Player Matchup

Sol
Sol
Demonic_Sn0w_
Sol
Level 171
God Stats
1W - 1L
1,531 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 1
Chaac
Chaac
Griz92
Chaac
Level 147
God Stats
0W - 1L
1,502 SR
Queue Stats
7W - 6L
1,906 Elo+
Party 1
Xbalanque
Xbalanque
SmokeeG
Xbalanque
Level 121
God Stats
3W - 1L
1,943 SR
Queue Stats
10W - 12L
1,538 Elo+
Party 1
Team Averages
Level 146
1,658 SR
1,648 Elo+

VS

Team Averages
Level 110
1,363 SR
1,329 Elo+
Anubis
Anubis
Adyct
Anubis
Level 167
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
RumRangler
Cthulhu
Level 6
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Hachiman
Hachiman
Shon2Hotti
Hachiman
Level 157
God Stats
1W - 3L
1,341 SR
Queue Stats
286W - 295L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,197
586
7,853
12,880
3,521
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Griz92
Chaac
14
0 / 3 / 4
8,316
594
6,517
18,372
15,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SmokeeG
Xbalanque
13
3 / 6 / 1
9,401
672
8,114
17,450
5,527
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adyct
Anubis
18
10 / 1 / 6
11,741
839
24,827
15,076
9,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
RumRangler
Cthulhu
14
2 / 1 / 7
9,518
680
6,966
8,762
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Shon2Hotti
Hachiman
16
4 / 2 / 8
10,582
756
8,667
12,477
5,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
16
16
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adyct
Anubis
10
1
6
13
L
1
7
2
0.29
L
Chaac
Griz92
Chaac
0
3
4
0.67
W
Cthulhu
RumRangler
Cthulhu
2
1
7
5.5
W
Hachiman
Shon2Hotti
Hachiman
4
2
8
4
L
Xbalanque
SmokeeG
Xbalanque
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
40,460
48,702
Taken
36,315
24,403
Mitigated
24,268
7,728
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adyct
Anubis
24,827
1,072
0
9,553
15,076
9,234
1,218
3,840
11,236
79,196
1,470
L
7,853
2,418
0
1,877
12,880
3,521
0
10,246
2,469
30,299
0
L
Chaac
Griz92
Chaac
6,517
904
0
5,097
18,372
15,355
0
9,781
8,076
0
20,158
W
Cthulhu
RumRangler
Cthulhu
6,966
461
120
1,043
8,762
9,561
243
1,929
6,833
15,494
1,480
W
Hachiman
Shon2Hotti
Hachiman
8,667
3,870
0
3,654
12,477
5,473
1,289
2,128
10,349
0
47,889
L
Xbalanque
SmokeeG
Xbalanque
8,114
3,757
0
754
17,450
5,527
0
9,788
7,341
0
24,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
31,841
108
Minions Killed
192
0
Camps Cleared
0
661,913
Distance Traveled
747,426
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,741
839
106
8
0
254,975
0
L
Sol
8,197
586
41
3
0
185,777
0
L
Chaac
8,316
594
22
2
0
250,281
12
W
Cthulhu
9,518
680
22
2
0
266,151
0
W
Hachiman
10,582
756
64
5
0
226,300
0
L
Xbalanque
9,401
672
45
3
0
225,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role