Player Matchup

Tyr
Tyr
 
Tyr
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Firestormzii
Chiron
Level 117
God Stats
9W - 3L
1,867 SR
Queue Stats
298W - 277L
1,548 Elo+
Solo
Ix Chel
Ix Chel
LtSteel
Ix Chel
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
181W - 159L
1,539 Elo+
Solo
Agni
Agni
Masterchip117
Agni
Level 120
God Stats
1W - 0L
1,663 SR
Queue Stats
6W - 0L
1,887 Elo+
Solo
Team Averages
Level 173
1,609 SR
1,595 Elo+

VS

Team Averages
Level 118
1,476 SR
1,514 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MauroRachet
Hera
Level 89
God Stats
1W - 3L
1,330 SR
Queue Stats
113W - 124L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Onaroll62
Heimdallr
Level 147
God Stats
4W - 4L
1,588 SR
Queue Stats
197W - 199L
1,529 Elo+
Solo
Achilles
Achilles
RomeRockstar
Achilles
Level 76
God Stats
10W - 8L
1,392 SR
Queue Stats
32W - 38L
1,465 Elo+
Solo
Horus
Horus
WhiteAssasin317
Horus
Level 149
God Stats
4W - 6L
1,572 SR
Queue Stats
33W - 38L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 0 / 1
4,516
753
1,257
3,518
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
6
0 / 1 / 0
3,829
638
1,534
4,739
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
6
0 / 0 / 0
3,830
638
1,935
2,130
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
LtSteel
Ix Chel
7
0 / 0 / 0
4,220
703
1,483
3,181
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
2 / 3 / 1
4,305
718
1,976
3,887
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
1 / 1 / 2
3,961
660
1,750
4,762
1,800
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 2
4,251
709
1,653
2,452
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Onaroll62
Heimdallr
1
0 / 0 / 0
2,614
436
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
RomeRockstar
Achilles
6
0 / 0 / 0
3,614
602
1,005
4,357
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,551
592
2,688
5,738
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Ratatoskr
 
Ratatoskr
1
1
2
2
W
Chiron
0
0
0
0
W
Ix Chel
LtSteel
Ix Chel
0
0
0
0
W
2
3
1
0.83
L
1
1
2
2
L
Heimdallr
Onaroll62
Heimdallr
0
0
0
0
L
Achilles
RomeRockstar
Achilles
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
7,096
17,455
Taken
17,309
7,059
Mitigated
8,449
9,808
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,257
406
0
2,855
3,518
1,318
0
319
3,199
0
25,460
W
Sylvanus
 
Sylvanus
1,534
655
1,076
2,018
4,739
2,995
25
0
4,739
15,521
0
L
Ratatoskr
 
Ratatoskr
1,750
443
0
410
4,762
1,800
0
866
3,896
0
25,558
W
Chiron
1,935
895
338
525
2,130
520
444
0
2,130
0
21,544
W
Ix Chel
LtSteel
Ix Chel
1,483
141
85
1,892
3,181
1,115
0
0
2,967
18,226
2,242
W
1,976
291
0
1,019
3,887
1,111
0
1,273
2,614
16,444
0
L
1,653
354
0
600
2,452
697
0
903
1,549
24,222
1,089
L
Heimdallr
Onaroll62
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
RomeRockstar
Achilles
1,005
75
0
2,469
4,357
2,214
0
1,052
2,976
0
17,437
L
2,688
1,294
40
2,670
5,738
3,738
0
1,741
3,997
0
11,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
17,991
177
Minions Killed
141
0
Camps Cleared
0
572,545
Distance Traveled
507,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,516
753
57
10
0
146,496
0
W
Sylvanus
3,829
638
14
2
0
93,635
2
L
Ratatoskr
3,961
660
46
8
0
144,597
0
W
Chiron
3,830
638
35
6
0
97,166
0
W
Ix Chel
4,220
703
43
7
0
102,598
0
W
Agni
4,305
718
28
5
0
132,650
0
L
Hera
4,251
709
48
8
0
116,196
1
L
Heimdallr
2,614
436
0
0
0
0
0
L
Achilles
3,614
602
29
5
0
120,484
0
L
Horus
3,551
592
18
3
0
126,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role