Player Matchup

Maui
Maui
Nowtanking
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,046 Elo+
Party 1
Ne Zha
Ne Zha
Quarxs
Ne Zha
Level 173
God Stats
34W - 37L
1,531 SR
Queue Stats
1,128W - 1,209L
1,342 Elo+
Solo
Raijin
Raijin
Sawci
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,500 Elo+
Solo
Nut
Nut
layearn
Nut
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,058 Elo+
Party 1
Chiron
Chiron
故事止于立春
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,061 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,201 Elo+

VS

Team Averages
Level 104
1,448 SR
1,400 Elo+
Xbalanque
Xbalanque
Dark_Talitol
Xbalanque
Level 62
God Stats
1W - 2L
1,266 SR
Queue Stats
145W - 154L
1,509 Elo+
Solo
Arachne
Arachne
SkyH3r0
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 103L
1,376 Elo+
Solo
Odin
Odin
Sr_Marques88
Odin
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 90L
1,260 Elo+
Solo
Skadi
Skadi
vaul_israclub220
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 161L
1,379 Elo+
Solo
Chaac
Chaac
z MyHQ z
Chaac
Level 129
God Stats
4W - 5L
1,477 SR
Queue Stats
207W - 203L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,689
669
808
9,659
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Quarxs
Ne Zha
12
2 / 3 / 2
6,896
690
3,500
5,961
3,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Sawci
Raijin
12
1 / 6 / 2
7,100
710
5,530
12,492
6,311
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
13
1 / 4 / 1
7,511
751
3,116
7,201
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
7,221
722
5,830
10,873
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dark_Talitol
Xbalanque
15
4 / 2 / 16
9,394
939
7,553
6,879
2,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SkyH3r0
Arachne
15
8 / 0 / 10
9,491
949
5,681
5,034
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 14
9,048
905
7,409
7,410
7,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 15
9,188
919
10,451
3,448
1,504
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
z MyHQ z
Chaac
15
3 / 3 / 15
8,722
872
10,955
11,711
11,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
6
Kills
23
23
Deaths
6
7
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dark_Talitol
Xbalanque
4
2
16
6
L
0
4
2
0.25
L
Ne Zha
Quarxs
Ne Zha
2
3
2
1
L
Raijin
Sawci
Raijin
1
6
2
0.33
W
Arachne
SkyH3r0
Arachne
8
0
10
13
W
4
1
14
11
L
Nut
1
4
1
0.38
W
4
0
15
11.5
W
Chaac
z MyHQ z
Chaac
3
3
15
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
42,049
46,186
Taken
34,482
25,973
Mitigated
28,155
4,844
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dark_Talitol
Xbalanque
7,553
3,469
128
353
6,879
2,864
2,624
1,653
5,226
0
17,807
L
808
158
0
346
9,659
7,596
0
237
9,329
3,366
0
L
Ne Zha
Quarxs
Ne Zha
3,500
470
350
745
5,961
3,474
0
330
5,631
0
11,788
L
Raijin
Sawci
Raijin
5,530
627
0
758
12,492
6,311
0
239
12,091
14,707
0
W
Arachne
SkyH3r0
Arachne
5,681
4,307
1,658
1,635
5,034
4,745
1,742
1,800
3,234
0
6,615
W
7,409
954
1,278
3,312
7,410
7,784
713
536
6,874
800
17,078
L
Nut
3,116
1,092
0
587
7,201
3,483
0
398
6,713
0
16,952
W
10,451
2,897
1,369
1,329
3,448
1,504
2,434
1,266
2,182
0
26,145
W
Chaac
z MyHQ z
Chaac
10,955
770
838
2,936
11,711
11,258
323
1,083
10,628
3,670
19,241
L
5,830
1,792
691
1,367
10,873
5,109
0
547
10,236
0
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
45,843
99
Minions Killed
111
0
Camps Cleared
0
738,742
Distance Traveled
1,054,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,394
939
33
3
0
190,893
0
L
Maui
6,689
669
7
1
0
141,266
0
L
Ne Zha
6,896
690
17
2
0
157,810
0
L
Raijin
7,100
710
13
1
0
149,879
0
W
Arachne
9,491
949
3
0
0
223,305
0
W
Odin
9,048
905
35
4
0
229,284
0
L
Nut
7,511
751
33
3
0
139,859
0
W
Skadi
9,188
919
24
2
0
208,400
0
W
Chaac
8,722
872
16
2
0
202,489
0
L
Chiron
7,221
722
29
3
0
149,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role