Player Matchup

Zhong Kui
Zhong Kui
XEli-hunterX
Zhong Kui
Level 77
God Stats
1W - 0L
1,267 SR
Queue Stats
26W - 28L
1,349 Elo+
Solo
Jormungandr
Jormungandr
phatniko
Jormungandr
Level 126
God Stats
1W - 0L
1,369 SR
Queue Stats
2W - 2L
1,243 Elo+
Solo
Danzaburou
Danzaburou
thejimbar
Danzaburou
Level 30
God Stats
1W - 1L
1,899 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,364 Elo+

VS

Team Averages
Level 104
1,431 SR
1,315 Elo+
Agni
Agni
Masternex5224
Agni
Level 120
God Stats
1W - 2L
1,292 SR
Queue Stats
78W - 82L
1,313 Elo+
Solo
Apollo
Apollo
UrFaCeXb
Apollo
Level 149
God Stats
4W - 8L
1,500 SR
Queue Stats
383W - 426L
1,458 Elo+
Solo
Achilles
Achilles
hotchlil
Achilles
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 54L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
XEli-hunterX
Zhong Kui
12
4 / 1 / 5
7,962
796
9,996
7,635
5,837
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
phatniko
Jormungandr
13
4 / 1 / 5
8,313
831
9,615
10,343
9,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
thejimbar
Danzaburou
12
3 / 2 / 3
8,629
863
6,643
9,850
4,087
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,533
753
8,179
9,245
3,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
UrFaCeXb
Apollo
11
1 / 3 / 1
6,577
658
6,071
8,165
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
hotchlil
Achilles
9
0 / 6 / 2
6,178
618
4,078
14,590
10,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Apollo
UrFaCeXb
Apollo
1
3
1
0.5
W
Zhong Kui
XEli-hunterX
Zhong Kui
4
1
5
6.5
L
Achilles
hotchlil
Achilles
0
6
2
0.17
W
Jormungandr
phatniko
Jormungandr
4
1
5
6.5
W
Danzaburou
thejimbar
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
18,328
27,828
Taken
32,000
19,443
Mitigated
17,489
4,199
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,179
725
190
3,389
9,245
3,516
0
4,251
4,460
33,804
0
L
Apollo
UrFaCeXb
Apollo
6,071
2,872
130
686
8,165
3,346
0
5,073
2,806
0
19,684
W
Zhong Kui
XEli-hunterX
Zhong Kui
9,996
1,298
0
1,843
7,635
5,837
62
2,007
5,628
21,288
1,428
L
Achilles
hotchlil
Achilles
4,078
878
0
186
14,590
10,627
0
7,597
6,435
0
9,284
W
Jormungandr
phatniko
Jormungandr
9,615
1,599
0
505
10,343
9,519
273
2,463
7,870
21,390
1,744
W
Danzaburou
thejimbar
Danzaburou
6,643
3,336
0
1,851
9,850
4,087
1,304
3,762
6,083
0
33,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
20,288
139
Minions Killed
102
0
Camps Cleared
0
538,002
Distance Traveled
518,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,533
753
52
5
0
183,470
0
L
Apollo
6,577
658
40
4
0
169,382
0
W
Zhong Kui
7,962
796
36
4
0
190,888
0
L
Achilles
6,178
618
10
1
0
166,043
0
W
Jormungandr
8,313
831
44
4
0
187,271
0
W
Danzaburou
8,629
863
59
6
0
159,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role