Player Matchup

Sol
Sol
Lotucat
Sol
Level 200
God Stats
11W - 9L
1,901 SR
Queue Stats
797W - 809L
1,536 Elo+
Solo
Discordia
Discordia
MinouFaust
Discordia
Level 125
God Stats
1W - 6L
1,115 SR
Queue Stats
147W - 158L
1,454 Elo+
Solo
Kali
Kali
Nowtanking
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,094 Elo+
Party 1
Camazotz
Camazotz
layearn
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,104 Elo+
Party 1
Hel
Hel
故事止于立春
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,104 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,258 Elo+

VS

Team Averages
Level 107
1,590 SR
1,449 Elo+
Cthulhu
Cthulhu
Hanna-Chris
Cthulhu
Level 129
God Stats
7W - 4L
1,624 SR
Queue Stats
275W - 274L
1,441 Elo+
Party 2
Lancelot
Lancelot
MBZH-Official
Lancelot
Level 82
God Stats
4W - 0L
1,695 SR
Queue Stats
258W - 264L
1,493 Elo+
Solo
Freya
Freya
Ruskiiii
Freya
Level 83
God Stats
3W - 5L
1,386 SR
Queue Stats
313W - 312L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Uehwa
Aphrodite
Level 113
God Stats
6W - 6L
1,545 SR
Queue Stats
267W - 266L
1,441 Elo+
Party 2
Nemesis
Nemesis
YamilAtrMoises
Nemesis
Level 129
God Stats
3W - 1L
1,703 SR
Queue Stats
90W - 115L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 4 / 11
12,129
758
25,141
17,384
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MinouFaust
Discordia
20
5 / 4 / 13
11,955
747
28,398
14,042
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 11
9,889
618
7,420
18,711
10,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
layearn
Camazotz
15
1 / 10 / 8
9,229
577
8,402
25,297
19,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 7 / 6
11,310
707
12,335
23,829
13,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hanna-Chris
Cthulhu
19
4 / 6 / 23
12,474
780
16,122
22,463
30,072
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
MBZH-Official
Lancelot
20
11 / 8 / 14
12,965
810
23,870
27,868
25,370
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Ruskiiii
Freya
20
11 / 3 / 13
13,047
815
27,075
20,884
11,331
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Uehwa
Aphrodite
20
2 / 2 / 18
11,481
718
11,560
20,317
13,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 13
11,282
705
12,798
23,713
16,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
114
19
Kills
33
33
Deaths
21
49
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hanna-Chris
Cthulhu
4
6
23
2.58
L
Sol
5
4
11
2.63
W
Lancelot
MBZH-Official
Lancelot
11
8
14
2.25
L
Discordia
MinouFaust
Discordia
5
4
13
2.88
L
1
8
11
0.81
W
Freya
Ruskiiii
Freya
11
3
13
5.83
W
Aphrodite
Uehwa
Aphrodite
2
2
18
5.5
W
5
2
13
5.75
L
Camazotz
layearn
Camazotz
1
10
8
0.5
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,696
Damage
91,425
99,263
Taken
115,245
59,830
Mitigated
96,821
39,868
Healing
61,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hanna-Chris
Cthulhu
16,122
446
5,102
2,663
22,463
30,072
207
9,764
12,699
37,778
0
L
Sol
25,141
6,239
933
5,056
17,384
9,010
1,500
11,752
5,340
45,085
214
W
Lancelot
MBZH-Official
Lancelot
23,870
4,138
1,163
5,321
27,868
25,370
1,333
14,920
12,948
0
37,284
L
Discordia
MinouFaust
Discordia
28,398
2,363
2,386
2,678
14,042
7,425
275
6,014
7,692
52,891
0
L
7,420
2,111
0
2,482
18,711
10,457
0
9,509
8,901
0
12,794
W
Freya
Ruskiiii
Freya
27,075
7,276
2,185
7,780
20,884
11,331
2,321
10,008
10,876
40,542
1,661
W
Aphrodite
Uehwa
Aphrodite
11,560
1,126
14,203
13,874
20,317
13,264
2,674
14,505
5,812
27,098
456
W
12,798
2,003
925
8,456
23,713
16,784
2,418
16,575
7,138
0
25,154
L
Camazotz
layearn
Camazotz
8,402
561
308
4,517
25,297
19,376
180
14,393
10,420
0
15,426
L
12,335
1,375
10,134
11,374
23,829
13,562
0
12,602
11,027
20,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
61,249
143
Minions Killed
162
0
Camps Cleared
0
1,327,519
Distance Traveled
1,501,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,474
780
46
3
0
291,494
0
L
Sol
12,129
758
36
2
0
261,857
0
W
Lancelot
12,965
810
26
2
0
315,142
0
L
Discordia
11,955
747
59
4
0
276,042
0
L
Kali
9,889
618
12
1
0
285,508
0
W
Freya
13,047
815
28
2
0
334,853
0
W
Aphrodite
11,481
718
38
2
0
316,027
0
W
Nemesis
11,282
705
24
2
0
243,681
0
L
Camazotz
9,229
577
11
1
0
253,798
0
L
Hel
11,310
707
25
2
0
250,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role