Player Matchup

Osiris
Osiris
AtlasKiller5
Osiris
Level 68
God Stats
4W - 2L
1,732 SR
Queue Stats
372W - 374L
1,442 Elo+
Solo
Kukulkan
Kukulkan
LittleLoliiita
Kukulkan
Level 125
God Stats
8W - 5L
1,743 SR
Queue Stats
223W - 223L
1,521 Elo+
Solo
Charybdis
Charybdis
haremark11
Charybdis
Level 66
God Stats
2W - 5L
1,512 SR
Queue Stats
116W - 104L
1,544 Elo+
Solo
Cliodhna
Cliodhna
okbutjoytho
Cliodhna
Level 95
God Stats
7W - 10L
1,589 SR
Queue Stats
272W - 253L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
wing___man87
Kuzenbo
Level 60
God Stats
15W - 9L
1,751 SR
Queue Stats
121W - 153L
1,496 Elo+
Solo
Team Averages
Level 83
1,666 SR
1,513 Elo+

VS

Team Averages
Level 103
1,578 SR
1,493 Elo+
Baron Samedi
Baron Samedi
FdeFontes
Baron Samedi
Level 109
God Stats
11W - 1L
1,894 SR
Queue Stats
64W - 53L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
MCDC24142399
Zhong Kui
Level 47
God Stats
4W - 2L
1,707 SR
Queue Stats
49W - 49L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Togirakun
Gilgamesh
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 202L
1,462 Elo+
Solo
Sol
Sol
llNFllNllTll
Sol
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,436 Elo+
Solo
Loki
Loki
rapni
Loki
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
67W - 60L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 3 / 3
6,547
436
10,501
15,224
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
12
2 / 3 / 2
7,621
508
8,883
9,424
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
haremark11
Charybdis
15
3 / 4 / 0
8,374
558
6,954
11,629
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
okbutjoytho
Cliodhna
15
4 / 0 / 4
7,996
533
10,804
15,304
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
wing___man87
Kuzenbo
10
0 / 3 / 4
5,908
394
2,817
12,182
11,365
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FdeFontes
Baron Samedi
12
1 / 0 / 6
7,742
516
5,611
10,181
10,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MCDC24142399
Zhong Kui
11
1 / 2 / 0
6,772
451
7,630
10,711
10,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Togirakun
Gilgamesh
15
4 / 1 / 1
9,052
603
7,662
15,110
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
5 / 3 / 3
8,723
582
15,929
11,999
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
rapni
Loki
13
2 / 3 / 4
7,462
497
5,888
13,000
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
13
13
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
3
0.5
W
Baron Samedi
FdeFontes
Baron Samedi
1
0
6
4
L
Kukulkan
2
3
2
1
W
Zhong Kui
MCDC24142399
Zhong Kui
1
2
0
0.5
W
Gilgamesh
Togirakun
Gilgamesh
4
1
1
4.5
L
Charybdis
haremark11
Charybdis
3
4
0
0.75
W
5
3
3
2.17
L
Cliodhna
okbutjoytho
Cliodhna
4
0
4
6
W
Loki
rapni
Loki
2
3
4
1.33
L
Kuzenbo
wing___man87
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
42,720
63,763
Taken
61,001
42,121
Mitigated
47,076
19,226
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,501
3,143
0
2,767
15,224
15,192
0
2,635
11,580
0
37,178
W
Baron Samedi
FdeFontes
Baron Samedi
5,611
670
1,607
4,277
10,181
10,553
110
2,479
7,616
27,647
0
L
Kukulkan
8,883
509
0
2,555
9,424
4,230
0
6,489
2,833
53,833
936
W
Zhong Kui
MCDC24142399
Zhong Kui
7,630
1,233
0
2,985
10,711
10,869
0
4,549
6,071
40,003
0
W
Gilgamesh
Togirakun
Gilgamesh
7,662
2,156
0
3,856
15,110
15,825
416
309
13,738
0
54,421
L
Charybdis
haremark11
Charybdis
6,954
2,986
0
4,865
11,629
4,561
2,099
4,473
7,107
0
79,423
W
15,929
7,072
0
5,074
11,999
4,768
1,557
2,751
9,107
67,945
5,681
L
Cliodhna
okbutjoytho
Cliodhna
10,804
1,828
0
6,667
15,304
6,773
0
6,370
8,889
0
75,138
W
Loki
rapni
Loki
5,888
1,307
0
5,814
13,000
5,061
0
1,212
11,741
0
58,517
L
Kuzenbo
wing___man87
Kuzenbo
2,817
778
0
2,372
12,182
11,365
0
8,913
3,269
14,725
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
39,751
413
Minions Killed
390
0
Camps Cleared
0
1,400,615
Distance Traveled
1,393,871
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,547
436
45
3
0
272,539
0
W
Baron Samedi
7,742
516
30
2
0
271,527
4
L
Kukulkan
7,621
508
93
6
0
271,040
1
W
Zhong Kui
6,772
451
60
4
0
284,400
0
W
Gilgamesh
9,052
603
93
6
0
231,714
0
L
Charybdis
8,374
558
138
9
0
233,475
0
W
Sol
8,723
582
115
8
0
270,105
0
L
Cliodhna
7,996
533
117
8
0
350,817
2
W
Loki
7,462
497
92
6
0
336,125
0
L
Kuzenbo
5,908
394
20
1
0
272,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role