Player Matchup

Hachiman
Hachiman
Centered Sights
Hachiman
Level 11
God Stats
3W - 8L
1,500 SR
Queue Stats
6W - 19L
1,284 Elo+
Party 2
Chaac
Chaac
Dooh Aynyl
Chaac
Level 66
God Stats
2W - 3L
1,349 SR
Queue Stats
44W - 53L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
NarutoUzi420
Nu Wa
Level 49
God Stats
25W - 22L
1,602 SR
Queue Stats
123W - 136L
1,441 Elo+
Party 3
Thor
Thor
TG_DarDarBinks
Thor
Level 46
God Stats
0W - 1L
1,290 SR
Queue Stats
98W - 109L
1,423 Elo+
Party 3
Janus
Janus
dankzugestu
Janus
Level 76
God Stats
1W - 2L
1,482 SR
Queue Stats
30W - 29L
1,484 Elo+
Solo
Team Averages
Level 50
1,445 SR
1,409 Elo+

VS

Team Averages
Level 55
1,541 SR
1,438 Elo+
Chiron
Chiron
DaYungin69
Chiron
Level 100
God Stats
31W - 18L
1,568 SR
Queue Stats
616W - 595L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Escada27
Kukulkan
Level 57
God Stats
37W - 38L
1,437 SR
Queue Stats
49W - 56L
1,425 Elo+
Solo
Arachne
Arachne
breakmybackdaddy
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 1
Chang'e
Chang'e
demi_moon9
Chang'e
Level 61
God Stats
2W - 1L
1,724 SR
Queue Stats
48W - 63L
1,391 Elo+
Solo
Poseidon
Poseidon
Åfilador
Poseidon
Level 14
God Stats
4W - 6L
1,475 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 4 / 1
7,433
1,062
3,205
7,042
2,979
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
13
3 / 8 / 3
8,567
1,224
17,113
15,601
14,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,505
1,072
7,323
8,617
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 1
7,422
1,060
6,198
11,364
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,372
910
148
934
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

231

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaYungin69
Chiron
14
4 / 1 / 10
8,844
1,263
6,311
7,753
2,952
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Escada27
Kukulkan
14
4 / 1 / 14
9,072
1,296
11,005
6,480
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
8 / 2 / 8
9,829
1,404
9,664
6,971
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
demi_moon9
Chang'e
13
4 / 0 / 8
8,127
1,161
6,553
8,393
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Åfilador
Poseidon
14
3 / 3 / 9
8,294
1,185
6,797
7,297
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
23
23
Deaths
7
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
1
0.63
W
Chiron
DaYungin69
Chiron
4
1
10
9
L
Chaac
3
8
3
0.56
W
Kukulkan
Escada27
Kukulkan
4
1
14
11
L
0
4
4
0.5
L
2
6
1
0.42
W
8
2
8
6
L
0
1
0
0
W
Chang'e
demi_moon9
Chang'e
4
0
8
8
W
Poseidon
Åfilador
Poseidon
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
40,330
43,558
Taken
36,894
25,889
Mitigated
14,704
3,033
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,205
2,675
0
905
7,042
2,979
0
4,475
2,567
0
8,973
W
Chiron
DaYungin69
Chiron
6,311
3,841
296
692
7,753
2,952
0
1,551
6,182
0
17,283
L
Chaac
17,113
3,155
0
1,317
15,601
14,607
0
9,235
6,366
0
42,303
W
Kukulkan
Escada27
Kukulkan
11,005
476
0
0
6,480
2,707
0
1,939
4,541
31,816
0
L
7,323
2,762
140
671
8,617
3,240
0
3,954
4,663
19,620
30
L
6,198
487
0
0
11,364
4,778
0
6,268
5,096
0
12,643
W
9,664
6,830
0
2,546
6,971
3,541
0
976
5,995
0
22,926
L
148
40
0
0
934
285
0
423
511
2,335
0
W
Chang'e
demi_moon9
Chang'e
6,553
1,227
2,451
1,915
8,393
3,026
0
1,393
7,000
13,262
0
W
Poseidon
Åfilador
Poseidon
6,797
1,824
0
0
7,297
2,478
0
1,562
5,735
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
44,166
135
Minions Killed
158
3
Camps Cleared
8
446,894
Distance Traveled
648,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,433
1,062
16
2
0
69,851
0
W
Chiron
8,844
1,263
27
4
0
111,693
0
L
Chaac
8,567
1,224
63
9
0
133,943
0
W
Kukulkan
9,072
1,296
58
8
0
150,098
0
L
Nu Wa
7,505
1,072
32
5
2
117,693
0
L
Thor
7,422
1,060
18
3
1
101,184
0
W
Arachne
9,829
1,404
21
3
6
149,146
0
L
Janus
6,372
910
6
1
0
24,223
0
W
Chang'e
8,127
1,161
9
1
2
123,276
0
W
Poseidon
8,294
1,185
43
6
0
114,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role