Player Matchup

Anubis
Anubis
Kaura
Anubis
Level 161
God Stats
11W - 14L
1,462 SR
Queue Stats
211W - 218L
1,487 Elo+
Solo
Pele
Pele
Mash_177
Pele
Level 65
God Stats
2W - 2L
1,534 SR
Queue Stats
21W - 21L
1,197 Elo+
Solo
Odin
Odin
Yousse496
Odin
Level 7
God Stats
2W - 3L
1,506 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
Hachiman
Hachiman
loiclethug
Hachiman
Level 62
God Stats
4W - 2L
1,613 SR
Queue Stats
28W - 17L
1,465 Elo+
Party 1
Maui
Maui
raouuu
Maui
Level 61
God Stats
2W - 1L
1,717 SR
Queue Stats
24W - 19L
1,468 Elo+
Party 1
Team Averages
Level 71
1,566 SR
1,401 Elo+

VS

Team Averages
Level 142
1,533 SR
1,461 Elo+
Bacchus
Bacchus
DrugBatmana
Bacchus
Level 157
God Stats
4W - 5L
1,577 SR
Queue Stats
187W - 176L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Guizma
Baron Samedi
Level 184
God Stats
31W - 32L
1,528 SR
Queue Stats
588W - 589L
1,429 Elo+
Solo
Charybdis
Charybdis
HeldStarfish134
Charybdis
Level 136
God Stats
179W - 193L
1,378 SR
Queue Stats
492W - 509L
1,408 Elo+
Solo
Thanatos
Thanatos
PeterEynis
Thanatos
Level 126
God Stats
6W - 4L
1,647 SR
Queue Stats
65W - 62L
1,510 Elo+
Solo
Eset
Eset
Ф0ЛК
Eset
Level 109
God Stats
2W - 9L
1,537 SR
Queue Stats
45W - 50L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kaura
Anubis
19
5 / 2 / 0
11,290
627
13,472
15,065
7,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
5 / 2 / 2
9,443
525
9,008
16,615
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
14
2 / 3 / 5
8,748
486
6,781
12,172
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
loiclethug
Hachiman
14
2 / 5 / 6
8,932
496
9,894
14,378
6,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
raouuu
Maui
11
2 / 5 / 6
7,941
441
4,754
15,785
13,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrugBatmana
Bacchus
13
5 / 4 / 8
9,127
507
10,595
17,155
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Guizma
Baron Samedi
9
1 / 1 / 1
7,144
397
4,449
4,617
1,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HeldStarfish134
Charybdis
13
4 / 4 / 6
8,215
456
13,462
17,956
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PeterEynis
Thanatos
16
3 / 2 / 4
9,146
508
6,642
17,174
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Ф0ЛК
Eset
13
3 / 5 / 4
8,404
467
14,251
10,367
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
16
Kills
16
17
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrugBatmana
Bacchus
5
4
8
2.25
L
Baron Samedi
Guizma
Baron Samedi
1
1
1
1.5
L
Charybdis
HeldStarfish134
Charybdis
4
4
6
1.75
W
Anubis
Kaura
Anubis
5
2
0
2.5
W
Pele
5
2
2
3
L
Thanatos
PeterEynis
Thanatos
3
2
4
2.5
W
Odin
2
3
5
1.5
W
Hachiman
loiclethug
Hachiman
2
5
6
1
W
Maui
raouuu
Maui
2
5
6
1
L
Eset
Ф0ЛК
Eset
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
49,399
74,015
Taken
67,269
45,970
Mitigated
40,376
21,894
Healing
29,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrugBatmana
Bacchus
10,595
1,626
0
4,971
17,155
20,156
0
2,684
14,356
32,890
0
L
Baron Samedi
Guizma
Baron Samedi
4,449
639
0
2,185
4,617
1,804
0
563
3,713
27,433
2,250
L
Charybdis
HeldStarfish134
Charybdis
13,462
6,415
467
7,223
17,956
7,418
35
3,307
14,514
0
58,130
W
Anubis
Kaura
Anubis
13,472
1,362
0
10,259
15,065
7,334
4,248
4,464
9,999
105,284
3,811
W
Pele
9,008
2,856
0
3,631
16,615
7,791
239
4,080
12,287
0
81,982
L
Thanatos
PeterEynis
Thanatos
6,642
1,816
0
12,822
17,174
7,027
0
7,203
9,971
0
92,460
W
Odin
6,781
1,301
0
1,201
12,172
10,017
370
6,637
5,347
0
37,037
W
Hachiman
loiclethug
Hachiman
9,894
6,304
0
4,557
14,378
6,837
0
6,314
7,936
0
58,588
W
Maui
raouuu
Maui
4,754
1,447
613
1,633
15,785
13,991
0
6,428
8,979
15,946
933
L
Eset
Ф0ЛК
Eset
14,251
1,082
499
1,315
10,367
3,971
0
4,965
5,272
48,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
42,036
447
Minions Killed
342
0
Camps Cleared
0
1,642,760
Distance Traveled
1,421,328
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,127
507
40
2
0
331,529
0
L
Baron Samedi
7,144
397
36
2
0
140,409
0
L
Charybdis
8,215
456
67
4
0
272,266
0
W
Anubis
11,290
627
163
9
0
265,412
0
W
Pele
9,443
525
104
6
0
404,096
0
L
Thanatos
9,146
508
135
8
0
366,960
2
W
Odin
8,748
486
65
4
0
325,981
0
W
Hachiman
8,932
496
99
6
0
306,296
0
W
Maui
7,941
441
16
1
0
340,975
0
L
Eset
8,404
467
64
4
0
310,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role