Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DominicanSwag8
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
Kxneke solos
Erlang Shen
Level 124
God Stats
5W - 10L
1,715 SR
Queue Stats
240W - 228L
1,546 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 131
God Stats
236W - 255L
1,548 SR
Queue Stats
263W - 280L
1,510 Elo+
Solo
Team Averages
Level 135
1,553 SR
1,491 Elo+

VS

Team Averages
Level 125
1,511 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Cleindellyyyyyy
Zhong Kui
Level 128
God Stats
3W - 0L
1,733 SR
Queue Stats
79W - 76L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
HaydenAlfonzo
Cliodhna
Level 119
God Stats
2W - 1L
1,497 SR
Queue Stats
37W - 41L
1,419 Elo+
Party 2
Charybdis
Charybdis
RavensIrony
Charybdis
Level 147
God Stats
10W - 9L
1,549 SR
Queue Stats
122W - 116L
1,427 Elo+
Solo
Horus
Horus
silverstreak349
Horus
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
124W - 98L
1,494 Elo+
Solo
Khepri
Khepri
wayofthegate
Khepri
Level 128
God Stats
6W - 4L
1,277 SR
Queue Stats
71W - 70L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 2
6,289
524
4,561
6,614
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
 
Hun Batz
11
1 / 1 / 1
5,911
493
3,925
8,897
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
6,098
508
2,649
8,857
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Kxneke solos
Erlang Shen
11
0 / 0 / 0
5,953
496
4,930
11,477
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
jaz7z7z
Poseidon
10
1 / 4 / 0
5,998
500
4,120
5,982
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cleindellyyyyyy
Zhong Kui
14
5 / 0 / 1
8,364
697
8,273
7,511
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cliodhna
HaydenAlfonzo
Cliodhna
12
1 / 1 / 4
6,425
535
3,379
10,097
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
RavensIrony
Charybdis
13
1 / 1 / 1
7,270
606
5,543
5,911
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 0
7,309
609
6,553
8,884
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Khepri
10
1 / 3 / 4
6,033
503
2,578
7,164
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
2
1
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Zhong Kui
Cleindellyyyyyy
Zhong Kui
5
0
1
5.5
L
2
1
2
3
W
Cliodhna
HaydenAlfonzo
Cliodhna
1
1
4
3
L
Erlang Shen
Kxneke solos
Erlang Shen
0
0
0
0
W
Charybdis
RavensIrony
Charybdis
1
1
1
1.5
L
Poseidon
jaz7z7z
Poseidon
1
4
0
0.25
W
0
0
0
0
W
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
26,326
41,827
Taken
39,567
25,427
Mitigated
25,181
11,894
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,561
2,980
0
1,631
6,614
2,418
0
781
5,833
0
50,452
L
Hun Batz
 
Hun Batz
3,925
1,147
0
1,230
8,897
3,790
0
3,148
5,749
0
45,786
W
Zhong Kui
Cleindellyyyyyy
Zhong Kui
8,273
2,430
0
5,473
7,511
6,147
782
2,790
4,679
70,445
2,447
L
2,649
411
0
2,867
8,857
7,989
0
3,107
5,750
23,649
0
W
Cliodhna
HaydenAlfonzo
Cliodhna
3,379
467
0
5,544
10,097
4,074
0
1,043
9,054
0
48,252
L
Erlang Shen
Kxneke solos
Erlang Shen
4,930
2,482
0
4,976
11,477
9,224
0
406
10,343
0
38,885
W
Charybdis
RavensIrony
Charybdis
5,543
2,063
0
2,183
5,911
2,259
788
583
5,328
0
71,239
L
Poseidon
jaz7z7z
Poseidon
4,120
1,234
0
1,190
5,982
2,006
0
3,315
2,667
51,453
0
W
6,553
2,703
0
4,467
8,884
7,482
0
0
8,186
0
55,321
W
Khepri
2,578
304
0
1,592
7,164
5,219
56
2,353
4,811
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
35,401
361
Minions Killed
438
0
Camps Cleared
0
1,193,508
Distance Traveled
1,191,194
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,289
524
95
8
0
217,196
6
L
Hun Batz
5,911
493
71
6
0
271,318
1
W
Zhong Kui
8,364
697
129
11
0
222,944
0
L
Bacchus
6,098
508
32
3
0
222,573
4
W
Cliodhna
6,425
535
77
6
0
272,961
0
L
Erlang Shen
5,953
496
68
6
0
241,059
0
W
Charybdis
7,270
606
134
11
0
214,432
1
L
Poseidon
5,998
500
95
8
0
241,362
6
W
Horus
7,309
609
89
7
0
225,618
0
W
Khepri
6,033
503
9
1
0
255,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role