Player Matchup

Neith
Neith
GorillaOverlord
Neith
Level 63
God Stats
68W - 39L
1,574 SR
Queue Stats
147W - 147L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Thephoenix199383
Cthulhu
Level 133
God Stats
17W - 11L
1,488 SR
Queue Stats
107W - 101L
1,492 Elo+
Solo
Anubis
Anubis
Timmboi
Anubis
Level 65
God Stats
26W - 12L
1,677 SR
Queue Stats
124W - 131L
1,412 Elo+
Party 1
Team Averages
Level 87
1,580 SR
1,427 Elo+

VS

Team Averages
Level 87
1,595 SR
1,468 Elo+
Cupid
Cupid
DasViDanyaa
Cupid
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 44L
1,499 Elo+
Party 2
Eset
Eset
YourWAIFUsuck5
Eset
Level 157
God Stats
1W - 3L
1,768 SR
Queue Stats
33W - 40L
1,492 Elo+
Party 2
Hercules
Hercules
osmar31700
Hercules
Level 53
God Stats
1W - 2L
1,516 SR
Queue Stats
70W - 77L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,828
783
4,831
6,323
2,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 6
7,429
743
5,119
7,117
5,367
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Timmboi
Anubis
13
4 / 0 / 4
7,858
786
9,366
4,985
2,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,233
623
1,533
9,631
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 1 / 0
5,922
592
4,303
5,663
4,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
osmar31700
Hercules
10
0 / 4 / 0
6,095
610
1,811
8,903
5,149
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
3
4.5
W
1
0
6
4
W
Anubis
Timmboi
Anubis
4
0
4
6
L
0
1
0
0
L
Hercules
osmar31700
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
7,647
18,425
Taken
24,197
10,232
Mitigated
12,608
3,287
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,533
52
528
1,868
9,631
3,237
0
5,943
3,667
0
15,852
W
4,831
2,268
0
881
6,323
2,455
1,414
1,835
4,488
0
25,289
W
5,119
84
560
513
7,117
5,367
439
944
6,173
18,843
570
W
Anubis
Timmboi
Anubis
9,366
229
0
1,333
4,985
2,410
972
1,549
3,436
27,694
764
L
4,303
500
150
488
5,663
4,222
0
3,728
1,917
12,193
0
L
Hercules
osmar31700
Hercules
1,811
81
0
1,775
8,903
5,149
0
4,707
4,184
0
19,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
18,250
119
Minions Killed
80
0
Camps Cleared
0
540,208
Distance Traveled
478,748
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,233
623
35
4
0
169,102
0
W
Neith
7,828
783
44
4
0
172,344
0
W
Cthulhu
7,429
743
26
3
0
187,588
2
W
Anubis
7,858
786
49
5
0
180,276
0
L
Eset
5,922
592
11
1
0
168,196
0
L
Hercules
6,095
610
34
3
0
141,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role