Player Matchup

Surtr
Surtr
Artico17
Surtr
Level 65
God Stats
12W - 12L
1,538 SR
Queue Stats
146W - 134L
1,487 Elo+
Solo
Zeus
Zeus
CR3AM FACE
Zeus
Level 55
God Stats
1W - 6L
1,432 SR
Queue Stats
3W - 9L
1,278 Elo+
Solo
Geb
Geb
KaRonVsTheWorld
Geb
Level 44
God Stats
16W - 16L
1,478 SR
Queue Stats
82W - 89L
1,506 Elo+
Solo
Pele
Pele
NickTooFabulous
Pele
Level 77
God Stats
2W - 4L
1,546 SR
Queue Stats
18W - 21L
1,454 Elo+
Solo
Martichoras
Martichoras
ScarecrowCG
Martichoras
Level 128
God Stats
3W - 5L
1,416 SR
Queue Stats
209W - 185L
1,517 Elo+
Solo
Team Averages
Level 74
1,482 SR
1,448 Elo+

VS

Team Averages
Level 109
1,467 SR
1,491 Elo+
Horus
Horus
Bandit_Noir
Horus
Level 107
God Stats
2W - 1L
1,541 SR
Queue Stats
55W - 60L
1,501 Elo+
Party 1
Ishtar
Ishtar
FuZion Fall
Ishtar
Level 47
God Stats
1W - 4L
1,285 SR
Queue Stats
51W - 57L
1,434 Elo+
Solo
Thanatos
Thanatos
Not-_-Elpaisa
Thanatos
Level 108
God Stats
6W - 3L
1,690 SR
Queue Stats
59W - 52L
1,554 Elo+
Solo
Janus
Janus
VIVAVIAZUS
Janus
Level 200
God Stats
8W - 8L
1,318 SR
Queue Stats
276W - 235L
1,486 Elo+
Solo
Cthulhu
Cthulhu
uchacz
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Artico17
Surtr
6
0 / 2 / 1
5,808
363
2,642
5,727
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
8,621
539
8,783
11,076
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 1 / 0
4,787
299
0
1,100
404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 5 / 2
8,410
526
12,461
16,076
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
ScarecrowCG
Martichoras
14
3 / 3 / 2
8,861
554
6,910
13,318
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,237
577
9,118
12,861
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
14
1 / 3 / 1
7,913
495
5,125
10,873
4,630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Not-_-Elpaisa
Thanatos
16
5 / 2 / 3
9,151
572
7,185
16,286
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
14
2 / 1 / 3
8,629
539
5,513
5,691
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
uchacz
Cthulhu
14
2 / 3 / 1
7,867
492
5,415
10,617
10,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
11
13
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
Artico17
Surtr
0
2
1
0.25
W
1
1
4
3
L
1
2
2
1
W
Ishtar
1
3
1
0.5
L
0
1
0
0
L
6
5
2
1.4
W
Thanatos
Not-_-Elpaisa
Thanatos
5
2
3
3.25
L
Martichoras
ScarecrowCG
Martichoras
3
3
2
1.33
W
Janus
2
1
3
3.5
W
Cthulhu
uchacz
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
32,356
47,297
Taken
56,328
18,982
Mitigated
33,728
7,872
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Artico17
Surtr
2,642
997
0
1,874
5,727
3,502
0
704
4,696
350
17,204
W
9,118
3,348
238
3,701
12,861
10,109
338
2,186
10,393
7,739
60,508
L
8,783
654
0
500
11,076
3,605
106
3,361
7,225
65,700
606
W
Ishtar
5,125
3,419
0
2,252
10,873
4,630
594
0
10,873
0
58,535
L
0
0
0
30
1,100
404
0
0
1,100
712
0
L
12,461
3,436
0
2,933
16,076
6,589
13
2,227
13,416
0
52,475
W
Thanatos
Not-_-Elpaisa
Thanatos
7,185
1,740
0
17,815
16,286
6,840
0
2,551
13,696
0
81,314
L
Martichoras
ScarecrowCG
Martichoras
6,910
2,340
0
2,535
13,318
4,882
585
3,958
8,662
0
68,831
W
Janus
5,513
436
0
571
5,691
2,082
376
2,408
3,244
58,228
466
W
Cthulhu
uchacz
Cthulhu
5,415
380
420
984
10,617
10,067
0
1,639
8,978
33,843
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,487
Gold Earned
42,797
351
Minions Killed
522
0
Camps Cleared
0
1,033,629
Distance Traveled
1,652,582
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,808
363
31
2
0
115,498
0
W
Horus
9,237
577
121
8
0
304,720
0
L
Zeus
8,621
539
121
8
0
291,685
3
W
Ishtar
7,913
495
105
7
0
311,656
0
L
Geb
4,787
299
1
0
0
24,638
1
L
Pele
8,410
526
75
5
0
346,549
0
W
Thanatos
9,151
572
122
8
0
406,577
0
L
Martichoras
8,861
554
123
8
0
255,259
0
W
Janus
8,629
539
106
7
0
312,172
0
W
Cthulhu
7,867
492
68
4
0
317,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role