Player Matchup

Tsukuyomi
Tsukuyomi
BlackLighting25
Tsukuyomi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 197L
1,437 Elo+
Party 2
Odin
Odin
GuardianOfNone
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 166L
1,486 Elo+
Party 2
Charon
Charon
Hunds0me
Charon
Level 166
God Stats
4W - 4L
1,572 SR
Queue Stats
203W - 217L
1,486 Elo+
Solo
Fafnir
Fafnir
Noxinyoface
Fafnir
Level 95
God Stats
0W - 5L
1,285 SR
Queue Stats
76W - 82L
1,515 Elo+
Solo
Merlin
Merlin
smokingcookies4
Merlin
Level 34
God Stats
3W - 5L
1,820 SR
Queue Stats
234W - 223L
1,517 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,488 Elo+

VS

Team Averages
Level 145
1,511 SR
1,385 Elo+
Anubis
Anubis
ItsZule
Anubis
Level 126
God Stats
2W - 2L
1,251 SR
Queue Stats
46W - 47L
1,508 Elo+
Party 1
Thanatos
Thanatos
LazyColt4909033
Thanatos
Level 157
God Stats
1W - 0L
1,794 SR
Queue Stats
6W - 6L
1,303 Elo+
Party 1
Bacchus
Bacchus
NotWrath
Bacchus
Level 145
God Stats
2W - 1L
1,506 SR
Queue Stats
104W - 104L
1,519 Elo+
Party 1
King Arthur
King Arthur
Ryne
King Arthur
Level 154
God Stats
2W - 1L
1,506 SR
Queue Stats
59W - 69L
1,445 Elo+
Party 1
Ares
Ares
With the Ghosts
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackLighting25
Tsukuyomi
13
3 / 4 / 1
7,293
729
9,124
7,971
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 2
6,527
653
2,318
16,575
10,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
Hunds0me
Charon
15
1 / 3 / 4
7,447
745
8,401
7,585
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fafnir
12
0 / 3 / 4
6,344
634
3,681
8,717
6,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 3
7,418
742
8,378
7,894
2,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsZule
Anubis
15
3 / 2 / 12
8,840
884
9,288
8,404
5,250
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
15
4 / 1 / 11
8,420
842
8,952
7,078
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
NotWrath
Bacchus
15
3 / 1 / 15
8,512
851
11,184
9,290
9,777
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Ryne
King Arthur
15
5 / 1 / 15
8,680
868
11,741
9,170
5,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 12
9,126
913
4,595
8,556
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
6
Kills
20
20
Deaths
6
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlackLighting25
Tsukuyomi
3
4
1
0.88
L
0
6
2
0.17
L
Charon
Hunds0me
Charon
1
3
4
1
W
Anubis
ItsZule
Anubis
3
2
12
4.5
W
Thanatos
4
1
11
9.5
W
Bacchus
NotWrath
Bacchus
3
1
15
10.5
L
Fafnir
0
3
4
0.67
W
King Arthur
Ryne
King Arthur
5
1
15
12.5
W
5
1
12
11
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
45,760
48,742
Taken
42,498
26,045
Mitigated
32,314
10,368
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlackLighting25
Tsukuyomi
9,124
642
358
258
7,971
3,257
0
4,221
3,712
0
16,150
L
2,318
738
240
3,551
16,575
10,485
0
6,890
9,426
0
5,113
L
Charon
Hunds0me
Charon
8,401
443
210
787
7,585
2,772
0
3,304
4,103
24,593
810
W
Anubis
ItsZule
Anubis
9,288
129
182
3,449
8,404
5,250
261
5,100
3,304
25,334
1,364
W
Thanatos
8,952
712
1,179
6,131
7,078
3,582
662
2,882
4,196
0
14,933
W
Bacchus
NotWrath
Bacchus
11,184
145
70
1,297
9,290
9,777
0
4,492
4,798
16,428
1,939
L
Fafnir
3,681
1,147
783
2,125
8,717
6,902
0
4,522
3,917
5,828
0
W
King Arthur
Ryne
King Arthur
11,741
1,354
3,039
2,597
9,170
5,305
61
4,139
5,031
0
27,254
W
4,595
157
330
2,743
8,556
8,400
143
3,448
5,108
6,992
0
L
8,378
168
423
1,633
7,894
2,629
0
3,304
4,355
17,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
43,578
84
Minions Killed
119
0
Camps Cleared
0
833,653
Distance Traveled
907,874
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,293
729
21
2
0
192,983
0
L
Odin
6,527
653
3
0
0
156,848
0
L
Charon
7,447
745
24
2
0
180,441
0
W
Anubis
8,840
884
42
4
0
166,699
4
W
Thanatos
8,420
842
24
2
0
193,161
0
W
Bacchus
8,512
851
16
2
0
176,189
0
L
Fafnir
6,344
634
4
0
0
137,935
0
W
King Arthur
8,680
868
27
3
0
201,605
0
W
Ares
9,126
913
10
1
0
170,220
1
L
Merlin
7,418
742
32
3
0
165,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role