nox
6,723
480
38
3
0
287,345
7
W
Ravana
8,001
572
91
7
0
355,876
0
W
Martichoras
8,616
615
125
9
0
253,786
0
L
Agni
6,971
498
102
7
0
256,324
1
L
Loki
6,551
468
71
5
0
295,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role