Player Matchup

Chiron
Chiron
Rhealla
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
ThunderSmashRaid
Ao Kuang
Level 148
God Stats
1W - 2L
1,390 SR
Queue Stats
69W - 61L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
anikor89
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,551 Elo+
Party 1
Pele
Pele
deviilcrybaby
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 126L
1,425 Elo+
Solo
Sol
Sol
keggztandd
Sol
Level 147
God Stats
3W - 11L
1,231 SR
Queue Stats
519W - 549L
1,570 Elo+
Solo
Team Averages
Level 124
1,424 SR
1,535 Elo+

VS

Team Averages
Level 165
1,491 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WolfOBDC
Zeus
Level 179
God Stats
2W - 1L
1,676 SR
Queue Stats
74W - 64L
1,857 Elo+
Solo
Ymir
Ymir
YouStillJellyBro
Ymir
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 40L
1,460 Elo+
Solo
Atlas
Atlas
elerocks1515
Atlas
Level 182
God Stats
6W - 6L
1,279 SR
Queue Stats
528W - 529L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
gbrik
Erlang Shen
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rhealla
Chiron
9
0 / 3 / 2
4,840
968
4,763
4,919
2,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 2 / 0
5,250
1,050
3,248
4,884
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
anikor89
Erlang Shen
10
0 / 2 / 2
4,882
976
2,548
5,204
4,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
1,260
252
0
0
0
10
0 / 2 / 2
4,999
1,000
4,146
4,954
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 1 / 4
5,589
1,118
3,049
5,504
4,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
11
1 / 0 / 8
6,138
1,228
7,219
4,072
1,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 5
6,793
1,359
1,979
4,653
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 1 / 2
6,592
1,318
3,583
6,411
4,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
gbrik
Erlang Shen
10
1 / 2 / 3
5,546
1,109
1,683
4,874
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
9
9
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
4
3
L
Chiron
Rhealla
Chiron
0
3
2
0.33
L
3
2
0
1.5
W
Zeus
1
0
8
5
W
3
0
5
5.5
L
Erlang Shen
anikor89
Erlang Shen
0
2
2
0.5
L
0
0
0
0
W
3
1
2
4
W
Erlang Shen
gbrik
Erlang Shen
1
2
3
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
17,513
19,961
Taken
25,514
11,983
Mitigated
15,904
6,680
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,049
246
438
1,633
5,504
4,329
249
1,404
3,979
0
6,646
L
Chiron
Rhealla
Chiron
4,763
2,440
262
755
4,919
2,353
0
3,365
1,526
0
8,397
L
3,248
1,037
417
1,666
4,884
2,560
0
2,988
1,697
5,645
636
W
Zeus
7,219
869
806
1,722
4,072
1,585
367
1,946
2,088
16,356
0
W
1,979
410
44
1,934
4,653
3,035
26
993
3,537
4,072
0
L
Erlang Shen
anikor89
Erlang Shen
2,548
1,014
295
1,774
5,204
4,911
0
2,907
2,192
0
4,582
L
0
0
0
0
0
0
0
0
0
0
0
W
3,583
1,358
791
2,091
6,411
4,524
160
777
5,589
8,566
416
W
Erlang Shen
gbrik
Erlang Shen
1,683
1,142
0
693
4,874
2,431
297
2,122
2,647
0
4,353
L
4,146
1,030
0
1,511
4,954
2,159
0
3,363
1,552
12,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
30,658
40
Minions Killed
60
0
Camps Cleared
0
367,473
Distance Traveled
498,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,589
1,118
6
1
0
93,102
0
L
Chiron
4,840
968
7
1
0
82,592
0
L
Ao Kuang
5,250
1,050
11
2
0
80,251
0
W
Zeus
6,138
1,228
31
6
0
98,163
0
W
Ymir
6,793
1,359
5
1
0
107,752
0
L
Erlang Shen
4,882
976
6
1
0
109,810
0
L
Pele
1,260
252
0
0
0
0
0
W
Atlas
6,592
1,318
10
2
0
102,540
0
W
Erlang Shen
5,546
1,109
8
2
0
96,622
0
L
Sol
4,999
1,000
16
3
0
94,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role