Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
Adaptson
Loki
Gold I
Level 158
God Stats
6W - 5L
1,683 SR
Queue Stats
213W - 204L
1,646 MMR
Solo
Sobek
Sobek
Silver II
Darkα
Sobek
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,545 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Enekometal
Aphrodite
Silver I
Level 108
God Stats
8W - 2L
1,904 SR
Queue Stats
13W - 9L
1,599 MMR
Party 2
Ullr
Ullr
Gold I
SoH2F
Ullr
Gold I
Level 156
God Stats
94W - 83L
1,594 SR
Queue Stats
239W - 244L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,636 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,617 SR
1,541 MMR
Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
demm78
Jing Wei
Gold V
Level 49
God Stats
5W - 5L
1,831 SR
Queue Stats
101W - 106L
1,591 MMR
Party 1
Hercules
Hercules
Gold II
domppi99
Hercules
Gold II
Level 141
God Stats
22W - 28L
1,505 SR
Queue Stats
959W - 958L
1,516 MMR
Solo
Geb
Geb
Bronze III
luludesbois3
Geb
Bronze III
Level 86
God Stats
0W - 3L
1,750 SR
Queue Stats
114W - 121L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 0
6,033
603
2,765
3,881
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
0 / 2 / 1
5,098
510
2,162
7,738
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Darkα
Sobek
10
1 / 1 / 1
5,848
585
6,183
8,958
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Enekometal
Aphrodite
9
1 / 1 / 1
5,261
526
1,405
6,306
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
SoH2F
Ullr
11
1 / 1 / 1
5,707
571
3,996
7,290
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraAthenaSusanoBellona

VS

Bans
MartichorasKukulkanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
3 / 1 / 2
5,724
572
5,021
8,065
2,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
 
Raijin
4
0 / 0 / 0
3,780
378
0
165
35
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
demm78
Jing Wei
10
1 / 0 / 2
5,686
569
3,764
5,894
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
domppi99
Hercules
12
1 / 1 / 1
6,548
655
5,957
9,721
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 2
5,745
575
2,927
6,720
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
L
Ratatoskr
 
Ratatoskr
3
1
2
4
L
Raijin
 
Raijin
0
0
0
0
W
Loki
0
2
1
0.25
W
Sobek
Darkα
Sobek
1
1
1
1.5
W
Aphrodite
Enekometal
Aphrodite
1
1
1
1.5
W
Ullr
SoH2F
Ullr
1
1
1
1.5
L
Jing Wei
demm78
Jing Wei
1
0
2
2
L
Hercules
domppi99
Hercules
1
1
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
17,669
34,173
Taken
30,565
17,562
Mitigated
15,226
16,903
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,765
315
0
1,890
3,881
1,320
0
346
3,535
49,082
1,561
L
Ratatoskr
 
Ratatoskr
5,021
1,143
0
4,972
8,065
2,874
0
2,069
5,941
0
37,943
L
Raijin
 
Raijin
0
0
0
0
165
35
0
0
165
4,316
204
W
Loki
2,162
505
0
3,832
7,738
2,599
0
62
7,632
0
42,235
W
Sobek
Darkα
Sobek
6,183
349
0
3,546
8,958
7,481
0
0
8,404
37,414
34
W
Aphrodite
Enekometal
Aphrodite
1,405
472
2,157
3,429
6,306
3,211
0
1,006
5,255
14,163
0
W
Ullr
SoH2F
Ullr
3,996
1,543
0
2,049
7,290
2,951
0
1,470
5,820
0
47,489
L
Jing Wei
demm78
Jing Wei
3,764
2,844
0
2,761
5,894
2,050
0
452
5,442
0
46,890
L
Hercules
domppi99
Hercules
5,957
1,675
0
3,811
9,721
5,482
0
5,338
3,595
0
50,634
L
2,927
344
0
1,417
6,720
4,785
0
1,511
5,199
24,725
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
27,483
359
Minions Killed
297
0
Camps Cleared
0
1,090,834
Distance Traveled
882,392
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,033
603
97
10
0
229,389
2
L
Ratatoskr
5,724
572
60
6
0
252,531
1
L
Raijin
3,780
378
9
1
0
31,609
0
W
Loki
5,098
510
68
7
0
220,658
2
W
Sobek
5,848
585
86
9
0
218,467
0
W
Aphrodite
5,261
526
23
2
0
219,872
4
W
Ullr
5,707
571
85
9
0
202,448
0
L
Jing Wei
5,686
569
91
9
0
198,594
2
L
Hercules
6,548
655
101
10
0
196,979
0
L
Geb
5,745
575
36
4
0
202,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role