Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver IV
Gyre
Anubis
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,383 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Princeful
Hou Yi
Silver III
Level 132
God Stats
2W - 0L
1,878 SR
Queue Stats
12W - 18L
1,040 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,626 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 159
1,425 SR
703 MMR
Skadi
Skadi
Silver III
BlaekBaekr
Skadi
Silver III
Level 120
God Stats
134W - 99L
1,498 SR
Queue Stats
920W - 1,083L
817 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Floki09
Kumbhakarna
Bronze III
Level 81
God Stats
20W - 31L
1,261 SR
Queue Stats
90W - 155L
354 MMR
Solo
Hades
Hades
Silver II
xShadyHadesx
Hades
Silver II
Level 276
God Stats
23W - 24L
1,516 SR
Queue Stats
244W - 310L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 7
8,893
741
9,087
15,794
18,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Gyre
Anubis
15
5 / 1 / 5
9,731
811
11,015
8,081
4,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Princeful
Hou Yi
16
3 / 0 / 7
9,420
785
10,607
6,757
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraAchillesKuzenboHachimanBacchus

VS

Bans
DanzaburouAresMartichorasAtlasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 3 / 0
7,758
647
8,519
13,795
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
Floki09
Kumbhakarna
9
0 / 2 / 2
7,032
586
1,020
6,326
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 1
7,538
628
9,885
15,521
9,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
1
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
7
5.5
L
Skadi
1
3
0
0.33
L
Kumbhakarna
Floki09
Kumbhakarna
0
2
2
0.5
W
Anubis
Gyre
Anubis
5
1
5
7.5
W
Hou Yi
Princeful
Hou Yi
3
0
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
19,424
30,632
Taken
35,642
25,602
Mitigated
16,494
7,207
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,087
850
0
2,643
15,794
18,199
0
5,059
10,211
21,662
1,592
L
Skadi
8,519
1,715
0
2,623
13,795
4,859
0
8,199
5,537
0
29,564
L
Kumbhakarna
Floki09
Kumbhakarna
1,020
74
0
0
6,326
2,026
0
4,120
2,206
2,250
0
W
Anubis
Gyre
Anubis
11,015
848
260
3,216
8,081
4,500
255
3,581
4,495
41,939
0
W
Hou Yi
Princeful
Hou Yi
10,607
3,122
0
1,088
6,757
2,903
1,799
2,300
4,452
0
43,912
L
9,885
647
443
3,382
15,521
9,609
0
7,152
8,296
34,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
22,328
164
Minions Killed
102
0
Camps Cleared
0
649,217
Distance Traveled
542,088
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,893
741
22
2
0
246,461
1
L
Skadi
7,758
647
43
4
0
215,119
7
L
Kumbhakarna
7,032
586
3
0
0
126,795
1
W
Anubis
9,731
811
74
6
0
200,555
0
W
Hou Yi
9,420
785
68
6
0
202,201
0
L
Hades
7,538
628
56
5
0
200,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role