Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
MASSIVEISSUE
Ah Muzen Cab
Gold IV
Level 54
God Stats
8W - 3L
1,820 SR
Queue Stats
44W - 32L
1,768 MMR
Solo
Fenrir
Fenrir
Platinum II
SentinelSlash
Fenrir
Platinum II
Level 157
God Stats
2W - 2L
1,685 SR
Queue Stats
69W - 65L
1,815 MMR
Solo
Ganesha
Ganesha
Gold III
Skeeee
Ganesha
Gold III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,735 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,601 SR
1,664 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,666 SR
1,765 MMR
Awilix
Awilix
Gold I
BA Labyrinth
Awilix
Gold I
Level 193
God Stats
186W - 187L
1,698 SR
Queue Stats
456W - 454L
1,755 MMR
Solo
Surtr
Surtr
Gold I
BackhandMovie66
Surtr
Gold I
Level 154
God Stats
1W - 0L
1,815 SR
Queue Stats
120W - 113L
1,718 MMR
Solo
Agni
Agni
Platinum IV
Kekesan
Agni
Platinum IV
Level 132
God Stats
2W - 1L
1,714 SR
Queue Stats
53W - 50L
1,809 MMR
Solo
Rama
Rama
Gold I
hockster12x
Rama
Gold I
Level 172
God Stats
7W - 4L
1,519 SR
Queue Stats
109W - 103L
1,746 MMR
Solo
Geb
Geb
Diamond V
pandabearexe
Geb
Diamond V
Level 199
God Stats
9W - 3L
1,584 SR
Queue Stats
81W - 67L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 0
5,827
583
7,984
10,824
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
 
Apollo
10
0 / 3 / 1
5,259
526
5,177
8,271
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MASSIVEISSUE
Ah Muzen Cab
12
2 / 0 / 3
6,489
649
4,689
8,228
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 1
5,521
552
3,791
7,193
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Skeeee
Ganesha
9
0 / 2 / 1
5,233
523
1,566
7,042
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaBake KujiraThanatos

VS

Bans
Maman BrigitteThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
3 / 1 / 2
6,352
635
4,306
6,357
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 2
6,024
602
5,394
11,333
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Kekesan
Agni
10
0 / 3 / 1
5,637
564
3,853
5,893
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
6,519
652
6,615
7,201
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,574
557
3,876
8,677
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
8
8
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
L
Apollo
 
Apollo
0
3
1
0.17
W
Awilix
3
1
2
4
W
0
2
2
0.5
W
Agni
Kekesan
Agni
0
3
1
0.17
L
Ah Muzen Cab
MASSIVEISSUE
Ah Muzen Cab
2
0
3
3.5
L
4
2
1
2.25
L
Ganesha
Skeeee
Ganesha
0
2
1
0.25
W
4
1
0
4
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
24,044
41,558
Taken
39,461
24,512
Mitigated
21,046
16,220
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,984
2,508
0
5,024
10,824
9,669
0
238
10,586
0
44,196
L
Apollo
 
Apollo
5,177
3,337
0
3,404
8,271
3,455
0
1,067
7,204
0
47,184
W
Awilix
4,306
1,998
0
1,452
6,357
2,531
0
169
6,144
0
43,399
W
5,394
1,962
0
3,695
11,333
8,761
0
209
10,461
789
40,784
W
Agni
Kekesan
Agni
3,853
391
0
669
5,893
1,801
0
0
5,893
38,817
591
L
Ah Muzen Cab
MASSIVEISSUE
Ah Muzen Cab
4,689
2,260
0
1,702
8,228
3,516
0
3,765
4,463
0
67,991
L
3,791
1,114
0
3,504
7,193
2,699
0
584
6,609
0
25,232
L
Ganesha
Skeeee
Ganesha
1,566
448
0
2,586
7,042
5,173
0
2,344
4,698
15,647
0
W
6,615
5,508
0
3,136
7,201
2,672
0
536
6,665
0
50,757
W
3,876
228
1,093
3,048
8,677
5,281
0
1,093
7,584
16,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
30,106
351
Minions Killed
345
0
Camps Cleared
0
966,579
Distance Traveled
1,013,207
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,827
583
77
8
0
208,388
3
L
Apollo
5,259
526
103
10
0
169,250
0
W
Awilix
6,352
635
74
7
0
223,851
0
W
Surtr
6,024
602
68
7
0
198,273
2
W
Agni
5,637
564
93
9
0
206,731
0
L
Ah Muzen Cab
6,489
649
110
11
0
202,626
0
L
Fenrir
5,521
552
56
6
0
182,637
1
L
Ganesha
5,233
523
5
1
0
203,678
4
W
Rama
6,519
652
88
9
0
166,996
2
W
Geb
5,574
557
22
2
0
217,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role