Player Matchup

Kukulkan
Kukulkan
Silver III
Eyecrossover
Kukulkan
Silver III
Level 87
God Stats
4W - 1L
1,851 SR
Queue Stats
8W - 11L
1,325 MMR
Solo
Maui
Maui
Silver III
Indiogo
Maui
Silver III
Level 89
God Stats
9W - 14L
1,535 SR
Queue Stats
133W - 149L
1,205 MMR
Solo
Nemesis
Nemesis
Gold IV
PJ-IS-RAEL
Nemesis
Gold IV
Level 135
God Stats
20W - 24L
1,330 SR
Queue Stats
229W - 226L
1,345 MMR
Solo
Martichoras
Martichoras
Silver I
TickleMeWet
Martichoras
Silver I
Level 103
God Stats
2W - 2L
1,480 SR
Queue Stats
47W - 50L
1,318 MMR
Solo
Vamana
Vamana
Silver V
miller_chiller26
Vamana
Silver V
Level 104
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 24L
1,201 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,582 SR
1,279 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,555 SR
1,280 MMR
Sobek
Sobek
Gold V
Ofp00n3x
Sobek
Gold V
Level 108
God Stats
15W - 22L
1,513 SR
Queue Stats
46W - 55L
1,347 MMR
Party 1
Neith
Neith
Silver I
PhillyFrancShow
Neith
Silver I
Level 158
God Stats
6W - 8L
1,578 SR
Queue Stats
46W - 53L
1,309 MMR
Party 1
Hercules
Hercules
Silver I
SoraKage09
Hercules
Silver I
Level 144
God Stats
9W - 8L
1,185 SR
Queue Stats
202W - 202L
1,162 MMR
Solo
Arachne
Arachne
Silver I
TommyChong69420
Arachne
Silver I
Level 159
God Stats
1W - 2L
1,730 SR
Queue Stats
195W - 185L
1,310 MMR
Solo
Merlin
Merlin
Silver IV
pleasejimmy
Merlin
Silver IV
Level 105
God Stats
0W - 1L
1,769 SR
Queue Stats
20W - 26L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eyecrossover
Kukulkan
16
5 / 0 / 2
9,600
640
7,535
5,141
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Indiogo
Maui
12
3 / 0 / 7
8,400
560
5,238
7,408
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PJ-IS-RAEL
Nemesis
17
6 / 1 / 3
9,223
615
6,908
12,380
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
TickleMeWet
Martichoras
16
1 / 1 / 4
8,637
576
9,812
13,070
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 1
7,969
531
5,810
14,497
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosSun WukongThorZhong Kui

VS

Bans
Ao KuangAresAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ofp00n3x
Sobek
13
0 / 3 / 0
7,488
499
4,455
12,044
10,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 1
7,515
501
7,246
10,830
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SoraKage09
Hercules
15
1 / 2 / 1
8,947
596
11,474
11,171
13,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 3 / 0
7,084
472
4,620
14,977
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
14
1 / 3 / 0
7,847
523
2,819
6,655
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
4
4
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eyecrossover
Kukulkan
5
0
2
6
W
Maui
Indiogo
Maui
3
0
7
6.5
L
Sobek
Ofp00n3x
Sobek
0
3
0
0
W
Nemesis
PJ-IS-RAEL
Nemesis
6
1
3
7.5
L
0
4
1
0.13
L
Hercules
SoraKage09
Hercules
1
2
1
0.75
W
Martichoras
TickleMeWet
Martichoras
1
1
4
3
L
2
3
0
0.67
W
0
2
1
0.25
L
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,303
Damage
30,614
52,496
Taken
55,677
38,291
Mitigated
36,061
18,646
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eyecrossover
Kukulkan
7,535
584
0
460
5,141
2,872
297
2,408
2,733
91,262
1,065
W
Maui
Indiogo
Maui
5,238
1,703
2,512
2,126
7,408
6,734
0
1,919
5,489
24,036
3,723
L
Sobek
Ofp00n3x
Sobek
4,455
313
0
4,013
12,044
10,521
210
4,811
7,233
25,947
0
W
Nemesis
PJ-IS-RAEL
Nemesis
6,908
3,013
0
7,142
12,380
5,810
30
1,911
10,340
0
77,376
L
7,246
3,494
0
3,826
10,830
3,966
695
907
9,923
0
77,033
L
Hercules
SoraKage09
Hercules
11,474
2,624
0
4,656
11,171
13,266
0
1,075
9,010
0
78,309
W
Martichoras
TickleMeWet
Martichoras
9,812
3,645
0
3,775
13,070
6,584
182
1,375
11,695
0
83,605
L
4,620
2,766
0
6,010
14,977
6,055
0
3,186
11,791
0
53,852
W
5,810
1,429
0
2,631
14,497
16,291
0
0
13,275
0
55,158
L
Merlin
2,819
210
0
500
6,655
2,253
0
2,559
4,096
61,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
38,881
558
Minions Killed
494
0
Camps Cleared
0
1,628,357
Distance Traveled
1,481,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,600
640
166
11
0
339,846
4
W
Maui
8,400
560
56
4
0
313,867
0
L
Sobek
7,488
499
32
2
0
326,235
4
W
Nemesis
9,223
615
110
7
0
377,055
0
L
Neith
7,515
501
136
9
0
285,948
3
L
Hercules
8,947
596
131
9
0
268,684
0
W
Martichoras
8,637
576
118
8
0
293,315
4
L
Arachne
7,084
472
78
5
0
328,239
2
W
Vamana
7,969
531
108
7
0
304,274
2
L
Merlin
7,847
523
117
8
0
272,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role