Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlancoCholo420
Scylla
Level 134
God Stats
12W - 12L
1,498 SR
Queue Stats
692W - 707L
1,430 Elo+
Solo
Geb
Geb
Gator bait192
Geb
Level 124
God Stats
4W - 3L
1,426 SR
Queue Stats
120W - 127L
1,492 Elo+
Solo
Hercules
Hercules
RAMDIESEL87
Hercules
Level 92
God Stats
4W - 2L
1,466 SR
Queue Stats
143W - 143L
1,436 Elo+
Solo
Discordia
Discordia
thouxanbansean
Discordia
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,585 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,489 Elo+

VS

Team Averages
Level 142
1,391 SR
1,481 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
lmurdaddy713
Maman Brigitte
Level 159
God Stats
1W - 6L
1,157 SR
Queue Stats
248W - 264L
1,425 Elo+
Solo
Athena
Athena
trueninja89
Athena
Level 157
God Stats
0W - 3L
1,298 SR
Queue Stats
94W - 107L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 6
8,199
820
3,364
11,856
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 1 / 4
8,633
863
7,925
4,144
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 8
8,284
828
4,724
7,662
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
RAMDIESEL87
Hercules
13
2 / 2 / 8
7,641
764
7,907
12,099
12,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
thouxanbansean
Discordia
16
4 / 0 / 9
9,095
910
11,832
2,965
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
0 / 2 / 0
7,801
780
9,263
6,314
2,806
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
 
Odin
15
1 / 1 / 1
7,033
703
5,012
5,659
6,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
 
Xbalanque
8
1 / 2 / 0
6,406
641
3,656
3,117
1,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
lmurdaddy713
Maman Brigitte
11
2 / 5 / 0
7,034
703
2,942
9,213
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
13
0 / 4 / 3
7,301
730
4,600
14,226
14,325
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
14
Kills
4
4
Deaths
14
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
6
7
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Odin
 
Odin
1
1
1
1.5
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
3
1
4
5
W
1
1
8
5
W
Hercules
RAMDIESEL87
Hercules
2
2
8
3
L
Maman Brigitte
lmurdaddy713
Maman Brigitte
2
5
0
0.4
W
Discordia
thouxanbansean
Discordia
4
0
9
8.5
L
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
25,473
38,726
Taken
38,529
32,045
Mitigated
29,075
18,988
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,364
128
2,942
3,414
11,856
10,191
220
4,790
7,066
0
6,042
L
Kukulkan
 
Kukulkan
9,263
231
1,547
1,493
6,314
2,806
0
4,704
1,390
35,963
0
L
Odin
 
Odin
5,012
654
0
688
5,659
6,162
0
2,925
2,023
0
10,295
L
Xbalanque
 
Xbalanque
3,656
837
0
135
3,117
1,394
0
1,721
1,137
0
6,665
W
7,925
348
1,393
909
4,144
1,959
549
2,355
1,789
20,823
848
W
4,724
392
2,104
2,056
7,662
6,211
280
2,628
5,034
9,019
402
W
Hercules
RAMDIESEL87
Hercules
7,907
1,376
252
3,793
12,099
12,299
0
5,254
6,845
0
10,575
L
Maman Brigitte
lmurdaddy713
Maman Brigitte
2,942
69
698
481
9,213
4,388
0
5,341
3,296
5,405
17
W
Discordia
thouxanbansean
Discordia
11,832
1,007
1,358
767
2,965
1,385
164
1,422
1,543
30,695
503
L
Athena
4,600
636
490
2,310
14,226
14,325
0
7,280
6,018
5,476
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
35,575
123
Minions Killed
86
0
Camps Cleared
0
962,435
Distance Traveled
855,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,199
820
5
1
0
213,455
0
L
Kukulkan
7,801
780
59
6
0
197,953
0
L
Odin
7,033
703
13
1
0
190,320
0
L
Xbalanque
6,406
641
8
1
0
85,572
0
W
Scylla
8,633
863
38
4
0
161,323
0
W
Geb
8,284
828
17
2
0
210,706
2
W
Hercules
7,641
764
5
1
0
196,433
0
L
Maman Brigitte
7,034
703
3
0
0
188,783
0
W
Discordia
9,095
910
58
6
0
180,518
0
L
Athena
7,301
730
3
0
0
192,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role