Player Matchup

Jing Wei
Jing Wei
CasualBlink
Jing Wei
Level 58
God Stats
2W - 4L
1,384 SR
Queue Stats
117W - 109L
1,498 Elo+
Solo
Sobek
Sobek
CentricAl-
Sobek
Level 47
God Stats
5W - 8L
1,641 SR
Queue Stats
42W - 44L
1,453 Elo+
Party 2
Vulcan
Vulcan
Opprexity
Vulcan
Level 60
God Stats
1W - 2L
1,694 SR
Queue Stats
40W - 35L
1,506 Elo+
Party 2
Team Averages
Level 55
1,573 SR
1,486 Elo+

VS

Team Averages
Level 46
1,279 SR
1,188 Elo+
Janus
Janus
DelayedHit
Janus
Level 69
God Stats
6W - 5L
1,172 SR
Queue Stats
17W - 23L
1,160 Elo+
Party 1
Ne Zha
Ne Zha
NAOUFAL
Ne Zha
Level 57
God Stats
1W - 1L
1,147 SR
Queue Stats
9W - 12L
1,243 Elo+
Solo
Medusa
Medusa
landenlls
Medusa
Level 11
God Stats
7W - 7L
1,517 SR
Queue Stats
17W - 26L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CasualBlink
Jing Wei
10
1 / 4 / 1
6,328
633
3,999
9,635
3,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
10
2 / 4 / 0
6,867
687
5,157
12,757
10,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Opprexity
Vulcan
11
0 / 4 / 2
6,831
683
4,594
7,052
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 9
7,886
789
7,330
4,439
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
NAOUFAL
Ne Zha
13
5 / 1 / 4
8,076
808
9,406
5,890
2,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
landenlls
Medusa
12
5 / 1 / 4
7,968
797
9,744
7,765
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CasualBlink
Jing Wei
1
4
1
0.38
L
Sobek
2
4
0
0.5
W
Janus
2
1
9
6.5
W
Ne Zha
NAOUFAL
Ne Zha
5
1
4
7
L
Vulcan
Opprexity
Vulcan
0
4
2
0.25
W
Medusa
landenlls
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,750
Damage
26,480
29,444
Taken
18,094
16,080
Mitigated
7,084
3,743
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CasualBlink
Jing Wei
3,999
2,498
0
1,894
9,635
3,062
0
3,119
6,499
0
16,498
L
Sobek
5,157
401
0
1,349
12,757
10,526
0
3,348
9,383
10,238
384
W
Janus
7,330
80
0
750
4,439
1,734
546
2,099
2,179
29,496
0
W
Ne Zha
NAOUFAL
Ne Zha
9,406
873
0
1,115
5,890
2,483
494
2,591
3,292
0
29,371
L
Vulcan
Opprexity
Vulcan
4,594
2,603
0
500
7,052
2,492
0
879
6,126
25,988
0
W
Medusa
landenlls
Medusa
9,744
4,862
0
2,971
7,765
2,867
520
4,085
3,225
0
28,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,026
Gold Earned
23,930
88
Minions Killed
133
0
Camps Cleared
0
499,191
Distance Traveled
572,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,328
633
29
3
0
177,814
0
L
Sobek
6,867
687
9
1
0
166,193
0
W
Janus
7,886
789
62
6
0
197,859
0
W
Ne Zha
8,076
808
30
3
0
199,692
0
L
Vulcan
6,831
683
50
5
0
155,184
0
W
Medusa
7,968
797
41
4
0
175,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role