Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
KOODA_B
Ra
Level 126
God Stats
4W - 2L
1,300 SR
Queue Stats
213W - 220L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
NrgKillz
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
OldSchoolEZ
Sun Wukong
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,507 Elo+
Solo
Hades
Hades
actionbrockman
Hades
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 63L
1,518 Elo+
Party 1
Team Averages
Level 109
1,417 SR
1,501 Elo+

VS

Team Averages
Level 119
1,600 SR
1,474 Elo+
Discordia
Discordia
FREELOTTO24
Discordia
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
427W - 438L
1,491 Elo+
Party 2
Bastet
Bastet
K1NG K1UTCH 88
Bastet
Level 150
God Stats
14W - 9L
1,712 SR
Queue Stats
292W - 305L
1,483 Elo+
Party 2
Mercury
Mercury
Nayt3face
Mercury
Level 148
God Stats
3W - 2L
1,789 SR
Queue Stats
772W - 823L
1,512 Elo+
Solo
Shiva
Shiva
Oupeq
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,373 Elo+
Solo
Horus
Horus
RUDEAGENT69
Horus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
7 / 1 / 4
7,021
1,404
8,287
4,076
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 7
6,093
1,219
5,957
5,557
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
NrgKillz
Erlang Shen
11
2 / 1 / 8
6,214
1,243
5,596
5,987
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
OldSchoolEZ
Sun Wukong
12
0 / 0 / 9
5,958
1,192
6,299
8,419
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 6
5,898
1,180
4,270
6,779
3,121
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FREELOTTO24
Discordia
11
1 / 2 / 4
5,703
1,141
3,253
4,307
1,551
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 0 / 2
6,842
1,368
9,467
8,287
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Nayt3face
Mercury
9
1 / 4 / 4
5,376
1,075
4,129
8,288
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Oupeq
Shiva
8
0 / 4 / 2
4,882
976
2,925
6,513
3,970
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 2 / 4
5,681
1,136
3,117
7,428
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
12
Kills
8
8
Deaths
12
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
1
4
9
L
Discordia
FREELOTTO24
Discordia
1
2
4
1.5
L
5
0
2
6
W
1
3
7
1.5
L
Mercury
Nayt3face
Mercury
1
4
4
0.75
W
Erlang Shen
NrgKillz
Erlang Shen
2
1
8
6
W
Sun Wukong
OldSchoolEZ
Sun Wukong
0
0
9
4.5
L
Shiva
Oupeq
Shiva
0
4
2
0.25
L
1
2
4
1.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
22,891
30,818
Taken
34,823
15,696
Mitigated
23,861
12,434
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,287
4,699
170
262
4,076
1,785
862
681
3,395
0
14,663
L
Discordia
FREELOTTO24
Discordia
3,253
324
115
652
4,307
1,551
128
2,258
1,895
8,078
0
L
9,467
1,422
785
3,900
8,287
3,468
0
1,604
6,361
0
17,048
W
5,957
596
3,118
1,549
5,557
2,218
288
877
4,680
14,813
307
L
Mercury
Nayt3face
Mercury
4,129
2,032
57
546
8,288
7,268
0
2,404
5,655
0
7,571
W
Erlang Shen
NrgKillz
Erlang Shen
5,596
2,933
413
1,271
5,987
3,707
562
500
5,487
0
5,800
W
Sun Wukong
OldSchoolEZ
Sun Wukong
6,299
1,200
302
3,303
8,419
4,865
167
1,011
7,408
0
10,305
L
Shiva
Oupeq
Shiva
2,925
449
226
234
6,513
3,970
0
1,466
4,971
0
6,360
L
3,117
1,215
658
1,944
7,428
7,604
0
1,955
5,294
1,017
4,161
W
4,270
283
132
1,914
6,779
3,121
74
802
5,977
5,849
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
28,484
57
Minions Killed
47
0
Camps Cleared
0
573,081
Distance Traveled
592,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,021
1,404
12
2
0
125,605
0
L
Discordia
5,703
1,141
8
2
0
133,461
0
L
Bastet
6,842
1,368
25
5
0
145,088
0
W
Ra
6,093
1,219
19
4
0
104,518
0
L
Mercury
5,376
1,075
3
1
0
137,160
0
W
Erlang Shen
6,214
1,243
5
1
0
114,623
0
W
Sun Wukong
5,958
1,192
14
3
0
122,141
0
L
Shiva
4,882
976
5
1
0
106,213
0
L
Horus
5,681
1,136
6
1
0
71,077
0
W
Hades
5,898
1,180
7
1
0
106,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role