Player Matchup

The Morrigan
The Morrigan
BetIGetPlay-420
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 133L
1,515 Elo+
Solo
Terra
Terra
Brauser
Terra
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 172L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Michael GLHF
Kukulkan
Level 155
God Stats
7W - 2L
1,732 SR
Queue Stats
785W - 826L
1,539 Elo+
Party 1
Charybdis
Charybdis
Natecaba
Charybdis
Level 27
God Stats
2W - 2L
1,721 SR
Queue Stats
111W - 86L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
SuPerSnAtCh89
Ao Kuang
Level 171
God Stats
6W - 7L
1,232 SR
Queue Stats
315W - 316L
1,539 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,530 Elo+

VS

Team Averages
Level 110
1,407 SR
1,439 Elo+
Sylvanus
Sylvanus
DauntlessShip9
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 81L
1,463 Elo+
Party 2
Kuzenbo
Kuzenbo
ER44
Kuzenbo
Level 116
God Stats
1W - 3L
1,178 SR
Queue Stats
207W - 213L
1,422 Elo+
Party 2
Izanami
Izanami
EllemMayooo
Izanami
Level 124
God Stats
0W - 2L
1,359 SR
Queue Stats
210W - 218L
1,477 Elo+
Solo
Anubis
Anubis
IMDIAMONDSRN
Anubis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
alxxn
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BetIGetPlay-420
The Morrigan
2
0 / 0 / 0
6,084
290
0
0
0
Terra
Brauser
Terra
20
2 / 3 / 9
14,242
678
8,690
30,259
37,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Michael GLHF
Kukulkan
20
2 / 2 / 11
15,536
740
31,620
14,256
8,878
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Natecaba
Charybdis
20
6 / 2 / 7
15,005
715
40,398
18,743
11,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
SuPerSnAtCh89
Ao Kuang
20
9 / 1 / 5
15,139
721
16,511
22,637
26,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
0 / 2 / 5
11,830
563
10,095
29,296
31,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
ER44
Kuzenbo
19
3 / 6 / 2
11,553
550
14,704
31,443
47,816
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
EllemMayooo
Izanami
1
0 / 1 / 0
5,484
261
0
711
3
Anubis
20
4 / 4 / 3
13,660
650
14,092
17,806
12,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
alxxn
Cthulhu
20
1 / 6 / 5
12,828
611
17,529
31,223
36,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
8
8
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BetIGetPlay-420
The Morrigan
0
0
0
0
W
Terra
Brauser
Terra
2
3
9
2.17
L
Sylvanus
0
2
5
1.25
L
Kuzenbo
ER44
Kuzenbo
3
6
2
0.67
L
Izanami
EllemMayooo
Izanami
0
1
0
0
L
Anubis
4
4
3
1.38
W
Kukulkan
Michael GLHF
Kukulkan
2
2
11
3.75
W
Charybdis
Natecaba
Charybdis
6
2
7
4.75
W
Ao Kuang
SuPerSnAtCh89
Ao Kuang
9
1
5
11.5
L
Cthulhu
alxxn
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,219
Damage
56,420
85,895
Taken
110,479
85,493
Mitigated
128,543
47,423
Healing
45,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BetIGetPlay-420
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Brauser
Terra
8,690
1,825
14,570
10,891
30,259
37,909
125
15,334
12,776
12,704
2,135
L
Sylvanus
10,095
1,552
14,991
12,967
29,296
31,974
1,306
12,380
14,462
30,492
4,080
L
Kuzenbo
ER44
Kuzenbo
14,704
4,823
2,161
4,141
31,443
47,816
276
12,835
16,839
23,555
66
L
Izanami
EllemMayooo
Izanami
0
0
0
0
711
3
0
0
711
0
0
L
Anubis
14,092
147
1,296
2,924
17,806
12,510
593
8,209
8,640
51,063
1,018
W
Kukulkan
Michael GLHF
Kukulkan
31,620
1,920
1,590
3,016
14,256
8,878
1,585
9,404
4,852
89,555
1,171
W
Charybdis
Natecaba
Charybdis
40,398
21,130
2,803
4,900
18,743
11,731
4,878
15,128
3,615
0
81,480
W
Ao Kuang
SuPerSnAtCh89
Ao Kuang
16,511
3,512
2,287
7,366
22,637
26,975
4,254
14,959
7,502
40,224
1,519
L
Cthulhu
alxxn
Cthulhu
17,529
496
3,817
3,559
31,223
36,240
546
14,026
15,523
42,873
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,006
Gold Earned
55,355
309
Minions Killed
194
0
Camps Cleared
0
1,614,209
Distance Traveled
1,356,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,084
290
0
0
0
0
0
W
Terra
14,242
678
10
0
0
404,317
0
L
Sylvanus
11,830
563
38
2
0
351,135
0
L
Kuzenbo
11,553
550
26
1
0
357,731
0
L
Izanami
5,484
261
0
0
0
0
0
L
Anubis
13,660
650
86
4
0
325,634
0
W
Kukulkan
15,536
740
143
7
0
421,880
0
W
Charybdis
15,005
715
105
5
0
343,209
0
W
Ao Kuang
15,139
721
51
2
0
444,803
0
L
Cthulhu
12,828
611
44
2
0
321,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role