Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Callìe
Thanatos
Gold V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,617 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Dizel163
Zhong Kui
Gold V
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 23L
1,524 MMR
Solo
Hercules
Hercules
Gold II
davidtanas1993
Hercules
Gold II
Level 107
God Stats
2W - 3L
1,373 SR
Queue Stats
36W - 40L
1,559 MMR
Solo
Artemis
Artemis
Bronze V
хАЛЬФАРДх
Artemis
Bronze V
Level 64
God Stats
0W - 7L
1,476 SR
Queue Stats
1W - 8L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,470 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,505 SR
1,499 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
LichBeans
Neith
Gold I
Level 122
God Stats
11W - 7L
1,725 SR
Queue Stats
66W - 68L
1,555 MMR
Solo
Kukulkan
Kukulkan
Gold I
Milko89
Kukulkan
Gold I
Level 141
God Stats
3W - 4L
1,234 SR
Queue Stats
195W - 188L
1,689 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ShomA1985
Kuzenbo
Gold IV
Level 166
God Stats
26W - 32L
1,566 SR
Queue Stats
246W - 251L
1,432 MMR
Solo
Hades
Hades
Silver IV
bghg1212
Hades
Silver IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 80L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 5
6,268
392
5,774
16,252
15,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Callìe
Thanatos
14
6 / 6 / 2
8,610
538
11,642
19,628
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
Dizel163
Zhong Kui
15
3 / 3 / 3
8,708
544
10,961
12,005
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hercules
15
0 / 2 / 1
7,890
493
8,576
13,808
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 4 / 3
7,583
474
5,296
11,881
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneArtioBake KujiraSun Wukong

VS

Bans
ThorAthenaAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 3 / 5
8,801
550
10,905
16,624
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
LichBeans
Neith
17
5 / 2 / 5
10,370
648
11,484
11,096
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Milko89
Kukulkan
16
6 / 2 / 1
9,380
586
11,177
8,108
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
ShomA1985
Kuzenbo
16
1 / 0 / 5
9,306
582
10,019
11,756
11,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
bghg1212
Hades
14
3 / 3 / 9
9,042
565
7,204
16,988
15,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
19
19
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
5
0.63
W
Hun Batz
 
Hun Batz
4
3
5
2.17
L
Thanatos
Callìe
Thanatos
6
6
2
1.17
L
Zhong Kui
Dizel163
Zhong Kui
3
3
3
1.5
W
Neith
LichBeans
Neith
5
2
5
3.75
W
Kukulkan
Milko89
Kukulkan
6
2
1
3.25
W
Kuzenbo
ShomA1985
Kuzenbo
1
0
5
3.5
W
Hades
bghg1212
Hades
3
3
9
2.5
L
Hercules
0
2
1
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
50,789
73,574
Taken
64,572
51,479
Mitigated
42,903
27,799
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,774
2,198
672
3,316
16,252
15,380
6
5,188
11,004
0
24,208
W
Hun Batz
 
Hun Batz
10,905
3,867
0
6,644
16,624
7,141
328
2,424
14,112
0
95,763
L
Thanatos
Callìe
Thanatos
11,642
3,489
0
10,552
19,628
8,665
0
4,228
15,360
0
57,136
L
Zhong Kui
Dizel163
Zhong Kui
10,961
1,660
0
4,796
12,005
10,334
43
7,192
4,753
70,037
0
W
Neith
LichBeans
Neith
11,484
4,054
0
4,679
11,096
4,954
2,011
866
10,230
0
93,520
W
Kukulkan
Milko89
Kukulkan
11,177
1,454
0
390
8,108
3,795
0
3,696
4,412
70,392
2,189
W
Kuzenbo
ShomA1985
Kuzenbo
10,019
3,404
0
2,261
11,756
11,999
135
150
10,703
51,087
4,929
W
Hades
bghg1212
Hades
7,204
715
949
5,479
16,988
15,014
390
3,825
13,116
41,107
2,846
L
Hercules
8,576
2,710
0
5,662
13,808
12,948
0
5,980
7,020
0
72,935
L
5,296
2,320
0
2,801
11,881
4,152
0
2,776
9,065
0
44,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
46,899
413
Minions Killed
602
0
Camps Cleared
0
1,476,925
Distance Traveled
1,561,080
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,268
392
16
1
0
289,244
0
W
Hun Batz
8,801
550
145
9
0
371,706
2
L
Thanatos
8,610
538
73
5
0
336,761
4
L
Zhong Kui
8,708
544
131
8
0
290,816
5
W
Neith
10,370
648
155
10
0
285,061
0
W
Kukulkan
9,380
586
131
8
0
309,524
6
W
Kuzenbo
9,306
582
106
7
0
317,759
1
W
Hades
9,042
565
65
4
0
277,030
0
L
Hercules
7,890
493
127
8
0
286,587
3
L
Artemis
7,583
474
66
4
0
273,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role